Here is a list of all enum values with links to the classes they belong to:
- m -
- MAINMENUMEDIUMSCALEUPTRANSITION_END : MainMenuMediumScaleUpTransition
- MAINMENUMEDIUMSCALEUPTRANSITION_START : MainMenuMediumScaleUpTransition
- MAINMENUSCALEUPTRANSITION_END : MainMenuScaleUpTransition
- MAINMENUSCALEUPTRANSITION_START : MainMenuScaleUpTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_1 : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_2 : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_3 : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_4 : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_5 : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_END : MainMenuSmallScaleDownTransition
- MAINMENUSMALLSCALEDOWNTRANSITION_START : MainMenuSmallScaleDownTransition
- MANUFACTURER_AMD : CPUDetectClass
- MANUFACTURER_CYRIX : CPUDetectClass
- MANUFACTURER_INTEL : CPUDetectClass
- MANUFACTURER_NEXTGEN : CPUDetectClass
- MANUFACTURER_RISE : CPUDetectClass
- MANUFACTURER_TRANSMETA : CPUDetectClass
- MANUFACTURER_UMC : CPUDetectClass
- MANUFACTURER_UNKNOWN : CPUDetectClass
- MANUFACTURER_VIA : CPUDetectClass
- MAP_REVEAL_ALL : ScriptAction
- MAP_REVEAL_ALL_PERM : ScriptAction
- MAP_REVEAL_ALL_UNDO_PERM : ScriptAction
- MAP_REVEAL_AT_WAYPOINT : ScriptAction
- MAP_REVEAL_PERMANENTLY_AT_WAYPOINT : ScriptAction
- MAP_SHROUD_ALL : ScriptAction
- MAP_SHROUD_AT_WAYPOINT : ScriptAction
- MAP_SWITCH_BORDER : ScriptAction
- MAP_UNDO_REVEAL_PERMANENTLY_AT_WAYPOINT : ScriptAction
- MAPPER_ID_ANIMATING_1D : TextureMapperClass
- MAPPER_ID_AXIAL : TextureMapperClass
- MAPPER_ID_BUMPENV : TextureMapperClass
- MAPPER_ID_CLASSIC_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_EDGE : TextureMapperClass
- MAPPER_ID_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_GRID : TextureMapperClass
- MAPPER_ID_GRID_CLASSIC_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_GRID_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_GRID_WS_CLASSIC_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_GRID_WS_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_LINEAR_OFFSET : TextureMapperClass
- MAPPER_ID_RANDOM : TextureMapperClass
- MAPPER_ID_ROTATE : TextureMapperClass
- MAPPER_ID_SCALE : TextureMapperClass
- MAPPER_ID_SCREEN : TextureMapperClass
- MAPPER_ID_SILHOUETTE : TextureMapperClass
- MAPPER_ID_SINE_LINEAR_OFFSET : TextureMapperClass
