Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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seglinerenderer.cpp File Reference
#include "seglinerenderer.h"
#include "ww3d.h"
#include "rinfo.h"
#include "dx8wrapper.h"
#include "sortingrenderer.h"
#include "vp.h"
#include "vector3i.h"
#include "random.h"
#include "v3_rnd.h"
#include "meshgeometry.h"

Go to the source code of this file.

Macros

#define SEGLINE_CHUNK_SIZE   (128)
 
#define MAX_SEGLINE_POINT_BUFFER_SIZE   (1 + SEGLINE_CHUNK_SIZE)
 
#define MAX_SEGLINE_POLY_BUFFER_SIZE   (SEGLINE_CHUNK_SIZE * 2)
 

Macro Definition Documentation

◆ MAX_SEGLINE_POINT_BUFFER_SIZE

#define MAX_SEGLINE_POINT_BUFFER_SIZE   (1 + SEGLINE_CHUNK_SIZE)

Definition at line 69 of file seglinerenderer.cpp.

◆ MAX_SEGLINE_POLY_BUFFER_SIZE

#define MAX_SEGLINE_POLY_BUFFER_SIZE   (SEGLINE_CHUNK_SIZE * 2)

Definition at line 71 of file seglinerenderer.cpp.

◆ SEGLINE_CHUNK_SIZE

#define SEGLINE_CHUNK_SIZE   (128)

Definition at line 60 of file seglinerenderer.cpp.