bool operator==(const HLodArrayEntry &that)
bool operator!=(const HLodArrayEntry &that)
HLodArrayEntry(int num_sub_objs=0)
bool Allocate_Sub_Objects(int num)
W3dHLodSubObjectStruct * sub_obj
W3dHLodArrayHeaderStruct header
HLodSaveClass(MeshConnectionsClass **connections, int lod_count, TimeValue CurTime, char *name, const char *htree_name, Progress_Meter_Class &meter, INodeListClass *origin_list)