- MAPPER_ID_STEP_LINEAR_OFFSET : TextureMapperClass
- MAPPER_ID_UNKNOWN : TextureMapperClass
- MAPPER_ID_WS_CLASSIC_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_WS_ENVIRONMENT : TextureMapperClass
- MAPPER_ID_ZIGZAG_LINEAR_OFFSET : TextureMapperClass
- MAPPING_ENVIRONMENT : VertexMaterialClass
- MAPPING_NONE : VertexMaterialClass
- MAPPING_UV : VertexMaterialClass
- MASK_ALPHATEST : ShaderClass
- MASK_COLORMASK : ShaderClass
- MASK_CULLMODE : ShaderClass
- MASK_DEPTHCOMPARE : ShaderClass
- MASK_DEPTHMASK : ShaderClass
- MASK_DSTBLEND : ShaderClass
- MASK_FOG : ShaderClass
- MASK_NPATCHENABLE : ShaderClass
- MASK_POSTDETAILALPHAFUNC : ShaderClass
- MASK_POSTDETAILCOLORFUNC : ShaderClass
- MASK_PRIGRADIENT : ShaderClass
- MASK_SECGRADIENT : ShaderClass
- MASK_SRCBLEND : ShaderClass
- MASK_TEXTURING : ShaderClass
- MATERIAL : VertexMaterialClass
- MATRIX_FIXUP_NONE : HierarchySaveClass
- MATRIX_FIXUP_TRANS : HierarchySaveClass
- MATRIX_FIXUP_TRANS_ROT : HierarchySaveClass
- MAX : DebugCmdInterface, DebugIOInterface
- MAX_ANGLE : MeshMoldOptions
- MAX_ARGC : ArgvClass
- MAX_ATTACK_PRIORITIES : ScriptEngine
- MAX_BIBS : W3DBibBuffer
- MAX_BRIDGE_INDEX : W3DBridgeBuffer
- MAX_BRIDGE_VERTEX : W3DBridgeBuffer
- MAX_BRIDGES : W3DBridgeBuffer
- MAX_BRUSH_SIZE : BrushOptions, MoundOptions
- MAX_CHECK_HITS : Debug
- MAX_CLIENT_TRANSLATORS : GameClient
- MAX_COLOR_ARRAYS : DynamicMeshClass, MeshMatDescClass
- MAX_COMPSTRINGLEN : IMEManager
- MAX_CONTOUR_OFFSET : ContourOptions
- MAX_CONTOUR_STEP : ContourOptions
- MAX_COUNT : ScreenMotionBlurFilter
- MAX_COUNTERS : ScriptEngine
- MAX_CPOP : Path
- MAX_DYNAMIC_WATER : TerrainLogic
- MAX_EDGE_INDEX : W3DCustomEdging
- MAX_EDGE_VERTEX : W3DCustomEdging
- MAX_FEATHER : BrushOptions, MoundOptions
- MAX_FEATHER_SIZE : FeatherOptions
- MAX_FLAGS : ScriptEngine
- MAX_FORMAT_BUF_LEN : AsciiString, UnicodeString
- MAX_FRAME_RECORDS : ProfileFuncLevelTracer
- MAX_FUNCTION_TABLES : FunctionLexicon
- MAX_FUNCTIONS_PER_FILE : ProfileResultFileDOT
- MAX_FVF : W3DBufferManager
- MAX_HEIGHT : MeshMoldOptions
- MAX_HIERARCHY_NODE_COUNT : IntersectionClass
- MAX_KEY_LENGTH : BlowfishEngine
- MAX_KEY_STATES : Keyboard
- MAX_LEN : AsciiString, Dict, UnicodeString
- MAX_LIGHTS : LightEnvironmentClass
- MAX_LIMIT : ScreenMotionBlurFilter
- MAX_LINKS : Waypoint
- MAX_MATERIAL_NAME_LEN : GenMtlNamesDialogClass
- MAX_MOUND_HEIGHT : MoundOptions
- MAX_MOVE_HINTS : InGameUI
- MAX_NAME_INDEX : GenMtlNamesDialogClass
- MAX_PASSES : DX8FVFCategoryContainer, DynamicMeshClass, GameMtlDlg, MeshBuilderClass, MeshMatDescClass, W3dMaterialClass
- MAX_POLY_INTERSECTION_COUNT : IntersectionClass
- MAX_PROPS : W3DPropBuffer
- MAX_RADAR_EVENTS : Radar
- MAX_RADIUS : DrawObject, FeatherOptions
- MAX_RATE : FeatherOptions
- MAX_RAY_EFFECTS : RayEffectSystem
- MAX_RESOURCE_GATHERERS : BuildListInfo
- MAX_ROOT_NAME_LEN : GenMtlNamesDialogClass
- MAX_SCALE : MeshMoldOptions
- MAX_SCORCH_INDEX : BaseHeightMapRenderObjClass
- MAX_SCORCH_MARKS : BaseHeightMapRenderObjClass
- MAX_SCORCH_VERTEX : BaseHeightMapRenderObjClass
- MAX_SHAPE_EFFECTS : WaveGuideUpdate
- MAX_SHELL_STACK : Shell
- MAX_STAGES : MeshBuilderClass, W3dMaterialClass
- MAX_STRUCTURES_TO_REPAIR : AIPlayer
- MAX_TAG_NAME_SIZE : TagBlockFile
- MAX_TEAM_DEPTH : SidesList
- MAX_TEX_STAGES : MaterialPassClass, MeshMatDescClass
- MAX_TILE_SIZE : BlendMaterial, TerrainMaterial
- MAX_TREADS_PER_TANK : W3DTankDraw, W3DTankTruckDraw
- MAX_TYPES : W3DPropBuffer
- MAX_UI_MESSAGES : InGameUI
- MAX_UNIT_TYPES : TeamTemplateInfo
- MAX_UV_ARRAYS : MeshMatDescClass
- MAX_VALUE : HSVClass, RGBClass
- MAX_WATER_GRID_SETTINGS : GlobalData
- MAX_WAVEGUIDE_SHAPE_POINTS : WaveGuideUpdate
- MAX_WAYPOINT_PATHS : RailedTransportAIUpdate
- MAX_WIDTH : ContourOptions
- MESH : GeometryExportTaskClass
- MESH_DRAW_MODE_DEBUG_BOX : WW3D
- MESH_DRAW_MODE_DEBUG_CLIP : WW3D
- MESH_DRAW_MODE_DEBUG_DRAW : WW3D
- MESH_DRAW_MODE_DX8_ONLY : WW3D
- MESH_DRAW_MODE_NEW : WW3D
- MESH_DRAW_MODE_NONE : WW3D
- MESH_DRAW_MODE_OLD : WW3D
- MIN_ANGLE : MeshMoldOptions
- MIN_BRUSH_SIZE : BrushOptions, MoundOptions
- MIN_CONTOUR_OFFSET : ContourOptions
- MIN_CONTOUR_STEP : ContourOptions
- MIN_FEATHER : BrushOptions, MoundOptions
- MIN_FEATHER_SIZE : FeatherOptions
- MIN_HEIGHT : MeshMoldOptions
- MIN_LENGTH : RoadTool
- MIN_MOUND_HEIGHT : MoundOptions
- MIN_NAME_INDEX : GenMtlNamesDialogClass
- MIN_POLYS_PER_NODE : AABTreeBuilderClass
- MIN_RADIUS : FeatherOptions
- MIN_RATE : FeatherOptions
- MIN_SCALE : MeshMoldOptions
- MIN_TILE_SIZE : BlendMaterial, TerrainMaterial
- MIN_WIDTH : ContourOptions
- MINIMUM_BUFFER_SIZE : BufferIOFileClass
- MISSION_ATTEMPTS : Condition
- MOD_TYPE_FREE : BorderTool
- MOD_TYPE_INVALID : BorderTool
- MOD_TYPE_RIGHT : BorderTool
