Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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W3dLightStruct Struct Reference

#include <w3d_file.h>

Public Attributes

uint32 Attributes
 
uint32 Unused
 
W3dRGBStruct Ambient
 
W3dRGBStruct Diffuse
 
W3dRGBStruct Specular
 
float32 Intensity
 

Detailed Description

Definition at line 1706 of file w3d_file.h.

Member Data Documentation

◆ Ambient

W3dRGBStruct W3dLightStruct::Ambient

Definition at line 1710 of file w3d_file.h.

◆ Attributes

uint32 W3dLightStruct::Attributes

Definition at line 1708 of file w3d_file.h.

◆ Diffuse

W3dRGBStruct W3dLightStruct::Diffuse

Definition at line 1711 of file w3d_file.h.

◆ Intensity

float32 W3dLightStruct::Intensity

Definition at line 1713 of file w3d_file.h.

◆ Specular

W3dRGBStruct W3dLightStruct::Specular

Definition at line 1712 of file w3d_file.h.

◆ Unused

uint32 W3dLightStruct::Unused

Definition at line 1709 of file w3d_file.h.


The documentation for this struct was generated from the following files: