#include <LockWeaponCreate.h>
Inherits CreateModuleData.
Public Member Functions | |
| LockWeaponCreateModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from CreateModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| WeaponSlotType | m_slotToLock |
| slot to lock | |
The GrantUpgrade create module
Definition at line 44 of file LockWeaponCreate.h.
| LockWeaponCreateModuleData::LockWeaponCreateModuleData | ( | ) |
Definition at line 41 of file LockWeaponCreate.cpp.
|
static |
Definition at line 48 of file LockWeaponCreate.cpp.
| WeaponSlotType LockWeaponCreateModuleData::m_slotToLock |
slot to lock
Definition at line 47 of file LockWeaponCreate.h.