#include "always.h"#include "rendobj.h"#include "bittype.h"#include "w3derr.h"#include "LightEnvironment.h"Go to the source code of this file.
Classes | |
| class | MeshClass |
Macros | |
| #define | MESH_H |
Functions | |
| void | Set_MeshModel_Flag (RenderObjClass *robj, int flag, int onoff) |
| void Set_MeshModel_Flag | ( | RenderObjClass * | robj, |
| int | flag, | ||
| int | onoff ) |