- MOD_TYPE_UP : BorderTool
- MOUSEMODE_BUILD_PLACE : InGameUI
- MOUSEMODE_DEFAULT : InGameUI
- MOUSEMODE_GUI_COMMAND : InGameUI
- MOUSEMODE_MAX : InGameUI
- MousePosition : W3DDisplay
- MOVE_CAMERA_ALONG_WAYPOINT_PATH : ScriptAction
- MOVE_CAMERA_TO : ScriptAction
- MOVE_CAMERA_TO_SELECTION : ScriptAction
- MOVE_HINT : InGameUI
- MOVE_NAMED_UNIT_TO : ScriptAction
- MOVE_TEAM_TO : ScriptAction
- MOVETO : Mouse
- MOVIE : Parameter
- MOVIE_PLAY_FULLSCREEN : ScriptAction
- MOVIE_PLAY_RADAR : ScriptAction
- MSG_ADD_TEAM0 : GameMessage
- MSG_ADD_TEAM1 : GameMessage
- MSG_ADD_TEAM2 : GameMessage
- MSG_ADD_TEAM3 : GameMessage
- MSG_ADD_TEAM4 : GameMessage
- MSG_ADD_TEAM5 : GameMessage
- MSG_ADD_TEAM6 : GameMessage
- MSG_ADD_TEAM7 : GameMessage
- MSG_ADD_TEAM8 : GameMessage
- MSG_ADD_TEAM9 : GameMessage
- MSG_ADD_WAYPOINT : GameMessage
- MSG_ADD_WAYPOINT_HINT : GameMessage
- MSG_AREA_SELECTION : GameMessage
- MSG_AREA_SELECTION_HINT : GameMessage
- MSG_BEGIN_DEBUG_NETWORK_MESSAGES : GameMessage
- MSG_BEGIN_META_MESSAGES : GameMessage
- MSG_BEGIN_NETWORK_MESSAGES : GameMessage
- MSG_CANCEL_UNIT_CREATE : GameMessage
- MSG_CANCEL_UPGRADE : GameMessage
- MSG_CAPTUREBUILDING : GameMessage
- MSG_CAPTUREBUILDING_HINT : GameMessage
- MSG_CHAT : LANMessage
- MSG_CLEAR_GAME_DATA : GameMessage
- MSG_CLEAR_INGAME_POPUP_MESSAGE : GameMessage
- MSG_COMBATDROP_AT_LOCATION : GameMessage
- MSG_COMBATDROP_AT_OBJECT : GameMessage
- MSG_CONVERT_TO_CARBOMB : GameMessage
- MSG_CONVERT_TO_CARBOMB_HINT : GameMessage
- MSG_COUNT : GameMessage
- MSG_CREATE_FORMATION : GameMessage
- MSG_CREATE_SELECTED_GROUP : GameMessage
- MSG_CREATE_SELECTED_GROUP_NO_SOUND : GameMessage
- MSG_CREATE_TEAM0 : GameMessage
- MSG_CREATE_TEAM1 : GameMessage
- MSG_CREATE_TEAM2 : GameMessage
- MSG_CREATE_TEAM3 : GameMessage
- MSG_CREATE_TEAM4 : GameMessage
- MSG_CREATE_TEAM5 : GameMessage
- MSG_CREATE_TEAM6 : GameMessage
- MSG_CREATE_TEAM7 : GameMessage
- MSG_CREATE_TEAM8 : GameMessage
- MSG_CREATE_TEAM9 : GameMessage
- MSG_DEFECTOR_HINT : GameMessage
- MSG_DESTROY_SELECTED_GROUP : GameMessage
- MSG_DISABLEBUILDING_HACK : GameMessage
- MSG_DISABLEVEHICLE_HACK : GameMessage
- MSG_DO_ATTACK_OBJECT : GameMessage
- MSG_DO_ATTACK_OBJECT_AFTER_MOVING_HINT : GameMessage
- MSG_DO_ATTACK_OBJECT_HINT : GameMessage
- MSG_DO_ATTACKMOVETO : GameMessage
- MSG_DO_ATTACKMOVETO_HINT : GameMessage
- MSG_DO_ATTACKSQUAD : GameMessage
- MSG_DO_CHEER : GameMessage
- MSG_DO_FORCE_ATTACK_GROUND : GameMessage
- MSG_DO_FORCE_ATTACK_GROUND_HINT : GameMessage
- MSG_DO_FORCE_ATTACK_OBJECT : GameMessage
- MSG_DO_FORCE_ATTACK_OBJECT_HINT : GameMessage
- MSG_DO_FORCEMOVETO : GameMessage
- MSG_DO_GUARD_OBJECT : GameMessage
- MSG_DO_GUARD_POSITION : GameMessage
- MSG_DO_INVALID_HINT : GameMessage
- MSG_DO_MOVETO : GameMessage
- MSG_DO_MOVETO_HINT : GameMessage
- MSG_DO_REPAIR : GameMessage
- MSG_DO_REPAIR_HINT : GameMessage
- MSG_DO_SALVAGE : GameMessage
- MSG_DO_SALVAGE_HINT : GameMessage
- MSG_DO_SCATTER : GameMessage
- MSG_DO_SPECIAL_POWER : GameMessage
- MSG_DO_SPECIAL_POWER_AT_LOCATION : GameMessage
- MSG_DO_SPECIAL_POWER_AT_OBJECT : GameMessage
- MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION : GameMessage
- MSG_DO_SPECIAL_POWER_OVERRIDE_DESTINATION_HINT : GameMessage
- MSG_DO_STOP : GameMessage
- MSG_DO_WEAPON : GameMessage
- MSG_DO_WEAPON_AT_LOCATION : GameMessage
- MSG_DO_WEAPON_AT_OBJECT : GameMessage
- MSG_DOCK : GameMessage
- MSG_DOCK_HINT : GameMessage
- MSG_DOZER_CANCEL_CONSTRUCT : GameMessage
- MSG_DOZER_CONSTRUCT : GameMessage
- MSG_DOZER_CONSTRUCT_LINE : GameMessage
- MSG_ENABLE_RETALIATION_MODE : GameMessage
- MSG_END_META_MESSAGES : GameMessage
- MSG_END_NETWORK_MESSAGES : GameMessage
- MSG_ENTER : GameMessage
- MSG_ENTER_HINT : GameMessage
- MSG_EVACUATE : GameMessage
- MSG_EXECUTE_RAILED_TRANSPORT : GameMessage
- MSG_EXIT : GameMessage
- MSG_FIREBOMB_HINT : GameMessage
- MSG_FRAME_TICK : GameMessage
- MSG_GAME_ANNOUNCE : LANMessage
- MSG_GAME_OPTIONS : LANMessage
- MSG_GAME_START : LANMessage
- MSG_GAME_START_TIMER : LANMessage
- MSG_GET_HEALED : GameMessage
- MSG_GET_HEALED_HINT : GameMessage
- MSG_GET_REPAIRED : GameMessage
- MSG_GET_REPAIRED_HINT : GameMessage
- MSG_HACK_HINT : GameMessage
- MSG_HIJACK_HINT : GameMessage
- MSG_IMPOSSIBLE_ATTACK_HINT : GameMessage
- MSG_INACTIVE : LANMessage
- MSG_INTERNET_HACK : GameMessage
- MSG_INVALID : GameMessage
- MSG_INVALID_GUICOMMAND_HINT : GameMessage
- MSG_JOIN_ACCEPT : LANMessage
- MSG_JOIN_DENY : LANMessage
- MSG_LOBBY_ANNOUNCE : LANMessage
- MSG_LOGIC_CRC : GameMessage
- MSG_MAP_AVAILABILITY : LANMessage
- MSG_MAX : LANMessage
- MSG_META_ADD_TEAM0 : GameMessage
- MSG_META_ADD_TEAM1 : GameMessage
- MSG_META_ADD_TEAM2 : GameMessage
- MSG_META_ADD_TEAM3 : GameMessage
- MSG_META_ADD_TEAM4 : GameMessage
- MSG_META_ADD_TEAM5 : GameMessage
- MSG_META_ADD_TEAM6 : GameMessage
- MSG_META_ADD_TEAM7 : GameMessage
- MSG_META_ADD_TEAM8 : GameMessage
- MSG_META_ADD_TEAM9 : GameMessage
- MSG_META_ALL_CHEER : GameMessage
- MSG_META_BEGIN_CAMERA_ROTATE_LEFT : GameMessage
- MSG_META_BEGIN_CAMERA_ROTATE_RIGHT : GameMessage
- MSG_META_BEGIN_CAMERA_ZOOM_IN : GameMessage
- MSG_META_BEGIN_CAMERA_ZOOM_OUT : GameMessage
- MSG_META_BEGIN_FORCEATTACK : GameMessage
- MSG_META_BEGIN_FORCEMOVE : GameMessage
- MSG_META_BEGIN_PATH_BUILD : GameMessage
- MSG_META_BEGIN_PREFER_SELECTION : GameMessage
- MSG_META_BEGIN_WAYPOINTS : GameMessage
- MSG_META_CAMERA_RESET : GameMessage
- MSG_META_CHAT_ALLIES : GameMessage
- MSG_META_CHAT_EVERYONE : GameMessage
- MSG_META_CHAT_PLAYERS : GameMessage
- MSG_META_CREATE_FORMATION : GameMessage
- MSG_META_CREATE_TEAM0 : GameMessage
- MSG_META_CREATE_TEAM1 : GameMessage
- MSG_META_CREATE_TEAM2 : GameMessage
- MSG_META_CREATE_TEAM3 : GameMessage
- MSG_META_CREATE_TEAM4 : GameMessage
- MSG_META_CREATE_TEAM5 : GameMessage
- MSG_META_CREATE_TEAM6 : GameMessage
- MSG_META_CREATE_TEAM7 : GameMessage
- MSG_META_CREATE_TEAM8 : GameMessage
- MSG_META_CREATE_TEAM9 : GameMessage
- MSG_META_DEMO_INSTANT_QUIT : GameMessage
- MSG_META_DEPLOY : GameMessage
- MSG_META_DIPLOMACY : GameMessage
- MSG_META_END_CAMERA_ROTATE_LEFT : GameMessage
- MSG_META_END_CAMERA_ROTATE_RIGHT : GameMessage
- MSG_META_END_CAMERA_ZOOM_IN : GameMessage
- MSG_META_END_CAMERA_ZOOM_OUT : GameMessage
- MSG_META_END_FORCEATTACK : GameMessage
- MSG_META_END_FORCEMOVE : GameMessage
- MSG_META_END_PATH_BUILD : GameMessage
- MSG_META_END_PREFER_SELECTION : GameMessage
- MSG_META_END_WAYPOINTS : GameMessage
- MSG_META_FOLLOW : GameMessage
- MSG_META_OPTIONS : GameMessage
- MSG_META_PLACE_BEACON : GameMessage
- MSG_META_REMOVE_BEACON : GameMessage
- MSG_META_SAVE_VIEW1 : GameMessage
- MSG_META_SAVE_VIEW2 : GameMessage
- MSG_META_SAVE_VIEW3 : GameMessage
- MSG_META_SAVE_VIEW4 : GameMessage
- MSG_META_SAVE_VIEW5 : GameMessage
- MSG_META_SAVE_VIEW6 : GameMessage
- MSG_META_SAVE_VIEW7 : GameMessage
- MSG_META_SAVE_VIEW8 : GameMessage
- MSG_META_SCATTER : GameMessage
- MSG_META_SELECT_ALL : GameMessage
- MSG_META_SELECT_ALL_AIRCRAFT : GameMessage
- MSG_META_SELECT_HERO : GameMessage
- MSG_META_SELECT_MATCHING_UNITS : GameMessage
- MSG_META_SELECT_NEXT_UNIT : GameMessage
- MSG_META_SELECT_NEXT_WORKER : GameMessage
- MSG_META_SELECT_PREV_UNIT : GameMessage
- MSG_META_SELECT_PREV_WORKER : GameMessage
- MSG_META_SELECT_TEAM0 : GameMessage
- MSG_META_SELECT_TEAM1 : GameMessage
- MSG_META_SELECT_TEAM2 : GameMessage
- MSG_META_SELECT_TEAM3 : GameMessage
- MSG_META_SELECT_TEAM4 : GameMessage
- MSG_META_SELECT_TEAM5 : GameMessage
- MSG_META_SELECT_TEAM6 : GameMessage
- MSG_META_SELECT_TEAM7 : GameMessage
- MSG_META_SELECT_TEAM8 : GameMessage
- MSG_META_SELECT_TEAM9 : GameMessage
- MSG_META_STOP : GameMessage
- MSG_META_TAKE_SCREENSHOT : GameMessage
- MSG_META_TOGGLE_ATTACKMOVE : GameMessage
- MSG_META_TOGGLE_CAMERA_TRACKING_DRAWABLE : GameMessage
- MSG_META_TOGGLE_CONTROL_BAR : GameMessage
- MSG_META_TOGGLE_FAST_FORWARD_REPLAY : GameMessage
- MSG_META_TOGGLE_LOWER_DETAILS : GameMessage
- MSG_META_VIEW_COMMAND_CENTER : GameMessage
- MSG_META_VIEW_LAST_RADAR_EVENT : GameMessage
- MSG_META_VIEW_TEAM0 : GameMessage
- MSG_META_VIEW_TEAM1 : GameMessage
- MSG_META_VIEW_TEAM2 : GameMessage
- MSG_META_VIEW_TEAM3 : GameMessage
- MSG_META_VIEW_TEAM4 : GameMessage
- MSG_META_VIEW_TEAM5 : GameMessage
- MSG_META_VIEW_TEAM6 : GameMessage
- MSG_META_VIEW_TEAM7 : GameMessage
- MSG_META_VIEW_TEAM8 : GameMessage
- MSG_META_VIEW_TEAM9 : GameMessage
- MSG_META_VIEW_VIEW1 : GameMessage
- MSG_META_VIEW_VIEW2 : GameMessage
- MSG_META_VIEW_VIEW3 : GameMessage
- MSG_META_VIEW_VIEW4 : GameMessage
- MSG_META_VIEW_VIEW5 : GameMessage
- MSG_META_VIEW_VIEW6 : GameMessage
- MSG_META_VIEW_VIEW7 : GameMessage
- MSG_META_VIEW_VIEW8 : GameMessage
- MSG_MOUSE_LEFT_CLICK : GameMessage
- MSG_MOUSE_LEFT_DOUBLE_CLICK : GameMessage
- MSG_MOUSE_MIDDLE_CLICK : GameMessage
- MSG_MOUSE_MIDDLE_DOUBLE_CLICK : GameMessage
- MSG_MOUSE_RIGHT_CLICK : GameMessage
- MSG_MOUSE_RIGHT_DOUBLE_CLICK : GameMessage
- MSG_MOUSEOVER_DRAWABLE_HINT : GameMessage
- MSG_MOUSEOVER_LOCATION_HINT : GameMessage
- MSG_NEW_GAME : GameMessage
- MSG_OBJECT_CREATED : GameMessage
- MSG_OBJECT_DESTROYED : GameMessage
- MSG_OBJECT_JOINED_TEAM : GameMessage
- MSG_OBJECT_ORIENTATION : GameMessage
- MSG_OBJECT_POSITION : GameMessage
- MSG_PLACE_BEACON : GameMessage
- MSG_PURCHASE_SCIENCE : GameMessage
- MSG_QUEUE_UNIT_CREATE : GameMessage
- MSG_QUEUE_UPGRADE : GameMessage
- MSG_RAW_KEY_DOWN : GameMessage
- MSG_RAW_KEY_UP : GameMessage
- MSG_RAW_MOUSE_BEGIN : GameMessage
- MSG_RAW_MOUSE_END : GameMessage
- MSG_RAW_MOUSE_LEFT_BUTTON_DOWN : GameMessage
- MSG_RAW_MOUSE_LEFT_BUTTON_UP : GameMessage
- MSG_RAW_MOUSE_LEFT_CLICK : GameMessage
- MSG_RAW_MOUSE_LEFT_DOUBLE_CLICK : GameMessage
- MSG_RAW_MOUSE_LEFT_DRAG : GameMessage
- MSG_RAW_MOUSE_MIDDLE_BUTTON_DOWN : GameMessage
- MSG_RAW_MOUSE_MIDDLE_BUTTON_UP : GameMessage
- MSG_RAW_MOUSE_MIDDLE_DOUBLE_CLICK : GameMessage
- MSG_RAW_MOUSE_MIDDLE_DRAG : GameMessage
- MSG_RAW_MOUSE_POSITION : GameMessage
- MSG_RAW_MOUSE_RIGHT_BUTTON_DOWN : GameMessage
- MSG_RAW_MOUSE_RIGHT_BUTTON_UP : GameMessage
- MSG_RAW_MOUSE_RIGHT_DOUBLE_CLICK : GameMessage
- MSG_RAW_MOUSE_RIGHT_DRAG : GameMessage
- MSG_RAW_MOUSE_WHEEL : GameMessage
- MSG_REMOVE_BEACON : GameMessage
- MSG_REMOVE_FROM_SELECTED_GROUP : GameMessage
- MSG_REQUEST_GAME_INFO : LANMessage
- MSG_REQUEST_GAME_LEAVE : LANMessage
- MSG_REQUEST_JOIN : LANMessage
- MSG_REQUEST_LOBBY_LEAVE : LANMessage
- MSG_REQUEST_LOCATIONS : LANMessage
- MSG_RESUME_CONSTRUCTION : GameMessage
- MSG_RESUME_CONSTRUCTION_HINT : GameMessage
- MSG_SABOTAGE_HINT : GameMessage
- MSG_SELECT_TEAM0 : GameMessage
- MSG_SELECT_TEAM1 : GameMessage
- MSG_SELECT_TEAM2 : GameMessage
- MSG_SELECT_TEAM3 : GameMessage
- MSG_SELECT_TEAM4 : GameMessage
- MSG_SELECT_TEAM5 : GameMessage
- MSG_SELECT_TEAM6 : GameMessage
- MSG_SELECT_TEAM7 : GameMessage
- MSG_SELECT_TEAM8 : GameMessage
- MSG_SELECT_TEAM9 : GameMessage
- MSG_SELECTED_GROUP_COMMAND : GameMessage
- MSG_SELF_DESTRUCT : GameMessage
- MSG_SELL : GameMessage
- MSG_SET_ACCEPT : LANMessage
- MSG_SET_BEACON_TEXT : GameMessage
- MSG_SET_MINE_CLEARING_DETAIL : GameMessage
- MSG_SET_RALLY_POINT : GameMessage
- MSG_SET_RALLY_POINT_HINT : GameMessage
- MSG_SET_REPLAY_CAMERA : GameMessage
- MSG_SNIPE_VEHICLE : GameMessage
- MSG_SNIPE_VEHICLE_HINT : GameMessage
- MSG_STEALCASH_HACK : GameMessage
- MSG_SWITCH_WEAPONS : GameMessage
- MSG_TIMESTAMP : GameMessage
- MSG_TOGGLE_OVERCHARGE : GameMessage
- MSG_VALID_GUICOMMAND_HINT : GameMessage
- MULT_CONSTANT : RandomClass
- MULTIPASS_TRANSPARENT : W3dMaterialDescClass
- MULTIPLAYER_ALLIED_DEFEAT : Condition
- MULTIPLAYER_ALLIED_VICTORY : Condition
- MULTIPLAYER_PLAYER_DEFEAT : Condition
- MULTIPLE_ANIM : Animatable3DObjClass
- MULTIPLY : ParticleSystemInfo
- MUSIC : Parameter
- MUSIC_SET_TRACK : ScriptAction
- MUSIC_SET_VOLUME : ScriptAction
- MUSIC_TRACK_HAS_COMPLETED : Condition