Here is a list of all file members with links to the files they belong to:
- u -
- UARRAY_H : uarray.h
- UChar : UTypes.h
- UDP_HEADER : udp.h
- UINT : bittype.h
- UInt : UTypes.h
- uint : bittype.h
- UInt16 : UTypes.h
- uint16 : bittype.h, wstypes.h
- UINT2 : global.h
- UInt32 : UTypes.h
- uint32 : bittype.h, wstypes.h
- UINT4 : global.h
- UInt8 : UTypes.h
- uint8 : bittype.h
- uintToString() : generals.cpp
- ULONG : bittype.h
- Uncompress_Data() : IFF.H, load.cpp
- UNDEPLOY : DeployStyleAIUpdate.h
- UNICODESTRING_H : UnicodeString.h
- UnicodeStringToQuotedPrintable() : QuotedPrintable.h, QuotedPrintable.cpp
- UnicodeToANSI() : StringConvert.cpp, StringConvert.h
- UNINSTALL_EXECUTABLE : autorun.cpp
- UNINSTALL_NAME : autorun.h
- UNINSTALL_STRING_SUBKEY : autorun.h
- UninstallAvailable : autorun.cpp
- Union() : RECT.h
- UNIQUE_COLOR : W3DSmudge.cpp
- UNIT_CRATE_COLLIDE_H_ : UnitCrateCollide.h
- UNIT_DAMAGE_FX : ParticleSys.h
- UnitDrawer : _convert.cpp, _convert.h
- UNITSIZE : INT.H, MPMATH.H
- UNLOAD_ALL : RailedTransportDockUpdate.cpp
- Unlock_Mem_Log_Mutex() : wwmemlog.cpp
- UNPACK_AND_XFER : TurretAI.cpp
- UNPACKING : HackInternetAIUpdate.h
- UnregisterCOMServer() : WWCOMUtil.cpp, WWCOMUtil.h
- UnsignedByte : BaseType.h
- UnsignedInt : BaseType.h
- UnsignedInt64 : BaseType.h
- UnsignedShort : BaseType.h
- UP : MetaEvent.h
- Update : wolapi.h
- UPDATE_D : lzo1x_c.cpp
- UPDATE_I : lzo1x_c.cpp
- Update_If_Required() : CHATAPI.CPP, CHATAPI.H
- Update_Info_Proc() : patch.cpp
- UPDATE_NETWORK : textureloader.cpp, saveload.cpp
- UPDATE_RETVAL : main.cpp
- UPDATE_SLEEP : UpdateModule.h
- UPDATE_SLEEP_FOREVER : UpdateModule.h
- UPDATE_SLEEP_INVALID : UpdateModule.h
- UPDATE_SLEEP_NONE : UpdateModule.h
- UPDATE_TIME : wbview3d.cpp
- updateBio() : ChallengeMenu.cpp
- updateBuddyInfo() : Diplomacy.cpp, WOLBuddyOverlay.cpp
- updateButtonSequence() : ChallengeMenu.cpp
- UpdateDiplomacyBriefingText() : Diplomacy.h, Diplomacy.cpp
- updateDisplay() : wolSetup.cpp
- updateGameOptions() : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- UpdateLocalPlayerStats() : PersistentStorageDefs.h, WOLWelcomeMenu.cpp
- updateMapStartSpots() : LanGameOptionsMenu.cpp, SkirmishGameOptionsMenu.cpp, WOLGameSetupMenu.cpp, LoadScreen.cpp
- UPDATEMODULE_FRIEND_DECLARATOR : UpdateModule.h
- UpdateModulePtr : UpdateModule.h
- UpdatePreviewWindow() : WindowProc.h, PreviewProc.cpp
- UpdateRemoteIPList() : NetworkDirectConnect.cpp
- UpdateSentTranslations() : expimp.cpp, expimp.h
- updateServerDisplay() : WOLWelcomeMenu.cpp
- updateSkirmishGameOptions() : SkirmishGameOptionsMenu.cpp
- UpdateSleepTime : UpdateModule.h
- UpdateSlotList() : GUIUtil.h, GUIUtil.cpp
- UpdateStartButton() : WOLQuickMatchMenu.cpp
- updateTeletypeText() : LoadScreen.cpp
- UPGRADE_MASK_ANY_SET() : Upgrade.h
- UPGRADE_MAX_COUNT : Upgrade.h
- UPGRADE_STATUS_COMPLETE : Upgrade.h
- UPGRADE_STATUS_IN_PRODUCTION : Upgrade.h
- UPGRADE_STATUS_INVALID : Upgrade.h
- UPGRADE_TYPE_OBJECT : Upgrade.h
- UPGRADE_TYPE_PLAYER : Upgrade.h
- UpgradeMaskType : Upgrade.h
- UpgradeStatusType : Upgrade.h
- UpgradeType : Upgrade.h
- UPPER_MASK : random.cpp
- UPPER_MOST_BIT : mpmath.cpp
- USA_ENEMY : ScoreScreen.cpp
- USA_FRIEND : ScoreScreen.cpp
- USE_BROADCAST_KEYS : PeerThread.cpp
- USE_CAMERA_TRANSLATION : dazzle.cpp
- USE_DEBUG_SEM : wdebug.h
- USE_DOZER : AIPlayer.cpp, AISkirmishPlayer.cpp
- USE_EXP_VALUE_FOR_SKILL_VALUE : ThingTemplate.cpp
- USE_FAST_ALLOCATOR : wwmemlog.cpp
- USE_FAST_FIND_ITEM : HierarchyView.h
- USE_LIGHT_ENV : W3DScene.cpp
- USE_MANAGED_TEXTURES : textureloader.cpp
- USE_MOUSE_MOVES : autorun.cpp
- USE_MULTI_FILE_FORMAT : Locale_API.cpp
- USE_OWNER_OBJECT : OCLSpecialPower.h
- USE_PERF_TIMER : PerfTimer.h
- USE_SEM : mydebug.h
- use_simple_rendering() : meshsave.cpp
- USE_STATIC : W3DTreeBuffer.cpp
- USE_STATS_KEY : PeerThread.cpp
- USE_STATS_STR : PeerThread.cpp
- USE_THE_TERRAIN_OBJECT : W3DTerrainLogic.cpp
- User : wolapi.h
- USER_TGA_DIR_PATH : FileSystem.h
- USER_W3D_DIR_PATH : FileSystem.h
- UserMap : generals.h
- userMemoryAdjustPoolSize() : GameMemory.h, MemoryInit.cpp
- userMemoryManagerGetDmaParms() : GameMemory.h, MemoryInit.cpp
- userMemoryManagerInitPools() : GameMemory.h, MemoryInit.cpp
- UserStatus : generals.h
- USES_MINE_CLEARING_WEAPONSET : ControlBar.h
- UseSounds : autorun.cpp
- USHORT : bittype.h
- Ustring : ustring.h
- UStringToANSI() : StringConvert.cpp, StringConvert.h
- USUAL_TOLERANCE : BezierSegment.h
- UTILS_H : Utils.h