#include "always.h"#include "rendobj.h"#include "w3d_file.h"#include "shader.h"#include "proto.h"#include "obbox.h"#include "quat.h"#include "vector3.h"#include "vector2.h"#include "prim_anim.h"Go to the source code of this file.
Classes | |
| struct | W3dRingStruct |
| class | RingRenderObjClass |
| class | RingLoaderClass |
| class | RingPrototypeClass |
Macros | |
| #define | RINGOBJ_H |
| #define | RING_NUM_LOD (20) |
| #define | RING_LOWEST_LOD (10) |
| #define | RING_HIGHEST_LOD (50) |
Typedefs | |
| typedef LERPAnimationChannelClass< Vector3 > | RingColorChannelClass |
| typedef LERPAnimationChannelClass< float > | RingAlphaChannelClass |
| typedef LERPAnimationChannelClass< Vector2 > | RingScaleChannelClass |
Variables | |
| RingLoaderClass | _RingLoader |
| typedef LERPAnimationChannelClass<float> RingAlphaChannelClass |
|
extern |
Definition at line 1392 of file ringobj.cpp.