#include <RebuildHoleBehavior.h>
Inherits UpdateModuleData.
Public Member Functions | |
| RebuildHoleBehaviorModuleData (void) | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| Real | m_workerRespawnDelay |
| delay in frames from death of object till respawn of worker | |
| Real | m_holeHealthRegenPercentPerSecond |
| the hole recovers this % of the max hit points per second | |
| AsciiString | m_workerTemplateName |
| name of worker object | |
Definition at line 42 of file RebuildHoleBehavior.h.
| RebuildHoleBehaviorModuleData::RebuildHoleBehaviorModuleData | ( | void | ) |
Definition at line 53 of file RebuildHoleBehavior.cpp.
|
static |
Definition at line 63 of file RebuildHoleBehavior.cpp.
| Real RebuildHoleBehaviorModuleData::m_holeHealthRegenPercentPerSecond |
the hole recovers this % of the max hit points per second
Definition at line 52 of file RebuildHoleBehavior.h.
| Real RebuildHoleBehaviorModuleData::m_workerRespawnDelay |
delay in frames from death of object till respawn of worker
Definition at line 51 of file RebuildHoleBehavior.h.
| AsciiString RebuildHoleBehaviorModuleData::m_workerTemplateName |
name of worker object
Definition at line 53 of file RebuildHoleBehavior.h.