Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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CashBountyPower Class Reference

#include <CashBountyPower.h>

Inherits SpecialPowerModule.

Public Member Functions

 CashBountyPower (Thing *thing, const ModuleData *moduleData)
 
virtual void onObjectCreated ()
 
virtual void onSpecialPowerCreation ()
 This is called when you are a finished game object.
 
virtual void doSpecialPower (UnsignedInt commandOptions)
 
- Public Member Functions inherited from SpecialPowerModule
 SpecialPowerModule (Thing *thing, const ModuleData *moduleData)
 
virtual SpecialPowerModuleInterfacegetSpecialPower ()
 
Bool isModuleForPower (const SpecialPowerTemplate *specialPowerTemplate) const
 is this module for the specified special power
 
Bool isReady (void) const
 is this special power available now
 
Real getPercentReady (void) const
 get the percent ready (1.0 = ready now, 0.5 = half charged up etc.)
 
UnsignedInt getReadyFrame (void) const
 get the frame at which we are ready
 
AsciiString getPowerName (void) const
 
void syncReadyFrameToStatusQuo (void)
 
const SpecialPowerTemplategetSpecialPowerTemplate (void) const
 
ScienceType getRequiredScience (void) const
 
void onSpecialPowerCreation (void)
 
void setReadyFrame (UnsignedInt frame)
 
UnsignedInt getReadyFrame (void)
 
void pauseCountdown (Bool pause)
 
virtual void doSpecialPowerAtObject (Object *obj, UnsignedInt commandOptions)
 
virtual void doSpecialPowerAtLocation (const Coord3D *loc, Real angle, UnsignedInt commandOptions)
 
virtual void doSpecialPowerUsingWaypoints (const Waypoint *way, UnsignedInt commandOptions)
 
virtual void markSpecialPowerTriggered (const Coord3D *location)
 
virtual void startPowerRecharge ()
 
virtual const AudioEventRTSgetInitiateSound () const
 
virtual Bool isScriptOnly () const
 
virtual const ThingTemplategetReferenceThingTemplate () const
 
- Public Member Functions inherited from BehaviorModule
 BehaviorModule (Thing *thing, const ModuleData *moduleData)
 
virtual BodyModuleInterfacegetBody ()
 
virtual CollideModuleInterfacegetCollide ()
 
virtual ContainModuleInterfacegetContain ()
 
virtual CreateModuleInterfacegetCreate ()
 
virtual DamageModuleInterfacegetDamage ()
 
virtual DestroyModuleInterfacegetDestroy ()
 
virtual DieModuleInterfacegetDie ()
 
virtual UpdateModuleInterfacegetUpdate ()
 
virtual UpgradeModuleInterfacegetUpgrade ()
 
virtual StealthUpdategetStealth ()
 
virtual SpyVisionUpdategetSpyVisionUpdate ()
 
virtual ParkingPlaceBehaviorInterfacegetParkingPlaceBehaviorInterface ()
 
virtual RebuildHoleBehaviorInterfacegetRebuildHoleBehaviorInterface ()
 
virtual BridgeBehaviorInterfacegetBridgeBehaviorInterface ()
 
virtual BridgeTowerBehaviorInterfacegetBridgeTowerBehaviorInterface ()
 
virtual BridgeScaffoldBehaviorInterfacegetBridgeScaffoldBehaviorInterface ()
 
virtual OverchargeBehaviorInterfacegetOverchargeBehaviorInterface ()
 
virtual TransportPassengerInterfacegetTransportPassengerInterface ()
 
virtual CaveInterfacegetCaveInterface ()
 
virtual LandMineInterfacegetLandMineInterface ()
 
virtual DieModuleInterfacegetEjectPilotDieInterface ()
 
virtual ProjectileUpdateInterfacegetProjectileUpdateInterface ()
 
virtual AIUpdateInterfacegetAIUpdateInterface ()
 
virtual ExitInterfacegetUpdateExitInterface ()
 
virtual DockUpdateInterfacegetDockUpdateInterface ()
 
virtual RailedTransportDockUpdateInterfacegetRailedTransportDockUpdateInterface (void)
 
virtual SlowDeathBehaviorInterfacegetSlowDeathBehaviorInterface ()
 
virtual SpecialPowerUpdateInterfacegetSpecialPowerUpdateInterface ()
 
virtual SlavedUpdateInterfacegetSlavedUpdateInterface ()
 
virtual ProductionUpdateInterfacegetProductionUpdateInterface ()
 
virtual HordeUpdateInterfacegetHordeUpdateInterface ()
 
virtual PowerPlantUpdateInterfacegetPowerPlantUpdateInterface ()
 
virtual SpawnBehaviorInterfacegetSpawnBehaviorInterface ()
 
virtual CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface ()
 
virtual const CountermeasuresBehaviorInterfacegetCountermeasuresBehaviorInterface () const
 
