Here is a list of all file members with links to the files they belong to:
- t -
- T_WORLD : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h, shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- TAB_CONTROL_DISABLED : Properties.h
- TAB_CONTROL_ENABLED : Properties.h
- TAB_CONTROL_HILITE : Properties.h
- TAB_CONTROL_PROPERTIES_DIALOG : resource.h
- TAB_COUNT : resource.h
- TAB_HEIGHT : resource.h
- TAB_WIDTH : resource.h
- TabControlData : Gadget.h
- tableRow : CRCDiff.cpp
- TAGBLOCK_H : TagBlock.h
- TAKEOFF_AND_EXIT : ChinookAIUpdate.cpp
- TAKING_OFF : ChinookAIUpdate.cpp, JetAIUpdate.cpp
- TAKING_OFF_AWAIT_CLEARANCE : JetAIUpdate.cpp
- Tan() : Trig.cpp, trig.h
- TARGA_ERROR_HANDLER : TARGA.H
- Targa_Error_Handler() : TARGA.CPP, TARGA.H, TARGA.CPP, TARGA.H
- TARGET_NONE : TurretAI.h
- TARGET_OBJECT : TurretAI.h
- TARGET_POSITION : TurretAI.h
- TAXI_FROM_HANGAR : JetAIUpdate.cpp
- TAXI_FROM_LANDING : JetAIUpdate.cpp
- TAXI_TO_TAKEOFF : JetAIUpdate.cpp
- TaxiType : JetAIUpdate.cpp
- TBridgeType : W3DBridgeBuffer.h
- TC_TAB_0_DISABLED : Properties.h
- TC_TAB_0_ENABLED : Properties.h
- TC_TAB_0_HILITE : Properties.h
- TC_TAB_1_DISABLED : Properties.h
- TC_TAB_1_ENABLED : Properties.h
- TC_TAB_1_HILITE : Properties.h
- TC_TAB_2_DISABLED : Properties.h
- TC_TAB_2_ENABLED : Properties.h
- TC_TAB_2_HILITE : Properties.h
- TC_TAB_3_DISABLED : Properties.h
- TC_TAB_3_ENABLED : Properties.h
- TC_TAB_3_HILITE : Properties.h
- TC_TAB_4_DISABLED : Properties.h
- TC_TAB_4_ENABLED : Properties.h
- TC_TAB_4_HILITE : Properties.h
- TC_TAB_5_DISABLED : Properties.h
- TC_TAB_5_ENABLED : Properties.h
- TC_TAB_5_HILITE : Properties.h
- TC_TAB_6_DISABLED : Properties.h
- TC_TAB_6_ENABLED : Properties.h
- TC_TAB_6_HILITE : Properties.h
- TC_TAB_7_DISABLED : Properties.h
- TC_TAB_7_ENABLED : Properties.h
- TC_TAB_7_HILITE : Properties.h
- TCB3D_CHUNK_HERMITE3D : tcbspline.cpp
- TCB3D_CHUNK_PARAMS : tcbspline.cpp
- TCBSPLINE_H : tcbspline.h
- TCorner : W3DRoadBuffer.h
- TEAM_COLOR_PALETTE_SIZE : w3dexp.cpp, W3DAssetManager.cpp
- TEAM_ID_INVALID : Team.h
- TEAM_PROTOTYPE_ID_INVALID : Team.h
- TEAM_THE_PLAYER : Scripts.h
- TeamID : Team.h
- TeamPrototypeID : Team.h
- TeamRelationMapType : Team.h
- TearDownGameSpy() : PeerDefs.h, PeerDefs.cpp
- TEE : W3DRoadBuffer.h
- TEMP_FILENAME : DataChunk.cpp
- TEMPERING_MASK_B : random.cpp
- TEMPERING_MASK_C : random.cpp
- TEMPERING_SHIFT_L : random.cpp
- TEMPERING_SHIFT_S : random.cpp
- TEMPERING_SHIFT_T : random.cpp
- TEMPERING_SHIFT_U : random.cpp
- TEMPLATE_HASH_SIZE : ThingFactory.cpp
- TemplateNameIterator : HelixContain.h, OverlordContain.h
- TemplateNameList : HelixContain.h, OverlordContain.h, RailroadGuideAIUpdate.h
- terrain() : AIPathfind.cpp
- TERRAIN_ACCENT_GRASS : TerrainTypes.h
- TERRAIN_ACCENT_ROCK : TerrainTypes.h
- TERRAIN_ACCENT_SAND : TerrainTypes.h
- TERRAIN_ASPHALT : TerrainTypes.h
- TERRAIN_BEACH_PARK : TerrainTypes.h
- TERRAIN_BLEND_EDGES : TerrainTypes.h
- TERRAIN_CHINA : TerrainTypes.h
- TERRAIN_CLIFF : TerrainTypes.h
- TERRAIN_COBBLESTONE_GRASS : TerrainTypes.h
- TERRAIN_CONCRETE : TerrainTypes.h
- TERRAIN_DECAL_CHEMSUIT : Drawable.h
- TERRAIN_DECAL_CRATE : Drawable.h
- TERRAIN_DECAL_DEMORALIZED_OBSOLETE : Drawable.h
- TERRAIN_DECAL_HORDE : Drawable.h
- TERRAIN_DECAL_HORDE_VEHICLE : Drawable.h
- TERRAIN_DECAL_HORDE_WITH_FANATICISM_UPGRADE : Drawable.h
- TERRAIN_DECAL_HORDE_WITH_NATIONALISM_UPGRADE : Drawable.h
- TERRAIN_DECAL_HORDE_WITH_NATIONALISM_UPGRADE_VEHICLE : Drawable.h
- TERRAIN_DECAL_MAX : Drawable.h
- TERRAIN_DECAL_NONE : Drawable.h
- TERRAIN_DECAL_SHADOW_TEXTURE : Drawable.h
- TERRAIN_DESERT_1 : TerrainTypes.h
- TERRAIN_DESERT_2 : TerrainTypes.h
- TERRAIN_DESERT_3 : TerrainTypes.h
- TERRAIN_DIRT : TerrainTypes.h
- TERRAIN_DRY_DESERT : TerrainTypes.h
- TERRAIN_EASTERN_EUROPE_1 : TerrainTypes.h
- TERRAIN_EASTERN_EUROPE_2 : TerrainTypes.h
- TERRAIN_EASTERN_EUROPE_3 : TerrainTypes.h
- TERRAIN_FIELD : TerrainTypes.h
- TERRAIN_FLAT_SNOW : TerrainTypes.h
- TERRAIN_GRASS : TerrainTypes.h
- TERRAIN_LIVE_DESERT : TerrainTypes.h
- TERRAIN_LOD_AUTOMATIC : TerrainVisual.h
- TERRAIN_LOD_DISABLE : TerrainVisual.h
- TERRAIN_LOD_HALF_CLOUDS : TerrainVisual.h
- TERRAIN_LOD_INVALID : TerrainVisual.h
- TERRAIN_LOD_MAX : TerrainVisual.h
- TERRAIN_LOD_MIN : TerrainVisual.h
- TERRAIN_LOD_NO_CLOUDS : TerrainVisual.h
- TERRAIN_LOD_NO_WATER : TerrainVisual.h
- TERRAIN_LOD_NUM_TYPES : TerrainVisual.h
- TERRAIN_LOD_STRETCH_CLOUDS : TerrainVisual.h
- TERRAIN_LOD_STRETCH_NO_CLOUDS : TerrainVisual.h
- TERRAIN_NONE : TerrainTypes.h
- TERRAIN_NUM_CLASSES : TerrainTypes.h
- TERRAIN_RESIDENTIAL : TerrainTypes.h
- TERRAIN_ROCK : TerrainTypes.h
- TERRAIN_RUGGED_MOUNTAIN : TerrainTypes.h
- TERRAIN_RUGGED_SNOW : TerrainTypes.h
- TERRAIN_SAMPLE_SIZE : W3DView.cpp, wbview3d.cpp
- TERRAIN_SAND : TerrainTypes.h
- TERRAIN_SNOW_1 : TerrainTypes.h
- TERRAIN_SNOW_2 : TerrainTypes.h
- TERRAIN_SNOW_3 : TerrainTypes.h
- TERRAIN_SWISS_1 : TerrainTypes.h
- TERRAIN_SWISS_2 : TerrainTypes.h
- TERRAIN_SWISS_3 : TerrainTypes.h
- TERRAIN_TGA_DIR_PATH : FileSystem.h
- TERRAIN_TRANSITION : TerrainTypes.h
- TERRAIN_TROPICAL_BEACH : TerrainTypes.h
- TERRAIN_URBAN : TerrainTypes.h
- TERRAIN_WOOD : TerrainTypes.h
- TerrainClass : TerrainTypes.h
- TerrainDecalType : Drawable.h
- TerrainDrawer : _convert.cpp, _convert.h
- TerrainLOD : TerrainVisual.h
- terrainShader2Stage : W3DShaderManager.cpp
- terrainShader8Stage : W3DShaderManager.cpp
- TerrainShaderList : W3DShaderManager.cpp
- terrainShaderPixelShader : W3DShaderManager.cpp
- TERRAINTEX_H : TerrainTex.h
- TERTIARY_WEAPON : GameType.h
- test : test6.cpp
- Test_Aligned_Box() : colmathline.cpp
- TEST_ART_HIGHLIGHT_LINE_WIDTH : DrawObject.cpp
- TEST_CRUSH_ONLY : Object.h
- TEST_CRUSH_OR_SQUISH : Object.h
- TEST_DISABLEDMASK() : DisabledTypes.h
- TEST_DISABLEDMASK_ANY() : DisabledTypes.h
- TEST_DISABLEDMASK_MULTI() : DisabledTypes.h
- test_event : thread.cpp
- TEST_IP : lzo1x_d.cpp
- TEST_KINDOFMASK() : KindOf.h
- TEST_KINDOFMASK_ANY() : KindOf.h
- TEST_KINDOFMASK_MULTI() : KindOf.h
- TEST_OBJECT_STATUS_MASK() : ObjectStatusTypes.h
- TEST_OBJECT_STATUS_MASK_ANY() : ObjectStatusTypes.h
- TEST_OBJECT_STATUS_MASK_MULTI() : ObjectStatusTypes.h
- TEST_SPECIALPOWERMASK() : SpecialPower.h
- TEST_SPECIALPOWERMASK_ANY() : SpecialPower.h
- TEST_SPECIALPOWERMASK_MULTI() : SpecialPower.h
- TEST_SQUISH_ONLY : Object.h
- TEST_STRING : FileSystem.h
- TEST_TGA_DIR_PATH : FileSystem.h
- TEST_UPGRADE_MASK() : Upgrade.h
- TEST_UPGRADE_MASK_ANY() : Upgrade.h
- TEST_UPGRADE_MASK_MULTI() : Upgrade.h
- TEST_W3D_DIR_PATH : FileSystem.h
- testFlagBit() : W3DModelDraw.cpp
- testForAttackingProc() : OpenContain.cpp
- testMinimumRequirements() : GameLOD.cpp, W3DShaderManager.cpp
- TestWaterUpdate() : W3DWaterTracks.cpp
- tex_compare() : meshbuild.cpp
- TEX_CUBEMAP : shd6bumpdiff_constants.h, shd6bumpspec_constants.h, shd7bumpdiff_constants.h, shd7bumpspec_constants.h
- TEX_DECAL : shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- TEX_NORMALMAP : shd8bumpdiff_constants.h, shd8bumpspec_constants.h
- TEX_PATH_LEN : WorldHeightMap.h
- TEX_SPECULAR : shd8bumpspec_constants.h
- TEXPROJECT_H : texproject.h
- TexProjListClass : texproject.h
- TexProjListIterator : texproject.h
- TEXT_COLOR : TTFont.cpp, TTFont.h
- TEXT_ENTRY_DISABLED_CENTER : Properties.h
- TEXT_ENTRY_DISABLED_LEFT : Properties.h
- TEXT_ENTRY_DISABLED_RIGHT : Properties.h
- TEXT_ENTRY_DISABLED_SMALL_CENTER : Properties.h
- TEXT_ENTRY_ENABLED_CENTER : Properties.h
- TEXT_ENTRY_ENABLED_LEFT : Properties.h
- TEXT_ENTRY_ENABLED_RIGHT : Properties.h
- TEXT_ENTRY_ENABLED_SMALL_CENTER : Properties.h
- TEXT_ENTRY_HILITE_CENTER : Properties.h
- TEXT_ENTRY_HILITE_LEFT : Properties.h
- TEXT_ENTRY_HILITE_RIGHT : Properties.h
- TEXT_ENTRY_HILITE_SMALL_CENTER : Properties.h
- TEXT_ENTRY_PROPERTIES_DIALOG : resource.h
- TEXT_FOCUSED_COLOR : TTFont.cpp, TTFont.h
- TEXT_FOCUSED_SHADOW_COLOR : TTFont.cpp, TTFont.h
- TEXT_NORMAL_COLOR : TTFont.cpp, TTFont.h
- TEXT_NORMAL_SHADOW_COLOR : TTFont.cpp, TTFont.h
- TEXT_ON_FRAME_TRANSITION : GameWindowTransitions.h
- TEXT_PRESSED_COLOR : TTFont.cpp, TTFont.h
- TEXT_PRESSED_SHADOW_COLOR : TTFont.cpp, TTFont.h
- TEXT_TYPE_TRANSITION : GameWindowTransitions.h
- TEXT_WIDTH_OFFSET : Gadget.h
- TEXT_X_OFFSET : Gadget.h
- TEXT_Y_OFFSET : Gadget.h
- TextAndColor : GadgetListBox.cpp
- TextData : Gadget.h
- TEXTDRAW_H : textdraw.h
- TEXTFCACH_H : texfcach.h
- TextFormatType : TTFont.h
- TextPrintType : TTFont.h
- TextShadowType : TTFont.h
- Texture_Compare_Funcs : meshbuild.cpp
- TEXTURE_FILENAME_PARAM : editable.h
- TEXTURE_H : texture.h
- TEXTURE_OFFSET : render2dsentence.cpp
- TEXTURE_REPEAT_COUNT : W3DWater.cpp
- TEXTURE_WIDTH : TileData.h
- TextureCategoryList : dx8list.h
- TextureCategoryListIterator : dx8list.h
- TextureTrackerList : dx8list.h
- TextureTrackerListIterator : dx8list.h
- TGA2_SIGNATURE : TARGA.H
- TGA2DateStamp : TARGA.H
- TGA2Extension : TARGA.H
- TGA2Footer : TARGA.H
- TGA2Ratio : TARGA.H
- TGA2SoftVer : TARGA.H
- TGA2TimeStamp : TARGA.H
- TGA_BytesPerPixel : TARGA.H
- TGA_CMAPPED : TARGA.H
- TGA_CMAPPED_ENCODED : TARGA.H
- TGA_DIR_PATH : FileSystem.h
- TGA_MONO : TARGA.H
- TGA_MONO_ENCODED : TARGA.H
- TGA_NOIMAGE : TARGA.H
- TGA_RDWRMODE : TARGA.H
- TGA_READMODE : TARGA.H
- TGA_TRUECOLOR : TARGA.H
- TGA_TRUECOLOR_ENCODED : TARGA.H
- TGA_USES_WWLIB_FILE_CLASSES : TARGA.H
- TGA_WRITEMODE : TARGA.H
- TGAERR_NOMEM : TARGA.H
- TGAERR_NOTSUPPORTED : TARGA.H
- TGAERR_OPEN : TARGA.H
- TGAERR_READ : TARGA.H
- TGAERR_SYNTAX : TARGA.H
- TGAERR_WRITE : TARGA.H
- TGAF_COMPRESS : TARGA.H
- TGAF_IMAGE : TARGA.H
- TGAF_PAL : TARGA.H
- TGAF_TGA2 : TARGA.H
- TGAHeader : TARGA.H
- TGAIDF_ATTRIB_BITS : TARGA.H
- TGAIDF_XORIGIN : TARGA.H
- TGAIDF_YORIGIN : TARGA.H
- THE_COLOR : W3DSmudge.cpp
- THE_PLAYER : Scripts.h
- THE_RADIUS : DrawObject.h
- THE_Z : WBHeightMap.cpp
- TheAcademyClassificationTypeNames : AcademyStats.h, AcademyStats.cpp
- TheActionManager : ActionManager.h, ActionManager.cpp
- TheAI : AI.h, AI.cpp
- TheAnim2DCollection : Anim2D.h, Anim2D.cpp
- theApp : Babylon.cpp, DebugWindow.cpp, ParticleEditor.cpp
- TheArchiveFileSystem : ArchiveFileSystem.h, ArchiveFileSystem.cpp
- TheArmorStore : Armor.h, Armor.cpp
- TheAsciiStringCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheAudio : GameAudio.h, GameAudio.cpp
- theAudioControlNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- theAudioPriorityNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- TheBonePicker : bpick.cpp, bpick.h
- TheBuildAssistant : BuildAssistant.h, BuildAssistant.cpp
- TheCampaignManager : CampaignManager.h, CampaignManager.cpp
- TheCaveSystem : CaveSystem.h, CaveSystem.cpp
- TheCDManager : CDManager.h, CDManager.cpp
- TheChallengeGameInfo : GameInfo.h, ChallengeMenu.cpp
- TheChallengeGenerals : ChallengeGenerals.h, ChallengeGenerals.cpp
- TheCommandList : MessageStream.h, MessageStream.cpp
- TheControlBar : ControlBar.h, ControlBar.cpp
- TheCrateSystem : CrateSystem.h, CrateSystem.cpp
- TheCredits : Credits.h, Credits.cpp
- TheCurrentIgnoreCrashPtr : Debug.cpp, DownloadDebug.h, debug.cpp
- TheDamageFXStore : DamageFX.h, DamageFX.cpp
- TheDebugIgnoreSyncErrors : CRCDebug.h, CommandLine.cpp
- TheDebugLogCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheDefaultScheme : LayoutScheme.h, LayoutScheme.cpp
- TheDisconnectMenu : DisconnectMenu.h, DisconnectMenu.cpp
- TheDisplay : Display.h, Display.cpp
- TheDisplayStringManager : DisplayStringManager.h, DisplayStringManager.cpp
- TheDmaCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheDownload : CHATAPI.CPP
- TheDownloadManager : DownloadManager.h, DownloadManager.cpp, DownloadManager.h
- TheDrawGroupInfo : DrawGroupInfo.h, DrawGroupInfo.cpp
- TheDX8MeshRenderer : dx8renderer.cpp, dx8renderer.h
- TheDynamicMemoryAllocator : GameMemory.h, GameMemory.cpp
- TheEditor : GUIEdit.h, GUIEdit.cpp
- TheEditWindow : EditWindow.h, EditWindow.cpp
- TheEstablishConnectionsMenu : EstablishConnectionsMenu.h, EstablishConnectionsMenu.cpp
- TheEva : Eva.h, Eva.cpp
- TheEvaMessageNames : Eva.h, Eva.cpp
- TheFileSystem : FileSystem.h, FileSystem.cpp, autorun.cpp, WSYS_FileSystem.cpp, WSYS_FileSystem.h
- TheFirewallHelper : FirewallHelper.h, FirewallHelper.cpp
- TheFlatHeightMap : BaseHeightMap.cpp, FlatHeightMap.cpp
- TheFontLibrary : GameFont.h, GameFont.cpp
- TheFunctionLexicon : FunctionLexicon.h, FunctionLexicon.cpp
- TheFXListStore : FXList.h, FXList.cpp
- TheGameClient : GameClient.h, GameClient.cpp
- TheGameEngine : GameEngine.h, GameEngine.cpp
- TheGameInfo : GameInfo.h, GameInfo.cpp
- TheGameLODManager : GameLOD.h, GameLOD.cpp
- TheGameLogic : GameLogic.h, GameLogic.cpp
- TheGameResultsQueue : GameResultsThread.h, GameResultsThread.cpp
- TheGameSpyBuddyMessageQueue : BuddyThread.h, BuddyThread.cpp
- TheGameSpyConfig : GSConfig.h, GSConfig.cpp
- TheGameSpyGame : StagingRoomGameInfo.h, GameSpyGameInfo.h, PeerDefs.cpp, GameSpyGameInfo.cpp
- TheGameSpyInfo : PeerDefs.h, PeerDefs.cpp
- TheGameSpyMutex : GameSpyThread.h
- TheGameSpyPeerMessageQueue : PeerThread.h, PeerThread.cpp
- TheGameSpyPSMessageQueue : PersistentStorageThread.h, PersistentStorageThread.cpp
- TheGameSpyThread : GameSpyThread.h
- TheGameState : GameState.h, GameState.cpp
- TheGameStateMap : GameStateMap.h, GameStateMap.cpp
- TheGameText : GameText.h, GameText.cpp, GameText.h
- TheGhostObjectManager : GhostObject.h, GhostObject.cpp
- TheGlobalData : GlobalData.h
- TheGlobalLanguageData : GlobalLanguage.h, GlobalLanguage.cpp
- TheGPConnection : GameSpyGP.h, GameSpyGP.cpp
- TheGPConnectionObj : GameSpyGP.cpp
- TheGroveOptions : GroveOptions.h, GroveOptions.cpp
- TheGUIEditWindowManager : GUIEditWindowManager.h, GUIEditWindowManager.cpp
- TheHeaderTemplateManager : HeaderTemplate.h, HeaderTemplate.cpp
- TheHeightMap : BaseHeightMap.cpp, HeightMap.cpp
- TheHierarchyView : HierarchyView.h, HierarchyView.cpp
- TheHotKeyManager : HotKey.h, HotKey.cpp
- TheImagePacker : ImagePacker.h, ImagePacker.cpp
- TheIMEManager : IMEManager.h, IMEManager.cpp
- TheInGameUI : InGameUI.h, InGameUI.cpp
- TheKeyboard : Keyboard.h, Keyboard.cpp
- TheLadderList : LadderDefs.h, LadderDefs.cpp
- TheLAN : LANAPICallbacks.h, LANAPICallbacks.cpp
- TheLANGameInfo : LANGameInfo.cpp
- TheLanguageFilter : LanguageFilter.h, LanguageFilter.cpp
- TheLayersList : LayersList.h, LayersList.cpp
- TheLobbyQueuedUTMs : WOLGameSetupMenu.cpp, WOLLobbyMenu.cpp
- TheLocalFileSystem : LocalFileSystem.h, LocalFileSystem.cpp
- TheLocomotorStore : Locomotor.h, Locomotor.cpp
- TheLookAtTranslator : LookAtXlat.h, LookAtXlat.cpp
- TheMapCache : MapUtil.h, MapUtil.cpp
- TheMappedImageCollection : Image.h, Image.cpp
- TheMemoryPoolCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheMemoryPoolFactory : GameMemory.h, GameMemory.cpp
- TheMessageStream : MessageStream.h, MessageStream.cpp
- TheMessageTime : Win32GameEngine.cpp, WinMain.cpp
- TheMetaMap : MetaEvent.h, MetaEvent.cpp
- TheModuleFactory : ModuleFactory.h, ModuleFactory.cpp
- TheMouse : Mouse.h, Mouse.cpp
- TheMultiplayerSettings : MultiplayerSettings.h, MultiplayerSettings.cpp
- TheNameKeyGenerator : NameKeyGenerator.h, NameKeyGenerator.cpp
- TheNAT : NAT.h, NAT.cpp
- TheNetwork : NetworkDefs.h, Network.cpp
- TheObjectCreationListStore : ObjectCreationList.h, ObjectCreationList.cpp
- TheObjectFlagsNames : Scripts.h, Scripts.cpp
- TheParticleSystemManager : ParticleSys.h, ParticleSys.cpp
- ThePartitionManager : PartitionManager.h, PartitionManager.cpp
- ThePinger : PingThread.h, PingThread.cpp
- ThePlayerList : PlayerList.h, PlayerList.cpp
- ThePlayerTemplateStore : PlayerTemplate.h, PlayerTemplate.cpp
- TheProjectedShadowManager : Shadow.h, W3DProjectedShadow.cpp
- TheQuickSinTable : QuickTrig.h, QuickTrig.cpp
- TheQuickSinTableCount : QuickTrig.h, QuickTrig.cpp
- TheQuickTanTable : QuickTrig.h, QuickTrig.cpp
- TheQuickTanTableCount : QuickTrig.h, QuickTrig.cpp
- TheRadar : Radar.h, Radar.cpp
- TheRampOptions : RampOptions.h, RampOptions.cpp
- TheRankInfoStore : RankInfo.h, RankInfo.cpp
- TheRankPointValues : RankPointValue.h, PopupPlayerInfo.cpp
- TheRayEffects : RayEffect.h, RayEffect.cpp
- TheRCMenu : rcmenu.cpp, rcmenu.h
- TheRecorder : Recorder.h, Recorder.cpp
- TheRelationshipNames : GameCommon.h, GameCommon.cpp
- TheScienceStore : Science.h, Science.cpp
- TheScriptActions : ScriptActions.h, ScriptActions.cpp
- TheScriptConditions : ScriptConditions.h, ScriptConditions.cpp
- TheScriptEngine : ScriptEngine.h, ScriptEngine.cpp
- TheSelectionTranslator : SelectionXlat.h, SelectionXlat.cpp
- TheShell : Shell.h, Shell.cpp
- TheShellHookNames : ShellHooks.h, Scripts.cpp
- TheSidesList : SidesList.h, SidesList.cpp
- TheSkirmishGameInfo : GameInfo.h, SkirmishGameOptionsMenu.cpp
- TheSmudgeManager : Smudge.h, W3DSmudge.cpp
- TheSnowManager : Snow.h, Snow.cpp
- theSoundTypeNames : AudioEventInfo.h, INIAudioEventInfo.cpp
- TheSpecialPowerStore : SpecialPower.h, SpecialPower.cpp
- TheStatsCollector : StatsCollector.h, StatsCollector.cpp
- TheSubsystemList : SubsystemInterface.h, GameEngine.cpp
- TheSupplyAndTechImageLocations : MapUtil.h, SkirmishGameOptionsMenu.cpp
- TheSystemIsUnicode : SystemInfo.h, GameEngine.cpp
- TheTacticalView : View.h, View.cpp
- TheTeamFactory : Team.h, Team.cpp
- TheTerrainLogic : TerrainLogic.h, TerrainLogic.cpp
- TheTerrainRenderObject : BaseHeightMap.h, BaseHeightMap.cpp
- TheTerrainRoads : TerrainRoads.h, TerrainRoads.cpp
- TheTerrainTracksRenderObjClassSystem : W3DTerrainTracks.h, W3DTerrainTracks.cpp
- TheTerrainTypes : TerrainTypes.h, TerrainTypes.cpp
- TheTerrainVisual : TerrainVisual.h, TerrainVisual.cpp
- TheThingFactory : ThingFactory.h, ThingFactory.cpp
- TheTransitionHandler : GameWindowTransitions.h, GameWindowTransitions.cpp
- TheUnicodeStringCriticalSection : CriticalSection.h, CriticalSection.cpp
- TheUpgradeCenter : Upgrade.h, Upgrade.cpp
- TheUpgradeTypeNames : Upgrade.h, Upgrade.cpp
- TheVersion : version.h, version.cpp
- TheVeterancyNames : GameCommon.h, GameCommon.cpp
- TheVictoryConditions : VictoryConditions.h, VictoryConditions.cpp
- TheVideoPlayer : VideoPlayer.h, VideoPlayer.cpp
- TheW3DBufferManager : W3DBufferManager.h, W3DBufferManager.cpp
- TheW3DFileSystem : W3DFileSystem.h, W3DFileSystem.cpp
- TheW3DFrameLengthInMsec : W3DView.h, W3DView.cpp
- TheW3DProjectedShadowManager : W3DProjectedShadow.h, W3DProjectedShadow.cpp
- TheW3DShadowManager : W3DShadow.h, W3DShadow.cpp
- TheW3DVolumetricShadowManager : W3DVolumetricShadow.h, W3DVolumetricShadow.cpp
- TheWaterRenderObj : W3DWater.h, W3DWater.cpp
- TheWaterTracksRenderSystem : W3DWaterTracks.cpp
- TheWaterTransparency : Water.h, Water.cpp
- TheWeaponStore : Weapon.h, Weapon.cpp
- TheWeatherSetting : Snow.h, Snow.cpp
- TheWebBrowser : WebBrowser.h, WebBrowser.cpp
- TheWin32Mouse : W3DGameClient.h, Win32Mouse.cpp, WinMain.cpp, WinMain.h, WinMain.cpp, WorldBuilder.cpp
- TheWindowManager : GameWindowManager.h, GameWindowManager.cpp
- TheWritableGlobalData : GlobalData.h, GlobalData.cpp
- ThingTemplateAudioType : ThingTemplate.h
- ThingTemplateHashMap : ThingFactory.h
- ThingTemplateHashMapIt : ThingFactory.h
- THIS_OBJECT : Scripts.h
- THIS_PLAYER : Scripts.h
- THIS_PLAYER_ENEMY : Scripts.h
- THIS_TEAM : Scripts.h
- thisWillCrash : test1.cpp
- threadClassLauncher() : threadfac.cpp
- THREADFAC_CODE : threadfac.cpp
- threadFuncLauncher() : threadfac.cpp
- THREE_D_VIEW_HEIGHT : WorldBuilder.h
- THREE_D_VIEW_WIDTH : WorldBuilder.h
- THREE_WAY_H : W3DRoadBuffer.h
- THREE_WAY_H_FLIP : W3DRoadBuffer.h
- THREE_WAY_Y : W3DRoadBuffer.h
- THUMB_ICON_HEIGHT : WBPopupSlider.cpp
- THUMB_ICON_WIDTH : WBPopupSlider.cpp
- ThumbFileHeader : texturethumbnail.cpp
- TickCount : _timer.cpp, _timer.h
- TICKS_PER_HOUR : stimer.h
- TICKS_PER_MINUTE : stimer.h
- TICKS_PER_SECOND : stimer.h
- TILE_BYTES_PER_PIXEL : TileData.h
- TILE_OFFSET : TerrainTex.h
- TILE_PIXEL_EXTENT : TileData.h
- TILE_PIXEL_EXTENT_MIP1 : TileData.h, TileData.cpp
- TILE_PIXEL_EXTENT_MIP2 : TileData.h, TileData.cpp
- TILE_PIXEL_EXTENT_MIP3 : TileData.h, TileData.cpp
- TILE_PIXEL_EXTENT_MIP4 : TileData.h, TileData.cpp
- TILE_PIXEL_EXTENT_MIP5 : TileData.h, TileData.cpp
- TILE_PIXEL_EXTENT_MIP6 : TileData.h, TileData.cpp
- TileData_H : TileData.h
- TILETOOL_H : TileTool.h
- TIME_BUFFER_SIZE : GameState.cpp
- TIME_OF_DAY_AFTERNOON : GameType.h
- TIME_OF_DAY_COUNT : GameType.h
- TIME_OF_DAY_EVENING : GameType.h
- TIME_OF_DAY_FIRST : GameType.h
- TIME_OF_DAY_INVALID : GameType.h
- TIME_OF_DAY_MORNING : GameType.h
- TIME_OF_DAY_NIGHT : GameType.h
- time_t : wolapi.h
- TIMEGETTIME : systimer.h
- TimeOfDay : GameType.h
- TimeOfDayNames : GameType.h, GameType.cpp
- timer : OptionsMenu.cpp
- TIMER_EDIT_WINDOW_PULSE : WinMain.h
- TIMER_MINUTE : stimer.h
- TIMER_SECOND : stimer.h
- TIMERID : VerifyDlg.cpp
- TimezoneOffset() : timezone.cpp, timezone.h, timezone.cpp, timezone.h
- TimezoneString() : timezone.cpp, timezone.h, timezone.cpp, timezone.h
- TINT_STATUS_DISABLED : Drawable.h
- TINT_STATUS_FRENZY : Drawable.h
- TINT_STATUS_GAINING_SUBDUAL_DAMAGE : Drawable.h
- TINT_STATUS_IRRADIATED : Drawable.h
- TINT_STATUS_POISONED : Drawable.h
- TintStatus : Drawable.h
- To_Buffer() : blit.cpp, blit.h
- TO_PARKING : JetAIUpdate.cpp
- ToggleControlBar() : GUICallbacks.h, ControlBarCallback.cpp
- ToggleDiplomacy() : GUICallbacks.h, Diplomacy.cpp
- ToggleGameListType() : LobbyUtils.h, LobbyUtils.cpp
- ToggleInGameChat() : GUICallbacks.h, InGameChat.cpp
- ToggleQuitMenu() : GUICallbacks.h, ControlBarCallback.cpp, QuitMenu.cpp
- toggleReplayControls() : ControlBarCallback.cpp, InGameUI.cpp
- TOKEN : BabylonDlg.cpp
- TOKEN_IT : Debug.h, debug_macro.h, wwdebug.h, Wnd_File.h
- TOLERANCE : mpu.cpp
- TOOL_H : Tool.h
- TOOLBAR_ID : GUIEdit.h
- TOOLTIP_DELAY : GameWindow.h
- TOP_SIDE : resource.h
- topLeft : W3DRoadBuffer.h
- TOPPLE_DOWN : W3DTreeBuffer.h
- TOPPLE_FALLING : W3DTreeBuffer.h
- TOPPLE_FOGGED : W3DTreeBuffer.h
- TOPPLE_OPTIONS_NO_BOUNCE : ToppleUpdate.h
