#include <W3DView.h>
Definition at line 90 of file W3DView.h.
◆ endAngle
| Real TRotateCameraInfo::Angle::endAngle |
◆ startAngle
| Real TRotateCameraInfo::Angle::startAngle |
The documentation for this struct was generated from the following file:
- Code/GameEngineDevice/Include/W3DDevice/GameClient/W3DView.h