#include <FireWeaponUpdate.h>
Inherits UpdateModuleData.
Public Member Functions | |
| FireWeaponUpdateModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| const WeaponTemplate * | m_weaponTemplate |
| UnsignedInt | m_initialDelayFrames |
| UnsignedInt | m_exclusiveWeaponDelay |
| If non-zero, any other weapon having fired this recently will keep us from doing anything. | |
Definition at line 40 of file FireWeaponUpdate.h.
| FireWeaponUpdateModuleData::FireWeaponUpdateModuleData | ( | ) |
Definition at line 47 of file FireWeaponUpdate.cpp.
|
static |
Definition at line 55 of file FireWeaponUpdate.cpp.
| UnsignedInt FireWeaponUpdateModuleData::m_exclusiveWeaponDelay |
If non-zero, any other weapon having fired this recently will keep us from doing anything.
Definition at line 45 of file FireWeaponUpdate.h.
| UnsignedInt FireWeaponUpdateModuleData::m_initialDelayFrames |
Definition at line 44 of file FireWeaponUpdate.h.
| const WeaponTemplate* FireWeaponUpdateModuleData::m_weaponTemplate |
Definition at line 43 of file FireWeaponUpdate.h.