The individual data for a tree type. More...
#include <W3DTreeBuffer.h>
Public Attributes | |
| MeshClass * | m_mesh |
| Mesh for this kind of tree. | |
| SphereClass | m_bounds |
| Bounding boxes for the base tree models. | |
| const W3DTreeDrawModuleData * | m_data |
| ICoord2D | m_textureOrigin |
| Texture origin in the mega texture. | |
| Int | m_numTiles |
| Number of tex tiles. | |
| Int | m_firstTile |
| First texture tile. | |
| Int | m_tileWidth |
| Width in tiles of texture;. | |
| Bool | m_halfTile |
| Tiles are 64x64 pixels, half tile supports a 32x32 bit texture. Have to adjust the uv values. | |
| Vector3 | m_offset |
| Real | m_shadowSize |
| Shadow radius. | |
| Bool | m_doShadow |
| Draw shadow. | |
The individual data for a tree type.
Definition at line 129 of file W3DTreeBuffer.h.
| SphereClass TTreeType::m_bounds |
Bounding boxes for the base tree models.
Definition at line 131 of file W3DTreeBuffer.h.
| const W3DTreeDrawModuleData* TTreeType::m_data |
Definition at line 132 of file W3DTreeBuffer.h.
| Bool TTreeType::m_doShadow |
Draw shadow.
Definition at line 140 of file W3DTreeBuffer.h.
| Int TTreeType::m_firstTile |
First texture tile.
Definition at line 135 of file W3DTreeBuffer.h.
| Bool TTreeType::m_halfTile |
Tiles are 64x64 pixels, half tile supports a 32x32 bit texture. Have to adjust the uv values.
Definition at line 137 of file W3DTreeBuffer.h.
| MeshClass* TTreeType::m_mesh |
Mesh for this kind of tree.
Definition at line 130 of file W3DTreeBuffer.h.
| Int TTreeType::m_numTiles |
Number of tex tiles.
Definition at line 134 of file W3DTreeBuffer.h.
| Vector3 TTreeType::m_offset |
Definition at line 138 of file W3DTreeBuffer.h.
| Real TTreeType::m_shadowSize |
Shadow radius.
Definition at line 139 of file W3DTreeBuffer.h.
| ICoord2D TTreeType::m_textureOrigin |
Texture origin in the mega texture.
Definition at line 133 of file W3DTreeBuffer.h.
| Int TTreeType::m_tileWidth |
Width in tiles of texture;.
Definition at line 136 of file W3DTreeBuffer.h.