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Here is a list of all variables with links to the classes they belong to:
- z -
- Z : IOVector3Struct, IOVector4Struct, NodeCompressedMotionStruct, NodeMotionStruct, Quaternion, TPoint3D< T >, Vector3, Vector4, VertexStruct, W3dVectorStruct
- z : Coord3D, ICoord3D, ParticleSystemInfo, SHADOW_DECAL_VERTEX, SHADOW_STATIC_VOLUME_VERTEX, TempIndexStruct, VertexFormatXYZ, VertexFormatXYZDUV1, VertexFormatXYZDUV2, VertexFormatXYZN, VertexFormatXYZNDCUBEMAP, VertexFormatXYZNDUV1, VertexFormatXYZNDUV1TG3, VertexFormatXYZNDUV2, VertexFormatXYZNUV1, VertexFormatXYZNUV2, VertexFormatXYZNUV2DMAP, VertexFormatXYZUV1, VertexFormatXYZUV2, WaterRenderObjClass::SEA_PATCH_VERTEX
- ZBias : DX8Wrapper
- ZBitMask : LegacyDDPIXELFORMAT
- ZBuffer : IDBufferClass
- ZBufferBitDepth : LegacyDDPIXELFORMAT
- ZBufferMax : CameraClass
- ZBufferMin : CameraClass
- ZFar : CameraClass, DX8Wrapper, TexProjectClass
- ZNear : CameraClass, DX8Wrapper, TexProjectClass
- ZR : NodeMotionStruct
- ZValue : Render2DClass