#include <StickyBombUpdate.h>
Inherits UpdateModuleData.
Public Member Functions | |
| StickyBombUpdateModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| AsciiString | m_attachToBone |
| Real | m_offsetZ |
| WeaponTemplate * | m_geometryBasedDamageWeaponTemplate |
| FXList * | m_geometryBasedDamageFX |
Definition at line 42 of file StickyBombUpdate.h.
|
inline |
Definition at line 50 of file StickyBombUpdate.h.
|
inlinestatic |
Definition at line 57 of file StickyBombUpdate.h.
| AsciiString StickyBombUpdateModuleData::m_attachToBone |
Definition at line 45 of file StickyBombUpdate.h.
| FXList* StickyBombUpdateModuleData::m_geometryBasedDamageFX |
Definition at line 48 of file StickyBombUpdate.h.
| WeaponTemplate* StickyBombUpdateModuleData::m_geometryBasedDamageWeaponTemplate |
Definition at line 47 of file StickyBombUpdate.h.
| Real StickyBombUpdateModuleData::m_offsetZ |
Definition at line 46 of file StickyBombUpdate.h.