- TOPPLE_OPTIONS_NO_FX : ToppleUpdate.h
- TOPPLE_OPTIONS_NONE : ToppleUpdate.h
- TOPPLE_UPRIGHT : W3DTreeBuffer.h
- TOPPPLE_SHROUDED : W3DTreeBuffer.h
- topRight : W3DRoadBuffer.h
- TOTAL_CRUSH : CrushDie.h
- TOTAL_OUTLINE_HEIGHT : Gadget.h
- TP_BOTTOM_SIDE : Gadget.h
- TP_BOTTOMRIGHT : Gadget.h
- TP_CENTER : Gadget.h
- TP_LEFT_SIDE : Gadget.h
- TP_RIGHT_SIDE : Gadget.h
- TP_TOP_SIDE : Gadget.h
- TP_TOPLEFT : Gadget.h
- TPF_BOTTOM : TTFont.h
- TPF_BURST_MODE : TTFont.h
- TPF_BUTTON : TTFont.h
- TPF_BUTTON_FONT : TTFont.h
- TPF_CENTER : TTFont.h
- TPF_CENTER_BOTTOM_ALIGNMENT : TTFont.h
- TPF_CENTER_JUSTIFY : TTFont.h
- TPF_CENTER_TEXT : TTFont.h
- TPF_CENTER_TOP_ALIGNMENT : TTFont.h
- TPF_CHECKBOX : TTFont.h
- TPF_CUTOFF_AT_WIDTH : TTFont.h
- TPF_DOUBLESHADOW : TTFont.h
- TPF_DROPSHADOW : TTFont.h
- TPF_EDITBOX : TTFont.h
- TPF_FULLSHADOW : TTFont.h
- TPF_INNER_SCROLL : TTFont.h
- TPF_LASTPOINT : TTFont.h
- TPF_LEFT : TTFont.h
- TPF_LEFT_BOTTOM_ALIGNMENT : TTFont.h
- TPF_LEFT_JUSTIFY : TTFont.h
- TPF_LEFT_TEXT : TTFont.h
- TPF_LEFT_TOP_ALIGNMENT : TTFont.h
- TPF_LIGHTSHADOW : TTFont.h
- TPF_NO_PREFIX : TTFont.h
- TPF_NONE : TTFont.h
- TPF_NOSHADOW : TTFont.h
- TPF_OUTER_SCROLL : TTFont.h
- TPF_PATH_ELLIPSIS : TTFont.h
- TPF_RADIO : TTFont.h
- TPF_RIGHT : TTFont.h
- TPF_RIGHT_BOTTOM_ALIGNMENT : TTFont.h
- TPF_RIGHT_JUSTIFY : TTFont.h
- TPF_RIGHT_TEXT : TTFont.h
- TPF_RIGHT_TOP_ALIGNMENT : TTFont.h
- TPF_SHADOW : TTFont.h
- TPF_SINGLE_LINE : TTFont.h
- TPF_SPECIAL_WRAP : TTFont.h
- TPF_TEXT_FONT : TTFont.h
- TPF_TOP : TTFont.h
- TPF_TT_10POINT : TTFont.h
- TPF_TT_12POINT : TTFont.h
- TPF_TT_14POINT : TTFont.h
- TPF_TT_16POINT : TTFont.h
- TPF_TT_18POINT : TTFont.h
- TPF_TT_20POINT : TTFont.h
- TPF_TT_22POINT : TTFont.h
- TPF_TT_24POINT : TTFont.h
- TPF_VCENTER : TTFont.h
- TPF_WORDBREAK : TTFont.h
- TPickedStatus : wbview.h
- TR_ALL : expimp.h
- TR_CHANGES : expimp.h
- TR_DIALOG : expimp.h
- TR_MISSING_DIALOG : expimp.h
- TR_NONDIALOG : expimp.h
- TR_SAMPLE : expimp.h
- TR_UNSENT : expimp.h
- TR_UNVERIFIED : expimp.h
- TRACK_COLLISION_AABOX_AABOX : colmath.h
- TRACK_COLLISION_AABOX_AABOX_HIT : colmath.h
- TRACK_COLLISION_AABOX_TRI : colmath.h
- TRACK_COLLISION_AABOX_TRI_HIT : colmath.h
- TRACK_COLLISION_OBBOX_AABOX : colmath.h
- TRACK_COLLISION_OBBOX_AABOX_HIT : colmath.h
- TRACK_COLLISION_OBBOX_OBBOX : colmath.h
- TRACK_COLLISION_OBBOX_OBBOX_HIT : colmath.h
- TRACK_COLLISION_OBBOX_TRI : colmath.h
- TRACK_COLLISION_OBBOX_TRI_HIT : colmath.h
- TRACK_COLLISION_RAY_TRI : colmath.h
- TRACK_COLLISION_RAY_TRI_HIT : colmath.h
- TRACK_L : Tool.h
- TRACK_M : Tool.h
- TRACK_NONE : Tool.h
- TRACK_R : Tool.h
- Trackball() : quat.cpp, quat.h, w3dquat.cpp, w3dquat.h
- TrackPointList : RailroadGuideAIUpdate.h
- TRANSDB_OPTION_DUP_TEXT : TransDB.h
- TRANSDB_OPTION_MULTI_TEXT : TransDB.h
- TRANSDB_OPTION_NONE : TransDB.h
- TRANSFER : AUD_DSoundDriver.cpp
- Transform_Sphere() : sphere.h
- TRANSITION_FLASH : GameWindowTransitions.h
- TransitionMap : W3DModelDraw.h
- TransitionSig : W3DModelDraw.h
- TransitionStatus : BattlePlanUpdate.h
- TRANSITIONSTATUS_ACTIVE : BattlePlanUpdate.h
- TRANSITIONSTATUS_IDLE : BattlePlanUpdate.h
- TRANSITIONSTATUS_PACKING : BattlePlanUpdate.h
- TRANSITIONSTATUS_UNPACKING : BattlePlanUpdate.h
- translatePickTypesToKindof() : SelectionInfo.h, SelectionInfo.cpp
- TRANSLATOR_ID_INVALID : MessageStream.h
- TranslatorID : MessageStream.h
- TRANSPOSE : vp.cpp
- TRECT_H : trect.h
- TREE_HIERARCHY : resource.h
- TREE_RADIUS_APPROX : W3DTreeBuffer.cpp
- TrFilter : expimp.h
- TRI_H : tri.h
- TRI_RAYCAST_FLAG_HIT_EDGE : tri.h
- TRI_RAYCAST_FLAG_NONE : tri.h
- TRI_RAYCAST_FLAG_START_IN_TRI : tri.h
- TRIG_RES : Trig.cpp
- TriggerFunc : wwdebug.h
- TriIndex : meshgeometry.h
- TRIM_H : trim.h
- Tris : pointgr.cpp
- TriState : UTypes.h
- TRUE : BaseType.h, wstypes.h, WSTYPES.H
- True : gimex.h
- true : bool.h
- TRUE_FALSE_DEFINED : bool.h
- tryToOrientInThisDirection3D() : Locomotor.cpp
- ts_lock : internal.h, mutex.h
- TTAUDIO_COUNT : ThingTemplate.h
- TTAUDIO_soundAmbient : ThingTemplate.h
- TTAUDIO_soundAmbientDamaged : ThingTemplate.h
- TTAUDIO_soundAmbientReallyDamaged : ThingTemplate.h
- TTAUDIO_soundAmbientRubble : ThingTemplate.h
- TTAUDIO_soundCreated : ThingTemplate.h
- TTAUDIO_soundEnter : ThingTemplate.h
- TTAUDIO_soundExit : ThingTemplate.h
- TTAUDIO_soundFalling : ThingTemplate.h
- TTAUDIO_soundMoveLoop : ThingTemplate.h
- TTAUDIO_soundMoveLoopDamaged : ThingTemplate.h
- TTAUDIO_soundMoveStart : ThingTemplate.h
- TTAUDIO_soundMoveStartDamaged : ThingTemplate.h
- TTAUDIO_soundOnDamaged : ThingTemplate.h
- TTAUDIO_soundOnReallyDamaged : ThingTemplate.h
- TTAUDIO_soundPromotedElite : ThingTemplate.h
- TTAUDIO_soundPromotedHero : ThingTemplate.h
- TTAUDIO_soundPromotedVeteran : ThingTemplate.h
- TTAUDIO_soundStealthOff : ThingTemplate.h
- TTAUDIO_soundStealthOn : ThingTemplate.h
- TTAUDIO_voiceAttack : ThingTemplate.h
- TTAUDIO_voiceAttackAir : ThingTemplate.h
- TTAUDIO_voiceAttackSpecial : ThingTemplate.h
- TTAUDIO_voiceCreated : ThingTemplate.h
- TTAUDIO_voiceDefect : ThingTemplate.h
- TTAUDIO_voiceEnter : ThingTemplate.h
- TTAUDIO_voiceFear : ThingTemplate.h
- TTAUDIO_voiceGarrison : ThingTemplate.h
- TTAUDIO_voiceGroupSelect : ThingTemplate.h
- TTAUDIO_voiceGuard : ThingTemplate.h
- TTAUDIO_voiceMeetEnemy : ThingTemplate.h
- TTAUDIO_voiceMove : ThingTemplate.h
- TTAUDIO_voiceNearEnemy : ThingTemplate.h
- TTAUDIO_voiceSelect : ThingTemplate.h
- TTAUDIO_voiceSelectElite : ThingTemplate.h
- TTAUDIO_voiceTaskComplete : ThingTemplate.h
- TTAUDIO_voiceTaskUnable : ThingTemplate.h
- TTButtonFontPtr : TTFont.cpp, TTFont.h
- TTButtonFontPtrSmall : TTFont.cpp, TTFont.h
- TTFONT_H : TTFont.h
- TTLicenseFontPtr : TTFont.cpp, TTFont.h
- TTrackingMode : Tool.h
- TTTextFontPtr : TTFont.cpp, TTFont.h
- TTTextFontPtr640 : TTFont.cpp, TTFont.h
- TTTextFontPtr800 : TTFont.cpp, TTFont.h
- TUNNEL_TRACKER_H : TunnelTracker.h
- TURN_NEGATIVE : PhysicsUpdate.h
- TURN_NONE : PhysicsUpdate.h
- TURN_POSITIVE : PhysicsUpdate.h
- TURRET_ALT : GameCommon.h
- TURRET_INVALID : GameCommon.h
- TURRET_MAIN : GameCommon.h
- TURRETAI_AIM : TurretAI.h
- TURRETAI_FIRE : TurretAI.h
- TURRETAI_HOLD : TurretAI.h
- TURRETAI_IDLE : TurretAI.h
- TURRETAI_IDLESCAN : TurretAI.h
- TURRETAI_RECENTER : TurretAI.h
- TurretStateType : TurretAI.h
- TurretTargetType : TurretAI.h
- TVDirection : WorldHeightMap.h
- TWO_D_WINDOW_SECTION : MainFrm.h
- TWO_PI : BaseType.h
- TWOPI : Trig.cpp
- TXT2D_H : txt2d.h
- TXT_ABORT : RESOURCE.H
- TXT_ABORT_DOWNLOAD : RESOURCE.H
- TXT_AN_UPGRADE_AVAILABLE : RESOURCE.H
- TXT_API_MISSING : RESOURCE.H
- TXT_AUTO_UPDATE : RESOURCE.H
- TXT_BPS : RESOURCE.H
- TXT_BYTES_READ : RESOURCE.H
- TXT_CANT_CONTACT : RESOURCE.H
- TXT_CONNECTING : RESOURCE.H
- TXT_DOWNLOAD_NOW : RESOURCE.H
- TXT_DOWNLOADING_FILE : RESOURCE.H
- TXT_ERROR : RESOURCE.H
- TXT_INSTALL_PROBLEM : RESOURCE.H
- TXT_NO_PATCHES : RESOURCE.H
- TXT_NONE : data.h, RESOURCE.H
- TXT_REGNOW : RESOURCE.H
- TXT_TIME_REMAIN : RESOURCE.H
- TXT_TITLE : RESOURCE.H
- TXT_UPGRADE_AVAILABLE : RESOURCE.H
- TYPE_CHAR : field.h
- TYPE_CHUNK : field.h
- TYPE_LONG : field.h
- TYPE_SHORT : field.h
- TYPE_STRING : field.h
- TYPE_UNSIGNED_CHAR : field.h
- TYPE_UNSIGNED_LONG : field.h
- TYPE_UNSIGNED_SHORT : field.h
- typesMatch() : AIPathfind.cpp