#include "part_ldr.h"
#include "part_emt.h"
#include "w3derr.h"
#include "chunkio.h"
#include "win.h"
#include "assetmgr.h"
#include "texture.h"
Go to the source code of this file.
◆ SAFE_DELETE
| #define SAFE_DELETE |
( |
| pointer | ) |
|
Value:{ \
if (pointer) { \
delete pointer; \
pointer = 0; \
} \
}
Definition at line 45 of file part_ldr.cpp.
◆ SAFE_DELETE_ARRAY
| #define SAFE_DELETE_ARRAY |
( |
| pointer | ) |
|
Value: if (pointer) { \
delete [] pointer; \
pointer = 0; \
} \
Definition at line 55 of file part_ldr.cpp.
◆ _ParticleEmitterLoader
◆ EMITTER_TYPE_NAMES