Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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FlightDeckBehaviorModuleData Class Reference

#include <FlightDeckBehavior.h>

Inherits AIUpdateModuleData.

Public Member Functions

 FlightDeckBehaviorModuleData ()
 
- Public Member Functions inherited from AIUpdateModuleData
 AIUpdateModuleData ()
 
virtual ~AIUpdateModuleData ()
 
virtual Bool isAiModuleData () const
 
const LocomotorTemplateVectorfindLocomotorTemplateVector (LocomotorSetType t) const
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual const W3DModelDrawModuleDatagetAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleDatagetAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
static void parseRunwayStrip (INI *ini, void *instance, void *store, const void *)
 
- Static Public Member Functions inherited from AIUpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
static void parseLocomotorSet (INI *ini, void *instance, void *store, const void *)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

RunwayDefinition m_runwayInfo [MAX_RUNWAYS]
 
AsciiString m_thingTemplateName
 
Real m_healAmount
 
Real m_approachHeight
 
Real m_landingDeckHeightOffset
 
Int m_numRows
 
Int m_numCols
 
UnsignedInt m_cleanupFrames
 
UnsignedInt m_humanFollowFrames
 
UnsignedInt m_replacementFrames
 
UnsignedInt m_dockAnimationFrames
 
UnsignedInt m_launchWaveFrames
 
UnsignedInt m_launchRampFrames
 
UnsignedInt m_lowerRampFrames
 
UnsignedInt m_catapultFireFrames
 
- Public Attributes inherited from AIUpdateModuleData
LocomotorTemplateMap m_locomotorTemplates
 locomotors for object
 
const TurretAIDatam_turretData [MAX_TURRETS]
 
UnsignedInt m_moodAttackCheckRate
 how frequently we should recheck for enemies due to moods, when idle
 
Bool m_forbidPlayerCommands
 Should isAllowedToRespondToAiCommands() filter out commands from the player, thus making it ai-controllable only?
 
Bool m_turretsLinked
 Turrets are linked together and attack together.
 
UnsignedInt m_autoAcquireEnemiesWhenIdle
 

Detailed Description

Definition at line 67 of file FlightDeckBehavior.h.

Constructor & Destructor Documentation

◆ FlightDeckBehaviorModuleData()

FlightDeckBehaviorModuleData::FlightDeckBehaviorModuleData ( )

Definition at line 61 of file FlightDeckBehavior.cpp.

Member Function Documentation

◆ buildFieldParse()

void FlightDeckBehaviorModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 91 of file FlightDeckBehavior.cpp.

◆ parseRunwayStrip()

void FlightDeckBehaviorModuleData::parseRunwayStrip ( INI * ini,
void * instance,
void * store,
const void *  )
static

Definition at line 74 of file FlightDeckBehavior.cpp.

Member Data Documentation

◆ m_approachHeight

Real FlightDeckBehaviorModuleData::m_approachHeight

Definition at line 73 of file FlightDeckBehavior.h.

◆ m_catapultFireFrames

UnsignedInt FlightDeckBehaviorModuleData::m_catapultFireFrames

Definition at line 84 of file FlightDeckBehavior.h.

◆ m_cleanupFrames

UnsignedInt FlightDeckBehaviorModuleData::m_cleanupFrames

Definition at line 77 of file FlightDeckBehavior.h.

◆ m_dockAnimationFrames

UnsignedInt FlightDeckBehaviorModuleData::m_dockAnimationFrames

Definition at line 80 of file FlightDeckBehavior.h.

◆ m_healAmount

Real FlightDeckBehaviorModuleData::m_healAmount

Definition at line 72 of file FlightDeckBehavior.h.

◆ m_humanFollowFrames

UnsignedInt FlightDeckBehaviorModuleData::m_humanFollowFrames

Definition at line 78 of file FlightDeckBehavior.h.

◆ m_landingDeckHeightOffset

Real FlightDeckBehaviorModuleData::m_landingDeckHeightOffset

Definition at line 74 of file FlightDeckBehavior.h.

◆ m_launchRampFrames

UnsignedInt FlightDeckBehaviorModuleData::m_launchRampFrames

Definition at line 82 of file FlightDeckBehavior.h.

◆ m_launchWaveFrames

UnsignedInt FlightDeckBehaviorModuleData::m_launchWaveFrames

Definition at line 81 of file FlightDeckBehavior.h.

◆ m_lowerRampFrames

UnsignedInt FlightDeckBehaviorModuleData::m_lowerRampFrames

Definition at line 83 of file FlightDeckBehavior.h.

◆ m_numCols

Int FlightDeckBehaviorModuleData::m_numCols

Definition at line 76 of file FlightDeckBehavior.h.

◆ m_numRows

Int FlightDeckBehaviorModuleData::m_numRows

Definition at line 75 of file FlightDeckBehavior.h.

◆ m_replacementFrames

UnsignedInt FlightDeckBehaviorModuleData::m_replacementFrames

Definition at line 79 of file FlightDeckBehavior.h.

◆ m_runwayInfo

RunwayDefinition FlightDeckBehaviorModuleData::m_runwayInfo[MAX_RUNWAYS]

Definition at line 70 of file FlightDeckBehavior.h.

◆ m_thingTemplateName

AsciiString FlightDeckBehaviorModuleData::m_thingTemplateName

Definition at line 71 of file FlightDeckBehavior.h.


The documentation for this class was generated from the following files: