#include <TechBuildingBehavior.h>
Inherits UpdateModuleData.
Public Member Functions | |
| TechBuildingBehaviorModuleData (void) | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| const FXList * | m_pulseFX |
| FXList to play when bldg is owned is updated. | |
| UnsignedInt | m_pulseFXRate |
| how frequently to play it | |
Definition at line 41 of file TechBuildingBehavior.h.
| TechBuildingBehaviorModuleData::TechBuildingBehaviorModuleData | ( | void | ) |
Definition at line 43 of file TechBuildingBehavior.cpp.
|
static |
Definition at line 51 of file TechBuildingBehavior.cpp.
| const FXList* TechBuildingBehaviorModuleData::m_pulseFX |
FXList to play when bldg is owned is updated.
Definition at line 50 of file TechBuildingBehavior.h.
| UnsignedInt TechBuildingBehaviorModuleData::m_pulseFXRate |
how frequently to play it
Definition at line 51 of file TechBuildingBehavior.h.