#include <GameWindowTransitions.h>
Inherits Transition.
Definition at line 325 of file GameWindowTransitions.h.
◆ anonymous enum
◆ MainMenuScaleUpTransition()
| MainMenuScaleUpTransition::MainMenuScaleUpTransition |
( |
void | | ) |
|
◆ ~MainMenuScaleUpTransition()
| MainMenuScaleUpTransition::~MainMenuScaleUpTransition |
( |
void | | ) |
|
|
virtual |
◆ draw()
| void MainMenuScaleUpTransition::draw |
( |
void | | ) |
|
|
virtual |
◆ init()
| void MainMenuScaleUpTransition::init |
( |
GameWindow * | win | ) |
|
|
virtual |
◆ reverse()
| void MainMenuScaleUpTransition::reverse |
( |
void | | ) |
|
|
virtual |
◆ skip()
| void MainMenuScaleUpTransition::skip |
( |
void | | ) |
|
|
virtual |
◆ update()
| void MainMenuScaleUpTransition::update |
( |
Int | frame | ) |
|
|
virtual |
◆ m_drawState
| Int MainMenuScaleUpTransition::m_drawState |
|
protected |
◆ m_growPos
| ICoord2D MainMenuScaleUpTransition::m_growPos |
|
protected |
◆ m_growSize
| ICoord2D MainMenuScaleUpTransition::m_growSize |
|
protected |
◆ m_growWin
◆ m_incrementPos
| ICoord2D MainMenuScaleUpTransition::m_incrementPos |
|
protected |
◆ m_incrementSize
| ICoord2D MainMenuScaleUpTransition::m_incrementSize |
|
protected |
◆ m_pos
| ICoord2D MainMenuScaleUpTransition::m_pos |
|
protected |
◆ m_size
| ICoord2D MainMenuScaleUpTransition::m_size |
|
protected |
The documentation for this class was generated from the following files: