Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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InstantDeathBehaviorModuleData Class Reference

#include <InstantDeathBehavior.h>

Inherits DieModuleData.

Public Member Functions

 InstantDeathBehaviorModuleData ()
 
- Public Member Functions inherited from DieModuleData
Bool isDieApplicable (const Object *obj, const DamageInfo *damageInfo) const
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleDatagetAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleDatagetAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from DieModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

FXListVec m_fx
 
OCLVec m_ocls
 
WeaponTemplateVec m_weapons
 
- Public Attributes inherited from DieModuleData
DieMuxData m_dieMuxData
 

Detailed Description

Definition at line 48 of file InstantDeathBehavior.h.

Constructor & Destructor Documentation

◆ InstantDeathBehaviorModuleData()

InstantDeathBehaviorModuleData::InstantDeathBehaviorModuleData ( )

Definition at line 54 of file InstantDeathBehavior.cpp.

Member Function Documentation

◆ buildFieldParse()

void InstantDeathBehaviorModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 96 of file InstantDeathBehavior.cpp.

Member Data Documentation

◆ m_fx

FXListVec InstantDeathBehaviorModuleData::m_fx

Definition at line 51 of file InstantDeathBehavior.h.

◆ m_ocls

OCLVec InstantDeathBehaviorModuleData::m_ocls

Definition at line 52 of file InstantDeathBehavior.h.

◆ m_weapons

WeaponTemplateVec InstantDeathBehaviorModuleData::m_weapons

Definition at line 53 of file InstantDeathBehavior.h.


The documentation for this class was generated from the following files: