Public Member Functions | |
| Textures_Material_And_Shader_Booking_Struct () | |
| bool | Add_Textures_Material_And_Shader (TextureClass **texs, VertexMaterialClass *mat, ShaderClass shd) |
Public Attributes | |
| TextureClass * | added_textures [MeshMatDescClass::MAX_TEX_STAGES][MAX_ADDED_TYPE_COUNT] |
| VertexMaterialClass * | added_materials [MAX_ADDED_TYPE_COUNT] |
| ShaderClass | added_shaders [MAX_ADDED_TYPE_COUNT] |
| unsigned | added_type_count |
Definition at line 1171 of file dx8renderer.cpp.
|
inline |
Definition at line 1178 of file dx8renderer.cpp.
|
inline |
Definition at line 1180 of file dx8renderer.cpp.
| VertexMaterialClass* Textures_Material_And_Shader_Booking_Struct::added_materials[MAX_ADDED_TYPE_COUNT] |
Definition at line 1174 of file dx8renderer.cpp.
| ShaderClass Textures_Material_And_Shader_Booking_Struct::added_shaders[MAX_ADDED_TYPE_COUNT] |
Definition at line 1175 of file dx8renderer.cpp.
| TextureClass* Textures_Material_And_Shader_Booking_Struct::added_textures[MeshMatDescClass::MAX_TEX_STAGES][MAX_ADDED_TYPE_COUNT] |
Definition at line 1173 of file dx8renderer.cpp.
| unsigned Textures_Material_And_Shader_Booking_Struct::added_type_count |
Definition at line 1176 of file dx8renderer.cpp.