Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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FireWeaponCollideModuleData Class Reference

#include <FireWeaponCollide.h>

Inherits CollideModuleData.

Public Member Functions

 FireWeaponCollideModuleData ()
 
- Public Member Functions inherited from BehaviorModuleData
 BehaviorModuleData ()
 
- Public Member Functions inherited from ModuleData
 ModuleData ()
 
virtual ~ModuleData ()
 
void setModuleTagNameKey (NameKeyType key)
 
NameKeyType getModuleTagNameKey () const
 
virtual Bool isAiModuleData () const
 
virtual const W3DModelDrawModuleData * getAsW3DModelDrawModuleData () const
 
virtual const W3DTreeDrawModuleData * getAsW3DTreeDrawModuleData () const
 
virtual StaticGameLODLevel getMinimumRequiredGameLOD () const
 
virtual void crc (Xfer *xfer)
 run the "light" crc check on this data structure
 
virtual void xfer (Xfer *xfer)
 
virtual void loadPostProcess (void)
 
- Public Member Functions inherited from Snapshot
 Snapshot (void)
 
 ~Snapshot (void)
 

Static Public Member Functions

static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from CollideModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from BehaviorModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 
- Static Public Member Functions inherited from ModuleData
static void buildFieldParse (MultiIniFieldParse &p)
 

Public Attributes

const WeaponTemplate * m_collideWeaponTemplate
 
ObjectStatusMaskType m_requiredStatus
 
ObjectStatusMaskType m_forbiddenStatus
 
Bool m_fireOnce
 

Detailed Description

Definition at line 43 of file FireWeaponCollide.h.

Constructor & Destructor Documentation

◆ FireWeaponCollideModuleData()

FireWeaponCollideModuleData::FireWeaponCollideModuleData ( )
inline

Definition at line 51 of file FireWeaponCollide.h.

Member Function Documentation

◆ buildFieldParse()

void FireWeaponCollideModuleData::buildFieldParse ( MultiIniFieldParse & p)
static

Definition at line 40 of file FireWeaponCollide.cpp.

Member Data Documentation

◆ m_collideWeaponTemplate

const WeaponTemplate* FireWeaponCollideModuleData::m_collideWeaponTemplate

Definition at line 46 of file FireWeaponCollide.h.

◆ m_fireOnce

Bool FireWeaponCollideModuleData::m_fireOnce

Definition at line 49 of file FireWeaponCollide.h.

◆ m_forbiddenStatus

ObjectStatusMaskType FireWeaponCollideModuleData::m_forbiddenStatus

Definition at line 48 of file FireWeaponCollide.h.

◆ m_requiredStatus

ObjectStatusMaskType FireWeaponCollideModuleData::m_requiredStatus

Definition at line 47 of file FireWeaponCollide.h.


The documentation for this class was generated from the following files: