#include <TransitionDamageFX.h>
Inherits DamageModule.
Protected Attributes | |
| ParticleSystemID | m_particleSystemID [BODYDAMAGETYPE_COUNT][DAMAGE_MODULE_MAX_FX] |
| we keep a record of attached particle system so we can detach and kill them when we want to | |
Additional Inherited Members | |
Static Public Member Functions inherited from DamageModule | |
| static Int | getInterfaceMask () |
Static Public Member Functions inherited from BehaviorModule | |
| static Int | getInterfaceMask () |
| static ModuleType | getModuleType () |
Static Public Member Functions inherited from Module | |
| static ModuleData * | friend_newModuleData (INI *ini) |
Protected Member Functions inherited from BehaviorModule | |
| virtual void | crc (Xfer *xfer) |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Protected Member Functions inherited from ObjectModule | |
| Object * | getObject () |
| const Object * | getObject () const |
Protected Member Functions inherited from Module | |
| const ModuleData * | getModuleData () const |
Protected Member Functions inherited from MemoryPoolObject | |
| virtual | ~MemoryPoolObject () |
| void * | operator new (size_t s) |
| void | operator delete (void *p) |
| virtual MemoryPool * | getObjectMemoryPool ()=0 |
Definition at line 243 of file TransitionDamageFX.h.
| TransitionDamageFX::TransitionDamageFX | ( | Thing * | thing, |
| const ModuleData * | moduleData ) |
Definition at line 223 of file TransitionDamageFX.cpp.
|
virtual |
Switching damage states
Implements DamageModule.
Definition at line 310 of file TransitionDamageFX.cpp.
|
inlinevirtual |
|
inlinevirtual |
|
protected |
we keep a record of attached particle system so we can detach and kill them when we want to
Definition at line 263 of file TransitionDamageFX.h.