Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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TRotateCameraInfo::Target Struct Reference

#include <W3DView.h>

Public Attributes

ObjectID targetObjectID
 Target if we are tracking an object instead of just rotating.
 
Coord3D targetObjectPos
 Target's position (so we can stay looking at that spot if he dies)
 

Detailed Description

Definition at line 86 of file W3DView.h.

Member Data Documentation

◆ targetObjectID

ObjectID TRotateCameraInfo::Target::targetObjectID

Target if we are tracking an object instead of just rotating.

Definition at line 87 of file W3DView.h.

◆ targetObjectPos

Coord3D TRotateCameraInfo::Target::targetObjectPos

Target's position (so we can stay looking at that spot if he dies)

Definition at line 88 of file W3DView.h.


The documentation for this struct was generated from the following file: