#include <GameWindowTransitions.h>
Inherits Transition.
Definition at line 383 of file GameWindowTransitions.h.
◆ anonymous enum
| Enumerator |
|---|
| MAINMENUSMALLSCALEDOWNTRANSITION_START | |
| MAINMENUSMALLSCALEDOWNTRANSITION_1 | |
| MAINMENUSMALLSCALEDOWNTRANSITION_2 | |
| MAINMENUSMALLSCALEDOWNTRANSITION_3 | |
| MAINMENUSMALLSCALEDOWNTRANSITION_4 | |
| MAINMENUSMALLSCALEDOWNTRANSITION_5 | |
| MAINMENUSMALLSCALEDOWNTRANSITION_END | |
Definition at line 397 of file GameWindowTransitions.h.
◆ MainMenuSmallScaleDownTransition()
| MainMenuSmallScaleDownTransition::MainMenuSmallScaleDownTransition |
( |
void | | ) |
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◆ ~MainMenuSmallScaleDownTransition()
| MainMenuSmallScaleDownTransition::~MainMenuSmallScaleDownTransition |
( |
void | | ) |
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virtual |
◆ draw()
| void MainMenuSmallScaleDownTransition::draw |
( |
void | | ) |
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virtual |
◆ init()
| void MainMenuSmallScaleDownTransition::init |
( |
GameWindow * | win | ) |
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virtual |
◆ reverse()
| void MainMenuSmallScaleDownTransition::reverse |
( |
void | | ) |
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virtual |
◆ skip()
| void MainMenuSmallScaleDownTransition::skip |
( |
void | | ) |
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virtual |
◆ update()
| void MainMenuSmallScaleDownTransition::update |
( |
Int | frame | ) |
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virtual |
◆ m_drawState
| Int MainMenuSmallScaleDownTransition::m_drawState |
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protected |
◆ m_growPos
| ICoord2D MainMenuSmallScaleDownTransition::m_growPos |
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protected |
◆ m_growSize
| ICoord2D MainMenuSmallScaleDownTransition::m_growSize |
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protected |
◆ m_growWin
| GameWindow* MainMenuSmallScaleDownTransition::m_growWin |
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protected |
◆ m_incrementSize
| ICoord2D MainMenuSmallScaleDownTransition::m_incrementSize |
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protected |
◆ m_pos
| ICoord2D MainMenuSmallScaleDownTransition::m_pos |
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protected |
◆ m_size
| ICoord2D MainMenuSmallScaleDownTransition::m_size |
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protected |
The documentation for this class was generated from the following files: