Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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AutoHealBehaviorModuleData Class Reference

#include <AutoHealBehavior.h>

Inherits UpdateModuleData.

Public Member Functions

 AutoHealBehaviorModuleData ()
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleData * getAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleData * getAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from UpdateModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

UpgradeMuxData m_upgradeMuxData
 
Bool m_initiallyActive
 
Bool m_singleBurst
 
Int m_healingAmount
 
UnsignedInt m_healingDelay
 
UnsignedInt m_startHealingDelay
 how long since our last damage till autoheal starts.
 
Real m_radius
 
Bool m_affectsWholePlayer
 I have more than a range, I try to affect everything the player owns.
 
Bool m_skipSelfForHealing
 Don't heal myself.
 
KindOfMaskType m_kindOf
 
KindOfMaskType m_forbiddenKindOf
 
const ParticleSystemTemplate * m_radiusParticleSystemTmpl
 
const ParticleSystemTemplate * m_unitHealPulseParticleSystemTmpl
 

Detailed Description

Definition at line 51 of file AutoHealBehavior.h.

Constructor & Destructor Documentation

◆ AutoHealBehaviorModuleData()

AutoHealBehaviorModuleData::AutoHealBehaviorModuleData ( )
inline

Definition at line 68 of file AutoHealBehavior.h.

Member Function Documentation

◆ buildFieldParse()

static void AutoHealBehaviorModuleData::buildFieldParse ( MultiIniFieldParse & p)
inlinestatic

Definition at line 84 of file AutoHealBehavior.h.

Member Data Documentation

◆ m_affectsWholePlayer

Bool AutoHealBehaviorModuleData::m_affectsWholePlayer

I have more than a range, I try to affect everything the player owns.

Definition at line 61 of file AutoHealBehavior.h.

◆ m_forbiddenKindOf

KindOfMaskType AutoHealBehaviorModuleData::m_forbiddenKindOf

Definition at line 64 of file AutoHealBehavior.h.

◆ m_healingAmount

Int AutoHealBehaviorModuleData::m_healingAmount

Definition at line 57 of file AutoHealBehavior.h.

◆ m_healingDelay

UnsignedInt AutoHealBehaviorModuleData::m_healingDelay

Definition at line 58 of file AutoHealBehavior.h.

◆ m_initiallyActive

Bool AutoHealBehaviorModuleData::m_initiallyActive

Definition at line 55 of file AutoHealBehavior.h.

◆ m_kindOf

KindOfMaskType AutoHealBehaviorModuleData::m_kindOf

Definition at line 63 of file AutoHealBehavior.h.

◆ m_radius

Real AutoHealBehaviorModuleData::m_radius

Definition at line 60 of file AutoHealBehavior.h.

◆ m_radiusParticleSystemTmpl

const ParticleSystemTemplate* AutoHealBehaviorModuleData::m_radiusParticleSystemTmpl

Definition at line 65 of file AutoHealBehavior.h.

◆ m_singleBurst

Bool AutoHealBehaviorModuleData::m_singleBurst

Definition at line 56 of file AutoHealBehavior.h.

◆ m_skipSelfForHealing

Bool AutoHealBehaviorModuleData::m_skipSelfForHealing

Don't heal myself.

Definition at line 62 of file AutoHealBehavior.h.

◆ m_startHealingDelay

UnsignedInt AutoHealBehaviorModuleData::m_startHealingDelay

how long since our last damage till autoheal starts.

Definition at line 59 of file AutoHealBehavior.h.

◆ m_unitHealPulseParticleSystemTmpl

const ParticleSystemTemplate* AutoHealBehaviorModuleData::m_unitHealPulseParticleSystemTmpl

Definition at line 66 of file AutoHealBehavior.h.

◆ m_upgradeMuxData

UpgradeMuxData AutoHealBehaviorModuleData::m_upgradeMuxData

Definition at line 54 of file AutoHealBehavior.h.


The documentation for this class was generated from the following file: