#include <ActiveBody.h>
Inherits BodyModuleData.
Inherited by StructureBodyModuleData, and UndeadBodyModuleData.
Public Member Functions | |
| ActiveBodyModuleData () | |
Public Member Functions inherited from BodyModuleData | |
| BodyModuleData () | |
Public Member Functions inherited from BehaviorModuleData | |
| BehaviorModuleData () | |
Public Member Functions inherited from ModuleData | |
| ModuleData () | |
| virtual | ~ModuleData () |
| void | setModuleTagNameKey (NameKeyType key) |
| NameKeyType | getModuleTagNameKey () const |
| virtual Bool | isAiModuleData () const |
| virtual const W3DModelDrawModuleData * | getAsW3DModelDrawModuleData () const |
| virtual const W3DTreeDrawModuleData * | getAsW3DTreeDrawModuleData () const |
| virtual StaticGameLODLevel | getMinimumRequiredGameLOD () const |
| virtual void | crc (Xfer *xfer) |
| run the "light" crc check on this data structure | |
| virtual void | xfer (Xfer *xfer) |
| virtual void | loadPostProcess (void) |
Public Member Functions inherited from Snapshot | |
| Snapshot (void) | |
| ~Snapshot (void) | |
Static Public Member Functions | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BodyModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from BehaviorModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Static Public Member Functions inherited from ModuleData | |
| static void | buildFieldParse (MultiIniFieldParse &p) |
Public Attributes | |
| Real | m_maxHealth |
| Real | m_initialHealth |
| Real | m_subdualDamageCap |
| Subdual damage will never accumulate past this. | |
| UnsignedInt | m_subdualDamageHealRate |
| Every this often, we drop subdual damage... | |
| Real | m_subdualDamageHealAmount |
| by this much. | |
Active body module
Definition at line 51 of file ActiveBody.h.
| ActiveBodyModuleData::ActiveBodyModuleData | ( | ) |
Definition at line 132 of file ActiveBody.cpp.
|
static |
Definition at line 143 of file ActiveBody.cpp.
| Real ActiveBodyModuleData::m_initialHealth |
Definition at line 55 of file ActiveBody.h.
| Real ActiveBodyModuleData::m_maxHealth |
Definition at line 54 of file ActiveBody.h.
| Real ActiveBodyModuleData::m_subdualDamageCap |
Subdual damage will never accumulate past this.
Definition at line 57 of file ActiveBody.h.
| Real ActiveBodyModuleData::m_subdualDamageHealAmount |
by this much.
Definition at line 59 of file ActiveBody.h.
| UnsignedInt ActiveBodyModuleData::m_subdualDamageHealRate |
Every this often, we drop subdual damage...
Definition at line 58 of file ActiveBody.h.