Here is a list of all functions with links to the files they belong to:
- p -
- Pack_2_Plane() : IFF.H
- PageErrorProc() : WindowProc.h, PageErrorProc.cpp
- paranoidLogMonitor() : main.cpp
- ParseAsciiStringToGameInfo() : GameInfo.h, GameInfo.cpp
- parseBuildMapCache() : CommandLine.cpp
- parseCommandLine() : CommandLine.h, CommandLine.cpp
- parseConstantDebug() : CommandLine.cpp
- parseDemoLoadScreen() : CommandLine.cpp
- parseDumpAssetUsage() : CommandLine.cpp
- parseFactionObjectCreationList() : OCLUpdate.cpp
- parseForceBenchmark() : CommandLine.cpp
- parseFPUPreserve() : CommandLine.cpp
- parseFullVersion() : CommandLine.cpp
- ParseGameOptionsString() : LANGameInfo.h, LANGameInfo.cpp
- parseIncrAGPBuf() : CommandLine.cpp
- parseInit() : GameWindowManagerScript.cpp
- parseInt() : INIDrawGroupInfo.cpp
- parseJumpToFrame() : CommandLine.cpp
- parseLayoutBlock() : GameWindowManagerScript.cpp
- parseMapName() : CommandLine.cpp
- parseMapPreviewChunk() : MapUtil.h, MapUtil.cpp
- parseMod() : CommandLine.cpp
- parseNetMinPlayers() : CommandLine.cpp
- parseNoAudio() : CommandLine.cpp
- parseNoFPSLimit() : CommandLine.cpp
- parseNoFX() : CommandLine.cpp
- parseNoLogOrCrash() : CommandLine.cpp
- parseNoMoveCamera() : CommandLine.cpp
- parseNoMusic() : CommandLine.cpp
- parseNoShaders() : CommandLine.cpp
- parseNoShadows() : CommandLine.cpp
- parseNoShellMap() : CommandLine.cpp
- parseNoSizzle() : CommandLine.cpp
- parseNoVideo() : CommandLine.cpp
- parseNoWin() : CommandLine.cpp
- parseNoWindowAnimation() : CommandLine.cpp
- parseParticleEdit() : CommandLine.cpp
- parsePercentToReal() : INIDrawGroupInfo.cpp
- parsePlayStats() : CommandLine.cpp
- parseQuickStart() : CommandLine.cpp
- parseReallyLowMHz() : GameLOD.cpp, INI.cpp
- parseScriptDebug() : CommandLine.cpp
- parseSeed() : CommandLine.cpp
- parseShellMap() : CommandLine.cpp
- parseShowTeamDot() : CommandLine.cpp
- parseShutdown() : GameWindowManagerScript.cpp
- parseSupplyPositionCoord3D() : INIMapCache.cpp
- parseSync() : CommandLine.cpp
- parseTechPositionsCoord3D() : INIMapCache.cpp
- parseUpdate() : GameWindowManagerScript.cpp
- parseUpdateImages() : CommandLine.cpp
- parseUpgradePair() : AutoDepositUpdate.h, AutoDepositUpdate.cpp
- parseWin() : CommandLine.cpp
- parseWinCursors() : CommandLine.cpp
- parseXRes() : CommandLine.cpp
- parseYRes() : CommandLine.cpp
- ParticleSystemDebugDisplay() : ParticleSys.h, ParticleSys.cpp
- Passes_CRC_Check() : crc.cpp, crc.h
- PassMessagesToParentSystem() : GameWindowManager.h, GameWindowManager.cpp
- PassSelectedButtonsToParentSystem() : GameWindowManager.h, GameWindowManager.cpp
- Patch_Window_Proc() : dialog.cpp
- Path_Add_Back_Slash() : Utils.cpp, Utils.h
- Path_Remove_Back_Slash() : Utils.cpp, Utils.h
- PCToPS2MaterialClassID() : PCToPS2Material.cpp
- performUpdate() : ISwapablePanel.h
- pfunc() : mpmath.cpp
- Pick_Random_Number() : RANDOM.H
- pickAndPlayUnitVoiceResponse() : CommandXlat.h, CommandXlat.cpp
- pingTooltip() : WOLGameSetupMenu.cpp
- PixelScreenToW3DLogicalScreen() : W3DConvert.h, W3DConvert.cpp
- PixelSize() : W3DAssetManager.cpp, surfaceclass.cpp
- playerIndexToColorIndex() : W3DScene.cpp
- PlayerMessageCallback() : GameSpyChat.h, GameSpyChat.cpp
- playerTemplateComboBoxTooltip() : LobbyUtils.h, LobbyUtils.cpp
- playerTemplateListBoxTooltip() : LobbyUtils.h, LobbyUtils.cpp
- PlayMovieAndBlock() : ScoreScreen.cpp
- PlugInProductName() : Utils.cpp, Utils.h
- Point_In_Triangle_2D() : tri.h
- Pointer_Vector_Add() : Vector.H
- Pointer_Vector_Remove() : Vector.H
- PointInsideArea2D() : Line2D.h, Line2D.cpp
- PointInsideRect2D() : Line2D.h, Line2D.cpp
- PointInsideRect3D() : Line2D.h, Line2D.cpp
- PopBackToLobby() : WOLGameSetupMenu.cpp
- populateCategoryBox() : KeyboardOptionsMenu.cpp
- PopulateColorComboBox() : GUIUtil.h, GUIUtil.cpp
- PopulateCustomLadderComboBox() : PopupHostGame.cpp, PopupLadderSelect.cpp
- PopulateCustomLadderListBox() : PopupHostGame.cpp, PopupLadderSelect.cpp
- PopulateInGameDiplomacyPopup() : Diplomacy.h, Diplomacy.cpp
- PopulateLobbyPlayerListbox() : LobbyUtils.h, WOLLobbyMenu.cpp
- populateMapListbox() : MapUtil.h, MapUtil.cpp
- populateMapListboxNoReset() : MapUtil.h, MapUtil.cpp
- PopulateOldBuddyMessages() : BuddyDefs.h, WOLBuddyOverlay.cpp
- populatePlayerInfo() : ScoreScreen.cpp
- PopulatePlayerInfoWindows() : PersistentStorageDefs.h, PopupPlayerInfo.cpp
- PopulatePlayerTemplateComboBox() : GUIUtil.h, GUIUtil.cpp
- PopulateQMLadderComboBox() : PopupLadderSelect.cpp, WOLQuickMatchMenu.cpp
- PopulateQMLadderListBox() : PopupLadderSelect.cpp, WOLQuickMatchMenu.cpp
- PopulateRemoteIPComboBox() : NetworkDirectConnect.cpp
- PopulateReplayFileListbox() : PopupReplay.cpp, ReplayMenu.cpp
- populateSideInfo() : ScoreScreen.cpp
- PopulateStartingCashComboBox() : GUIUtil.h, GUIUtil.cpp
- PopulateTeamComboBox() : GUIUtil.h, GUIUtil.cpp
- PopupBuddyNotificationSystem() : FunctionLexicon.cpp, WOLBuddyOverlay.cpp
- PopupCommunicatorInit() : GUICallbacks.h, PopupCommunicator.cpp
- PopupCommunicatorInput() : GUICallbacks.h, PopupCommunicator.cpp
- PopupCommunicatorShutdown() : GUICallbacks.h, PopupCommunicator.cpp
- PopupCommunicatorSystem() : GUICallbacks.h, PopupCommunicator.cpp
- PopupCommunicatorUpdate() : GUICallbacks.h
- PopupcommunicatorUpdate() : PopupCommunicator.cpp
- PopupHostGameInit() : GUICallbacks.h, PopupHostGame.cpp
- PopupHostGameInput() : GUICallbacks.h, PopupHostGame.cpp
- PopupHostGameSystem() : GUICallbacks.h, PopupHostGame.cpp
- PopupHostGameUpdate() : GUICallbacks.h, PopupHostGame.cpp
- PopupJoinGameInit() : GUICallbacks.h, PopupJoinGame.cpp
- PopupJoinGameInput() : GUICallbacks.h, PopupJoinGame.cpp
- PopupJoinGameSystem() : GUICallbacks.h, PopupJoinGame.cpp
- PopupLadderSelectInit() : FunctionLexicon.cpp, PopupLadderSelect.cpp
- PopupLadderSelectInput() : FunctionLexicon.cpp, PopupLadderSelect.cpp
- PopupLadderSelectSystem() : FunctionLexicon.cpp, PopupLadderSelect.cpp
- PopupReplayInit() : FunctionLexicon.cpp, PopupReplay.cpp
- PopupReplayInput() : FunctionLexicon.cpp, PopupReplay.cpp
- PopupReplayShutdown() : FunctionLexicon.cpp, PopupReplay.cpp
- PopupReplaySystem() : FunctionLexicon.cpp, PopupReplay.cpp
- PopupReplayUpdate() : FunctionLexicon.cpp, PopupReplay.cpp, ScoreScreen.cpp
- positionAdditionalImages() : SkirmishGameOptionsMenu.cpp, LoadScreen.cpp
- positionStartSpotControls() : SkirmishGameOptionsMenu.cpp
- positionStartSpots() : LanGameOptionsMenu.cpp, LanMapSelectMenu.cpp, SkirmishGameOptionsMenu.cpp, SkirmishMapSelectMenu.cpp, WOLGameSetupMenu.cpp, WOLMapSelectMenu.cpp, LoadScreen.cpp
- PositionWindowOnScreen() : Properties.h, Properties.cpp
- PostToLanGameOptions() : LANAPICallbacks.h, LanGameOptionsMenu.cpp
- preAuthCDCallback() : PersistentStorageThread.cpp
- Prep_Direct_Draw() : ddraw.cpp, misc.h
- Prepare_Directories() : FTP.CPP
- prepareCampaignGame() : MainMenu.cpp
- PreviewProc() : WindowProc.h, PreviewProc.cpp
- Print_WM() : winblows.cpp, winblows.h, WINBLOWS.CPP, WINBLOWS.H
- PrintInfoRecursive() : ControlBarPrintPositions.cpp
- PrintOffsetsFromControlBarParent() : ControlBarPrintPositions.cpp, MainMenu.cpp
- Process_DD_Result() : ddraw.cpp, misc.h
- Processor() : misc.h
- ProcessWaves() : expimp.cpp, expimp.h
- ProfCacheAddLoadBytes() : AUD_Profiler.cpp
- ProfCacheAddPage() : AUD_Profiler.cpp
- ProfCacheDecompress() : AUD_Profiler.cpp
- ProfCacheDeinit() : AUD_Profiler.cpp
- ProfCacheFill() : AUD_Profiler.cpp
- ProfCacheHit() : AUD_Profiler.cpp
- ProfCacheInit() : AUD_Profiler.cpp
- ProfCacheLoadEnd() : AUD_Profiler.cpp
- ProfCacheLoadStart() : AUD_Profiler.cpp
- ProfCacheMiss() : AUD_Profiler.cpp
- ProfCacheNewFrame() : AUD_Profiler.cpp
- ProfCacheRemove() : AUD_Profiler.cpp
- ProfCacheRemovePage() : AUD_Profiler.cpp
- ProfCacheText() : AUD_Profiler.cpp
- ProfCacheUpdateInterval() : AUD_Profiler.cpp
- ProfileAllocMemory() : internal.h, profile.cpp
- ProfileCPUDeinit() : AUD_Profiler.cpp
- ProfileCPUEnd() : AUD_Profiler.cpp
- ProfileCPUInit() : AUD_Profiler.cpp
- ProfileCPUPause() : AUD_Profiler.cpp
- ProfileCPUPrint() : AUD_Profiler.cpp
- ProfileCPUResume() : AUD_Profiler.cpp
- ProfileCPUSetName() : AUD_Profiler.cpp
- ProfileCPUStart() : AUD_Profiler.cpp
- ProfileCPUTicks() : AUD_Profiler.cpp
- ProfileCPUUsage() : AUD_Profiler.cpp
- ProfileFreeMemory() : internal.h, profile.cpp
- ProfileGetTime() : PerfTimer.cpp, internal.h
- ProfileReAllocMemory() : internal.h, profile.cpp
- Prog_End() : misc.h, autorun.cpp
- Prompt_For_CD() : autorun.cpp
- PROTO_LIST() : md5.h
- PS2GameMaterialClassID() : PS2GameMtl.cpp
- Push_Multiply_Westwood_Matrix() : sr_util.h
- PushButtonImageDrawThree() : GameWindowTransitions.h, GameWindowTransitionsStyles.cpp
- PutCell() : XLStuff.cpp, XLStuff.h
- PutSection() : XLStuff.cpp, XLStuff.h
- PutSeparator() : XLStuff.cpp, XLStuff.h