Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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rendobj.cpp File Reference
#include "rendobj.h"
#include "assetmgr.h"
#include "_mono.h"
#include "bsurface.h"
#include "pot.h"
#include "scene.h"
#include "colmath.h"
#include "coltest.h"
#include "inttest.h"
#include "wwdebug.h"
#include "matinfo.h"
#include "htree.h"
#include "predlod.h"
#include "camera.h"
#include "ww3d.h"
#include "chunkio.h"
#include "persistfactory.h"
#include "saveload.h"
#include "ww3dids.h"
#include "intersec.h"

Go to the source code of this file.

Classes

class  RenderObjPersistFactoryClass
 

Functions

StringClass Filename_From_Asset_Name (const char *asset_name)
 

Function Documentation

◆ Filename_From_Asset_Name()

StringClass Filename_From_Asset_Name ( const char * asset_name)

Definition at line 109 of file rendobj.cpp.