64 virtual const char *
Get_Key(
void ) {
return Name; }
void Register_Missing(const char *name)
void Free_All_Anims_With_Exclusion_List(const W3DExclusionListClass &exclusion_list)
HAnimClass * Peek_Anim(const char *name)
void Free_All_Anims(void)
int Load_Anim(ChunkLoadClass &cload)
bool Add_Anim(HAnimClass *new_anim)
bool Is_Missing(const char *name)
HAnimClass * Get_Anim(const char *name)
friend class HAnimManagerIterator
void Create_Asset_List(DynamicVectorClass< StringClass > &exclusion_list)
HAnimManagerIterator(HAnimManagerClass &manager)
HAnimClass * Get_Current_Anim(void)
HashTableIteratorClass(HashTableClass &table)
virtual ~MissingAnimClass(void)
MissingAnimClass(const char *name)
virtual const char * Get_Key(void)