- Public Member Functions inherited from ObjectModule
 ObjectModule (Thing *thing, const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual void onCapture (Player *oldOwner, Player *newOwner)
 
virtual void onDisabledEdge (Bool nowDisabled)
 
- Public Member Functions inherited from Module
 Module (const ModuleData *moduleData)
 < this abstract class needs memory pool hooks
 
virtual NameKeyType getModuleNameKey () const =0
 
NameKeyType getModuleTagNameKey () const
 
virtual void onDrawableBoundToObject ()
 
virtual void preloadAssets (TimeOfDay timeOfDay)
 preload any assets we might have for this time of day
 
virtual void onDelete (void)
 
- Public Member Functions inherited from MemoryPoolObject
void deleteInstance ()
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Protected Member Functions

Real findBounty () const
 
- Protected Member Functions inherited from SpecialPowerModule
Bool initiateIntentToDoSpecialPower (const Object *targetObj, const Coord3D *targetPos, const Waypoint *way, UnsignedInt commandOptions)
 
void triggerSpecialPower (const Coord3D *location)
 
void createViewObject (const Coord3D *location)
 
void resolveSpecialPower (void)
 
void aboutToDoSpecialPower (const Coord3D *location)
 
- Protected Member Functions inherited from BehaviorModule
virtual void crc (Xfer *xfer)
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Protected Member Functions inherited from ObjectModule
ObjectgetObject ()
 
const ObjectgetObject () const
 
- Protected Member Functions inherited from Module
const ModuleDatagetModuleData () const
 
- Protected Member Functions inherited from MemoryPoolObject
virtual ~MemoryPoolObject ()
 
void * operator new (size_t s)
 
void operator delete (void *p)
 
virtual MemoryPoolgetObjectMemoryPool ()=0
 

Additional Inherited Members

- Static Public Member Functions inherited from SpecialPowerModule
static Int getInterfaceMask ()
 
- Static Public Member Functions inherited from BehaviorModule
static Int getInterfaceMask ()
 
static ModuleType getModuleType ()
 
- Static Public Member Functions inherited from Module
static ModuleDatafriend_newModuleData (INI *ini)
 
- Protected Attributes inherited from SpecialPowerModule
UnsignedInt m_availableOnFrame
 on this frame, this special power is available
 
Int m_pausedCount
 Reference count of sources pausing me.
 
UnsignedInt m_pausedOnFrame
 
Real m_pausedPercent
 

Detailed Description

The OCL upgrade module

Definition at line 108 of file CashBountyPower.h.

Constructor & Destructor Documentation

◆ CashBountyPower()

CashBountyPower::CashBountyPower ( Thing * thing,
const ModuleData * moduleData )

Definition at line 121 of file CashBountyPower.cpp.

Member Function Documentation

◆ doSpecialPower()

virtual void CashBountyPower::doSpecialPower ( UnsignedInt commandOptions)
inlinevirtual

Reimplemented from SpecialPowerModule.

Definition at line 123 of file CashBountyPower.h.

◆ findBounty()

Real CashBountyPower::findBounty ( ) const
protected

Definition at line 148 of file CashBountyPower.cpp.

◆ onObjectCreated()

void CashBountyPower::onObjectCreated ( void )
virtual

this is called after all the Modules for a given Thing are created; it allows Modules to resolve any inter-Module dependencies.

Reimplemented from Module.

Definition at line 135 of file CashBountyPower.cpp.

◆ onSpecialPowerCreation()

void CashBountyPower::onSpecialPowerCreation ( void )
virtual

This is called when you are a finished game object.

Implements SpecialPowerModuleInterface.

Definition at line 169 of file CashBountyPower.cpp.


The documentation for this class was generated from the following files: