Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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w3dexclusionlist.h
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1/*
2** Command & Conquer Generals Zero Hour(tm)
3** Copyright 2025 Electronic Arts Inc.
4**
5** This program is free software: you can redistribute it and/or modify
6** it under the terms of the GNU General Public License as published by
7** the Free Software Foundation, either version 3 of the License, or
8** (at your option) any later version.
9**
10** This program is distributed in the hope that it will be useful,
11** but WITHOUT ANY WARRANTY; without even the implied warranty of
12** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13** GNU General Public License for more details.
14**
15** You should have received a copy of the GNU General Public License
16** along with this program. If not, see <http://www.gnu.org/licenses/>.
17*/
18
19/* $Header: /Commando/Code/ww3d2/w3dexclusionlist.h 1 12/12/02 3:36p Greg_h $ */
20/***********************************************************************************************
21 *** Confidential - Westwood Studios ***
22 ***********************************************************************************************
23 * *
24 * Project Name : Commando / G 3D Library *
25 * *
26 * $Archive:: /Commando/Code/ww3d2/w3dexclusionlist.h $*
27 * *
28 * Author:: Greg_h *
29 * *
30 * $Modtime:: 12/12/02 10:04a $*
31 * *
32 * $Revision:: 1 $*
33 * *
34 *---------------------------------------------------------------------------------------------*
35 * Functions: *
36 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
37
38#if defined(_MSC_VER)
39#pragma once
40#endif
41
42#ifndef W3DEXCLUSIONLIST_H
43#define W3DEXCLUSIONLIST_H
44
45#include "always.h"
46#include "vector.h"
47#include "wwstring.h"
48#include "hashtemplate.h"
49
50class PrototypeClass;
51class HTreeClass;
52class HAnimClass;
53
54
62
64{
65public:
68
69 bool Is_Excluded(PrototypeClass * proto) const;
70 bool Is_Excluded(HTreeClass * htree) const;
71 bool Is_Excluded(HAnimClass * hanim) const;
72
73 bool Is_Excluded(const char * root_name) const;
74
75protected:
76
77
80};
81
82
83
84#endif //EXCLUSIONLIST_H
HashTemplateClass< StringClass, int > NameHash
const DynamicVectorClass< StringClass > & Names
bool Is_Excluded(PrototypeClass *proto) const
W3DExclusionListClass(const DynamicVectorClass< StringClass > &names)