#include "always.h"#include "bittype.h"#include "ww3d.h"#include "wwdebug.h"#include "shader.h"#include "vector.h"#include "matrix3d.h"#include "matrix4.h"Go to the source code of this file.
Classes | |
| class | RenderInfoClass |
| class | SpecialRenderInfoClass |
Macros | |
| #define | RINFO_H |
Variables | |
| const unsigned | MAX_ADDITIONAL_MATERIAL_PASSES =32 |
| const unsigned | MAX_OVERRIDE_FLAG_LEVEL =32 |