Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3dUtilityClass Class Reference

#include <w3d_util.h>

Static Public Member Functions

static void Convert_Vector (const W3dVectorStruct &v, Vector3 *set)
 
static void Convert_Vector (const Vector3 &v, W3dVectorStruct *set)
 
static void Convert_Quaternion (const W3dQuaternionStruct &q, Quaternion *set)
 
static void Convert_Quaternion (const Quaternion &q, W3dQuaternionStruct *set)
 
static void Convert_Color (const W3dRGBStruct &rgb, Vector3 *set)
 
static void Convert_Color (const Vector3 &v, W3dRGBStruct *set)
 
static void Convert_Color (const W3dRGBAStruct &rgb, Vector4 *set)
 
static void Convert_Color (const Vector4 &v, W3dRGBAStruct *set)
 
static void Convert_Shader (const W3dShaderStruct &shader, ShaderClass *set)
 
static void Convert_Shader (const ShaderClass &shader, W3dShaderStruct *set)
 

Detailed Description

Definition at line 57 of file w3d_util.h.

Member Function Documentation

◆ Convert_Color() [1/4]

void W3dUtilityClass::Convert_Color ( const Vector3 & v,
W3dRGBStruct * set )
static

Definition at line 82 of file w3d_util.cpp.

◆ Convert_Color() [2/4]

void W3dUtilityClass::Convert_Color ( const Vector4 & v,
W3dRGBAStruct * set )
static

Definition at line 98 of file w3d_util.cpp.

◆ Convert_Color() [3/4]

void W3dUtilityClass::Convert_Color ( const W3dRGBAStruct & rgb,
Vector4 * set )
static

Definition at line 90 of file w3d_util.cpp.

◆ Convert_Color() [4/4]

void W3dUtilityClass::Convert_Color ( const W3dRGBStruct & rgb,
Vector3 * set )
static

Definition at line 75 of file w3d_util.cpp.

◆ Convert_Quaternion() [1/2]

void W3dUtilityClass::Convert_Quaternion ( const Quaternion & q,
W3dQuaternionStruct * set )
static

Definition at line 67 of file w3d_util.cpp.

◆ Convert_Quaternion() [2/2]

void W3dUtilityClass::Convert_Quaternion ( const W3dQuaternionStruct & q,
Quaternion * set )
static

Definition at line 59 of file w3d_util.cpp.

◆ Convert_Shader() [1/2]

void W3dUtilityClass::Convert_Shader ( const ShaderClass & shader,
W3dShaderStruct * set )
static

Definition at line 129 of file w3d_util.cpp.

◆ Convert_Shader() [2/2]

void W3dUtilityClass::Convert_Shader ( const W3dShaderStruct & shader,
ShaderClass * set )
static

Definition at line 106 of file w3d_util.cpp.

◆ Convert_Vector() [1/2]

void W3dUtilityClass::Convert_Vector ( const Vector3 & v,
W3dVectorStruct * set )
static

Definition at line 52 of file w3d_util.cpp.

◆ Convert_Vector() [2/2]

void W3dUtilityClass::Convert_Vector ( const W3dVectorStruct & v,
Vector3 * set )
static

Definition at line 45 of file w3d_util.cpp.


The documentation for this class was generated from the following files: