Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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meshsave.h File Reference
#include "rawfile.h"
#include <Max.h>
#include "bittype.h"
#include "w3d_file.h"
#include "chunkio.h"
#include "progress.h"
#include "nodelist.h"
#include "util.h"
#include "w3dmtl.h"
#include "meshbuild.h"
#include "MeshDeformSave.H"
#include "w3dappdata.h"

Go to the source code of this file.

Classes

struct  VertStruct
 
struct  FaceStruct
 
class  MeshSaveClass
 

Macros

#define MESHSAVE_H
 

Macro Definition Documentation

◆ MESHSAVE_H

#define MESHSAVE_H

Definition at line 43 of file meshsave.h.