Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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JetSlowDeathBehaviorModuleData Class Reference

#include <JetSlowDeathBehavior.h>

Inherits SlowDeathBehaviorModuleData.

Public Member Functions

 JetSlowDeathBehaviorModuleData (void)
 
- Public Member Functions inherited from SlowDeathBehaviorModuleData
 SlowDeathBehaviorModuleData ()
 
Bool hasNonLodEffects () const
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleData * getAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleData * getAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from SlowDeathBehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

const FXList * m_fxOnGroundDeath
 fx list executed on death when destoyed on ground
 
const ObjectCreationList * m_oclOnGroundDeath
 ocl list executed on death when destroyed on ground
 
const FXList * m_fxInitialDeath
 FXList for initial death.
 
const ObjectCreationList * m_oclInitialDeath
 OCL for initial death.
 
UnsignedInt m_delaySecondaryFromInitialDeath
 delay (in frames) from initial death, to the secondary event
 
const FXList * m_fxSecondary
 FXList for secondary event.
 
const ObjectCreationList * m_oclSecondary
 OCL for secondary event.
 
const FXList * m_fxHitGround
 FXList for hit ground.
 
const ObjectCreationList * m_oclHitGround
 OCL for hit ground.
 
UnsignedInt m_delayFinalBlowUpFromHitGround
 delay (in frames) from hit ground, to final explosion
 
const FXList * m_fxFinalBlowUp
 FxList for final blow up.
 
const ObjectCreationList * m_oclFinalBlowUp
 OCL for final blow up.
 
Real m_rollRate
 our initial roll rate
 
Real m_rollRateDelta
 how our roll rate changes over time
 
Real m_pitchRate
 spin speed on another axis after hitting the ground
 
Real m_fallHowFast
 a fraction of gravity we use to modify the jet locmotor lift
 
AudioEventRTS m_deathLoopSound
 looping death sound
 
- Public Attributes inherited from SlowDeathBehaviorModuleData
DieMuxData m_dieMuxData
 
Real m_sinkRate
 
Int m_probabilityModifier
 
Real m_modifierBonusPerOverkillPercent
 
UnsignedInt m_sinkDelay
 
UnsignedInt m_sinkDelayVariance
 
Real m_destructionAltitude
 
UnsignedInt m_destructionDelay
 
UnsignedInt m_destructionDelayVariance
 
FXListVec m_fx [SD_PHASE_COUNT]
 
OCLVec m_ocls [SD_PHASE_COUNT]
 
WeaponTemplateVec m_weapons [SD_PHASE_COUNT]
 
Real m_flingForce
 
Real m_flingForceVariance
 
Real m_flingPitch
 
Real m_flingPitchVariance
 
Byte m_maskOfLoadedEffects
 used to keep track of whether m_fx,m_ocls,m_weapons actually contain anything.
 

Additional Inherited Members

- Public Types inherited from SlowDeathBehaviorModuleData
enum  { HAS_FX = 1 , HAS_OCL = 2 , HAS_WEAPON = 4 , HAS_NON_LOD_EFFECTS = (HAS_OCL | HAS_WEAPON) }
 

Detailed Description

Definition at line 45 of file JetSlowDeathBehavior.h.

Constructor & Destructor Documentation

◆ JetSlowDeathBehaviorModuleData()

JetSlowDeathBehaviorModuleData::JetSlowDeathBehaviorModuleData ( void )

Definition at line 58 of file JetSlowDeathBehavior.cpp.

Member Function Documentation

◆ buildFieldParse()

void JetSlowDeathBehaviorModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 87 of file JetSlowDeathBehavior.cpp.

Member Data Documentation

◆ m_deathLoopSound

AudioEventRTS JetSlowDeathBehaviorModuleData::m_deathLoopSound

looping death sound

Definition at line 76 of file JetSlowDeathBehavior.h.

◆ m_delayFinalBlowUpFromHitGround

UnsignedInt JetSlowDeathBehaviorModuleData::m_delayFinalBlowUpFromHitGround

delay (in frames) from hit ground, to final explosion

Definition at line 67 of file JetSlowDeathBehavior.h.

◆ m_delaySecondaryFromInitialDeath

UnsignedInt JetSlowDeathBehaviorModuleData::m_delaySecondaryFromInitialDeath

delay (in frames) from initial death, to the secondary event

Definition at line 60 of file JetSlowDeathBehavior.h.

◆ m_fallHowFast

Real JetSlowDeathBehaviorModuleData::m_fallHowFast

a fraction of gravity we use to modify the jet locmotor lift

Definition at line 74 of file JetSlowDeathBehavior.h.

◆ m_fxFinalBlowUp

const FXList* JetSlowDeathBehaviorModuleData::m_fxFinalBlowUp

FxList for final blow up.

Definition at line 68 of file JetSlowDeathBehavior.h.

◆ m_fxHitGround

const FXList* JetSlowDeathBehaviorModuleData::m_fxHitGround

FXList for hit ground.

Definition at line 64 of file JetSlowDeathBehavior.h.

◆ m_fxInitialDeath

const FXList* JetSlowDeathBehaviorModuleData::m_fxInitialDeath

FXList for initial death.

Definition at line 57 of file JetSlowDeathBehavior.h.

◆ m_fxOnGroundDeath

const FXList* JetSlowDeathBehaviorModuleData::m_fxOnGroundDeath

fx list executed on death when destoyed on ground

Definition at line 54 of file JetSlowDeathBehavior.h.

◆ m_fxSecondary

const FXList* JetSlowDeathBehaviorModuleData::m_fxSecondary

FXList for secondary event.

Definition at line 61 of file JetSlowDeathBehavior.h.

◆ m_oclFinalBlowUp

const ObjectCreationList* JetSlowDeathBehaviorModuleData::m_oclFinalBlowUp

OCL for final blow up.

Definition at line 69 of file JetSlowDeathBehavior.h.

◆ m_oclHitGround

const ObjectCreationList* JetSlowDeathBehaviorModuleData::m_oclHitGround

OCL for hit ground.

Definition at line 65 of file JetSlowDeathBehavior.h.

◆ m_oclInitialDeath

const ObjectCreationList* JetSlowDeathBehaviorModuleData::m_oclInitialDeath

OCL for initial death.

Definition at line 58 of file JetSlowDeathBehavior.h.

◆ m_oclOnGroundDeath

const ObjectCreationList* JetSlowDeathBehaviorModuleData::m_oclOnGroundDeath

ocl list executed on death when destroyed on ground

Definition at line 55 of file JetSlowDeathBehavior.h.

◆ m_oclSecondary

const ObjectCreationList* JetSlowDeathBehaviorModuleData::m_oclSecondary

OCL for secondary event.

Definition at line 62 of file JetSlowDeathBehavior.h.

◆ m_pitchRate

Real JetSlowDeathBehaviorModuleData::m_pitchRate

spin speed on another axis after hitting the ground

Definition at line 73 of file JetSlowDeathBehavior.h.

◆ m_rollRate

Real JetSlowDeathBehaviorModuleData::m_rollRate

our initial roll rate

Definition at line 71 of file JetSlowDeathBehavior.h.

◆ m_rollRateDelta

Real JetSlowDeathBehaviorModuleData::m_rollRateDelta

how our roll rate changes over time

Definition at line 72 of file JetSlowDeathBehavior.h.


The documentation for this class was generated from the following files: