#include <DynamicShroudClearingRangeUpdate.h>
Inherits UpdateModuleData.
Public Member Functions | |
| DynamicShroudClearingRangeUpdateModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from UpdateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| UnsignedInt | m_shrinkDelay |
| wait until | |
| UnsignedInt | m_shrinkTime |
| then shrink this fast | |
| UnsignedInt | m_growDelay |
| wait until | |
| UnsignedInt | m_growTime |
| then grow this fast | |
| Real | m_finalVision |
| Then change to this. | |
| UnsignedInt | m_changeInterval |
| And update my Object every this long. | |
| UnsignedInt | m_growInterval |
| Update evey this long while growing. | |
| Bool | m_doSpySatFX |
| Do I do the pseudo-wireframe decal and blip effects? | |
| RadiusDecalTemplate | m_gridDecalTemplate |
| For the pseudo-wireframe decal effect. | |
Definition at line 43 of file DynamicShroudClearingRangeUpdate.h.
| DynamicShroudClearingRangeUpdateModuleData::DynamicShroudClearingRangeUpdateModuleData | ( | ) |
Definition at line 47 of file DynamicShroudClearingRangeUpdate.cpp.
|
static |
Definition at line 61 of file DynamicShroudClearingRangeUpdate.cpp.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_changeInterval |
And update my Object every this long.
Definition at line 52 of file DynamicShroudClearingRangeUpdate.h.
| Bool DynamicShroudClearingRangeUpdateModuleData::m_doSpySatFX |
Do I do the pseudo-wireframe decal and blip effects?
Definition at line 54 of file DynamicShroudClearingRangeUpdate.h.
| Real DynamicShroudClearingRangeUpdateModuleData::m_finalVision |
Then change to this.
Definition at line 51 of file DynamicShroudClearingRangeUpdate.h.
| RadiusDecalTemplate DynamicShroudClearingRangeUpdateModuleData::m_gridDecalTemplate |
For the pseudo-wireframe decal effect.
Definition at line 55 of file DynamicShroudClearingRangeUpdate.h.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_growDelay |
wait until
Definition at line 48 of file DynamicShroudClearingRangeUpdate.h.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_growInterval |
Update evey this long while growing.
Definition at line 53 of file DynamicShroudClearingRangeUpdate.h.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_growTime |
then grow this fast
Definition at line 49 of file DynamicShroudClearingRangeUpdate.h.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_shrinkDelay |
wait until
Definition at line 46 of file DynamicShroudClearingRangeUpdate.h.
| UnsignedInt DynamicShroudClearingRangeUpdateModuleData::m_shrinkTime |
then shrink this fast
Definition at line 47 of file DynamicShroudClearingRangeUpdate.h.