Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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MinefieldBehaviorModuleData Class Reference

#include <MinefieldBehavior.h>

Inherits UpdateModuleData.

Public Member Functions

 MinefieldBehaviorModuleData ()
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleData * getAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleData * getAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

const WeaponTemplate * m_detonationWeapon
 what happens when we detonate
 
Int m_detonatedBy
 can we be triggered by allies, etc?
 
Bool m_stopsRegenAfterCreatorDies
 
Bool m_regenerates
 if t, can't be killed normally
 
Bool m_workersDetonate
 if f, workers don't detonate mines
 
UnsignedInt m_creatorDeathCheckRate
 if above is true, how often to check
 
UnsignedInt m_scootFromStartingPointTime
 if nonzero, gradually scoot to dest pt
 
UnsignedInt m_numVirtualMines
 num of "virtual" mines we have
 
Real m_repeatDetonateMoveThresh
 
Real m_healthPercentToDrainPerSecond
 
const ObjectCreationList * m_ocl
 object creaton list to make
 

Detailed Description

Definition at line 45 of file MinefieldBehavior.h.

Constructor & Destructor Documentation

◆ MinefieldBehaviorModuleData()

MinefieldBehaviorModuleData::MinefieldBehaviorModuleData ( )

Definition at line 59 of file MinefieldBehavior.cpp.

Member Function Documentation

◆ buildFieldParse()

void MinefieldBehaviorModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 76 of file MinefieldBehavior.cpp.

Member Data Documentation

◆ m_creatorDeathCheckRate

UnsignedInt MinefieldBehaviorModuleData::m_creatorDeathCheckRate

if above is true, how often to check

Definition at line 59 of file MinefieldBehavior.h.

◆ m_detonatedBy

Int MinefieldBehaviorModuleData::m_detonatedBy

can we be triggered by allies, etc?

Definition at line 55 of file MinefieldBehavior.h.

◆ m_detonationWeapon

const WeaponTemplate* MinefieldBehaviorModuleData::m_detonationWeapon

what happens when we detonate

Definition at line 54 of file MinefieldBehavior.h.

◆ m_healthPercentToDrainPerSecond

Real MinefieldBehaviorModuleData::m_healthPercentToDrainPerSecond

Definition at line 63 of file MinefieldBehavior.h.

◆ m_numVirtualMines

UnsignedInt MinefieldBehaviorModuleData::m_numVirtualMines

num of "virtual" mines we have

Definition at line 61 of file MinefieldBehavior.h.

◆ m_ocl

const ObjectCreationList* MinefieldBehaviorModuleData::m_ocl

object creaton list to make

Definition at line 64 of file MinefieldBehavior.h.

◆ m_regenerates

Bool MinefieldBehaviorModuleData::m_regenerates

if t, can't be killed normally

Definition at line 57 of file MinefieldBehavior.h.

◆ m_repeatDetonateMoveThresh

Real MinefieldBehaviorModuleData::m_repeatDetonateMoveThresh

Definition at line 62 of file MinefieldBehavior.h.

◆ m_scootFromStartingPointTime

UnsignedInt MinefieldBehaviorModuleData::m_scootFromStartingPointTime

if nonzero, gradually scoot to dest pt

Definition at line 60 of file MinefieldBehavior.h.

◆ m_stopsRegenAfterCreatorDies

Bool MinefieldBehaviorModuleData::m_stopsRegenAfterCreatorDies

Definition at line 56 of file MinefieldBehavior.h.

◆ m_workersDetonate

Bool MinefieldBehaviorModuleData::m_workersDetonate

if f, workers don't detonate mines

Definition at line 58 of file MinefieldBehavior.h.


The documentation for this class was generated from the following files: