Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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w3dexp.cpp File Reference
#include "rawfile.h"
#include "chunkio.h"
#include "w3dexp.h"
#include "w3dutil.h"
#include "nodelist.h"
#include "meshsave.h"
#include "hiersave.h"
#include "hlodsave.h"
#include "meshcon.h"
#include "SnapPoints.h"
#include "w3ddlg.h"
#include "progress.h"
#include "errclass.h"
#include "motion.h"
#include "util.h"
#include "w3ddesc.h"
#include "colboxsave.h"
#include "nullsave.h"
#include "dazzlesave.h"
#include "maxworldinfo.h"
#include "exportlog.h"
#include "geometryexporttask.h"
#include "geometryexportcontext.h"
#include <direct.h>
#include "targa.h"

Go to the source code of this file.

Classes

struct  ExportInfoAppDataChunkStruct
 
class  GeometryFilterClass
 
class  OriginFilterClass
 
class  DamageRootFilterClass
 
class  DamageRegionFilterClass
 

Macros

#define TEAM_COLOR_PALETTE_SIZE   16
 

Variables

unsigned int houseColorScale [TEAM_COLOR_PALETTE_SIZE]
 

Macro Definition Documentation

◆ TEAM_COLOR_PALETTE_SIZE

#define TEAM_COLOR_PALETTE_SIZE   16

Definition at line 701 of file w3dexp.cpp.

Variable Documentation

◆ houseColorScale

unsigned int houseColorScale[TEAM_COLOR_PALETTE_SIZE]
Initial value:
=
{255,239,223,211,195,174,167,151,135,123,107,91,79,63,47,35}

Definition at line 702 of file w3dexp.cpp.