Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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mesh.h File Reference
#include "always.h"
#include "rendobj.h"
#include "bittype.h"
#include "w3derr.h"
#include "LightEnvironment.h"

Go to the source code of this file.

Classes

class  MeshClass
 

Macros

#define MESH_H
 

Functions

void Set_MeshModel_Flag (RenderObjClass *robj, int flag, int onoff)
 

Macro Definition Documentation

◆ MESH_H

#define MESH_H

Definition at line 44 of file mesh.h.

Function Documentation

◆ Set_MeshModel_Flag()

void Set_MeshModel_Flag ( RenderObjClass * robj,
int flag,
int onoff )

Definition at line 1542 of file mesh.cpp.