#include <FlightDeckBehavior.h>
Inherits AIUpdateModuleData.
Public Member Functions | |
| FlightDeckBehaviorModuleData () | |
Public Member Functions inherited from AIUpdateModuleData | |
| AIUpdateModuleData () | |
| virtual | ~AIUpdateModuleData () |
| virtual Bool | isAiModuleData () const |
| const LocomotorTemplateVector * | findLocomotorTemplateVector (LocomotorSetType t) const |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
| static void | parseRunwayStrip (INI *ini, void *instance, void *store, const void *) |
Static Public Member Functions inherited from AIUpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
| static void | parseLocomotorSet (INI *ini, void *instance, void *store, const void *) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| RunwayDefinition | m_runwayInfo [MAX_RUNWAYS] |
| AsciiString | m_thingTemplateName |
| Real | m_healAmount |
| Real | m_approachHeight |
| Real | m_landingDeckHeightOffset |
| Int | m_numRows |
| Int | m_numCols |
| UnsignedInt | m_cleanupFrames |
| UnsignedInt | m_humanFollowFrames |
| UnsignedInt | m_replacementFrames |
| UnsignedInt | m_dockAnimationFrames |
| UnsignedInt | m_launchWaveFrames |
| UnsignedInt | m_launchRampFrames |
| UnsignedInt | m_lowerRampFrames |
| UnsignedInt | m_catapultFireFrames |
Public Attributes inherited from AIUpdateModuleData | |
| LocomotorTemplateMap | m_locomotorTemplates |
| locomotors for object | |
| const TurretAIData * | m_turretData [MAX_TURRETS] |
| UnsignedInt | m_moodAttackCheckRate |
| how frequently we should recheck for enemies due to moods, when idle | |
| Bool | m_forbidPlayerCommands |
| Should isAllowedToRespondToAiCommands() filter out commands from the player, thus making it ai-controllable only? | |
| Bool | m_turretsLinked |
| Turrets are linked together and attack together. | |
| UnsignedInt | m_autoAcquireEnemiesWhenIdle |
Definition at line 67 of file FlightDeckBehavior.h.
| FlightDeckBehaviorModuleData::FlightDeckBehaviorModuleData | ( | ) |
Definition at line 61 of file FlightDeckBehavior.cpp.
|
static |
Definition at line 91 of file FlightDeckBehavior.cpp.
|
static |
Definition at line 74 of file FlightDeckBehavior.cpp.
| Real FlightDeckBehaviorModuleData::m_approachHeight |
Definition at line 73 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_catapultFireFrames |
Definition at line 84 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_cleanupFrames |
Definition at line 77 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_dockAnimationFrames |
Definition at line 80 of file FlightDeckBehavior.h.
| Real FlightDeckBehaviorModuleData::m_healAmount |
Definition at line 72 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_humanFollowFrames |
Definition at line 78 of file FlightDeckBehavior.h.
| Real FlightDeckBehaviorModuleData::m_landingDeckHeightOffset |
Definition at line 74 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_launchRampFrames |
Definition at line 82 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_launchWaveFrames |
Definition at line 81 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_lowerRampFrames |
Definition at line 83 of file FlightDeckBehavior.h.
| Int FlightDeckBehaviorModuleData::m_numCols |
Definition at line 76 of file FlightDeckBehavior.h.
| Int FlightDeckBehaviorModuleData::m_numRows |
Definition at line 75 of file FlightDeckBehavior.h.
| UnsignedInt FlightDeckBehaviorModuleData::m_replacementFrames |
Definition at line 79 of file FlightDeckBehavior.h.
| RunwayDefinition FlightDeckBehaviorModuleData::m_runwayInfo[MAX_RUNWAYS] |
Definition at line 70 of file FlightDeckBehavior.h.
| AsciiString FlightDeckBehaviorModuleData::m_thingTemplateName |
Definition at line 71 of file FlightDeckBehavior.h.