#include <PhysicsUpdate.h>
Inherits UpdateModuleData.
Inherited by RailroadBehaviorModuleData.
Public Member Functions | |
| PhysicsBehaviorModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Definition at line 50 of file PhysicsUpdate.h.
| PhysicsBehaviorModuleData::PhysicsBehaviorModuleData | ( | ) |
Definition at line 113 of file PhysicsUpdate.cpp.
|
static |
Definition at line 164 of file PhysicsUpdate.cpp.
| Real PhysicsBehaviorModuleData::m_aerodynamicFriction |
Definition at line 61 of file PhysicsUpdate.h.
| Bool PhysicsBehaviorModuleData::m_allowBouncing |
Definition at line 64 of file PhysicsUpdate.h.
| Bool PhysicsBehaviorModuleData::m_allowCollideForce |
Definition at line 65 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_centerOfMassOffset |
Definition at line 62 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_fallHeightDamageFactor |
Definition at line 67 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_forwardFriction |
Definition at line 58 of file PhysicsUpdate.h.
| Bool PhysicsBehaviorModuleData::m_killWhenRestingOnGround |
Definition at line 63 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_lateralFriction |
Definition at line 59 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_mass |
Definition at line 53 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_minFallSpeedForDamage |
Definition at line 66 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_pitchRollYawFactor |
Definition at line 68 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_shockMaxPitch |
Definition at line 56 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_shockMaxRoll |
Definition at line 57 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_shockMaxYaw |
Definition at line 55 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_shockResistance |
Definition at line 54 of file PhysicsUpdate.h.
| const WeaponTemplate* PhysicsBehaviorModuleData::m_vehicleCrashesIntoBuildingWeaponTemplate |
Definition at line 70 of file PhysicsUpdate.h.
| const WeaponTemplate* PhysicsBehaviorModuleData::m_vehicleCrashesIntoNonBuildingWeaponTemplate |
Definition at line 71 of file PhysicsUpdate.h.
| Real PhysicsBehaviorModuleData::m_ZFriction |
Definition at line 60 of file PhysicsUpdate.h.