Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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StickyBombUpdateModuleData Class Reference

#include <StickyBombUpdate.h>

Inherits UpdateModuleData.

Public Member Functions

 StickyBombUpdateModuleData ()
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleDatagetAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleDatagetAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

AsciiString m_attachToBone
 
Real m_offsetZ
 
WeaponTemplatem_geometryBasedDamageWeaponTemplate
 
FXListm_geometryBasedDamageFX
 

Detailed Description

Definition at line 42 of file StickyBombUpdate.h.

Constructor & Destructor Documentation

◆ StickyBombUpdateModuleData()

StickyBombUpdateModuleData::StickyBombUpdateModuleData ( )
inline

Definition at line 50 of file StickyBombUpdate.h.

Member Function Documentation

◆ buildFieldParse()

static void StickyBombUpdateModuleData::buildFieldParse ( MultiIniFieldParse & p)
inlinestatic

Definition at line 57 of file StickyBombUpdate.h.

Member Data Documentation

◆ m_attachToBone

AsciiString StickyBombUpdateModuleData::m_attachToBone

Definition at line 45 of file StickyBombUpdate.h.

◆ m_geometryBasedDamageFX

FXList* StickyBombUpdateModuleData::m_geometryBasedDamageFX

Definition at line 48 of file StickyBombUpdate.h.

◆ m_geometryBasedDamageWeaponTemplate

WeaponTemplate* StickyBombUpdateModuleData::m_geometryBasedDamageWeaponTemplate

Definition at line 47 of file StickyBombUpdate.h.

◆ m_offsetZ

Real StickyBombUpdateModuleData::m_offsetZ

Definition at line 46 of file StickyBombUpdate.h.


The documentation for this class was generated from the following file: