Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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SalvageCrateCollideModuleData Member List

This is the complete list of members for SalvageCrateCollideModuleData, including all inherited members.

BehaviorModuleData()BehaviorModuleDatainline
buildFieldParse(MultiIniFieldParse &p)SalvageCrateCollideModuleDatainlinestatic
CrateCollideModuleData()CrateCollideModuleData
crc(Xfer *xfer)ModuleDatainlinevirtual
getAsW3DModelDrawModuleData() constModuleDatainlinevirtual
getAsW3DTreeDrawModuleData() constModuleDatainlinevirtual
getMinimumRequiredGameLOD() constModuleDatainlinevirtual
getModuleTagNameKey() constModuleDatainline
isAiModuleData() constModuleDatainlinevirtual
loadPostProcess(void)ModuleDatainlinevirtual
m_executeAnimationDisplayTimeInSecondsCrateCollideModuleData
m_executeAnimationFadesCrateCollideModuleData
m_executeAnimationZRisePerSecondCrateCollideModuleData
m_executeFXCrateCollideModuleData
m_executionAnimationTemplateCrateCollideModuleData
m_isBuildingPickupCrateCollideModuleData
m_isForbidOwnerPlayerCrateCollideModuleData
m_isHumanOnlyPickupCrateCollideModuleData
m_kindofCrateCollideModuleData
m_kindofnotCrateCollideModuleData
m_levelChanceSalvageCrateCollideModuleData
m_maximumMoneySalvageCrateCollideModuleData
m_minimumMoneySalvageCrateCollideModuleData
m_moneyChanceSalvageCrateCollideModuleData
m_pickupScienceCrateCollideModuleData
m_weaponChanceSalvageCrateCollideModuleData
ModuleData()ModuleDatainline
SalvageCrateCollideModuleData()SalvageCrateCollideModuleDatainline
setModuleTagNameKey(NameKeyType key)ModuleDatainline
Snapshot(void)Snapshot
xfer(Xfer *xfer)ModuleDatainlinevirtual
~ModuleData()ModuleDatainlinevirtual
~Snapshot(void)Snapshot