#include "always.h"
#include "misc.h"
#include "dsurface.h"
#include "data.h"
#include "_timer.h"
#include <assert.h>
#include <stdio.h>
Go to the source code of this file.
◆ Check_Overlapped_Blit_Capability()
| void Check_Overlapped_Blit_Capability |
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void | | ) |
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◆ Get_Free_Video_Memory()
| unsigned int Get_Free_Video_Memory |
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void | | ) |
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◆ Get_Video_Hardware_Capabilities()
| unsigned Get_Video_Hardware_Capabilities |
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void | | ) |
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◆ Prep_Direct_Draw()
| void Prep_Direct_Draw |
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void | | ) |
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◆ Process_DD_Result()
| void Process_DD_Result |
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HRESULT | result, |
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int | display_ok_msg ) |
◆ Reset_Video_Mode()
| void Reset_Video_Mode |
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void | | ) |
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◆ Set_Palette() [1/2]
| void Set_Palette |
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PaletteClass const & | pal, |
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int | time, |
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void(* | callback )() ) |
◆ Set_Palette() [2/2]
| void Set_Palette |
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void const * | palette | ) |
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◆ Set_Video_Mode()
| bool Set_Video_Mode |
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HWND | hwnd, |
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int | w, |
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int | h, |
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int | bits_per_pixel ) |
◆ Wait_Blit()
◆ Wait_Vert_Blank()
| void Wait_Vert_Blank |
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void | | ) |
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◆ CurrentPalette
| unsigned char CurrentPalette[768] |
◆ Debug_Windowed
◆ DirectDraw2Interface
| LPDIRECTDRAW2 DirectDraw2Interface = NULL |
◆ DirectDrawErrorHandler
| int(* DirectDrawErrorHandler) (HRESULT error) |
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HRESULT | error | ) |
= NULL |
◆ DirectDrawObject
| LPDIRECTDRAW DirectDrawObject = NULL |
◆ PaletteSurface
| LPDIRECTDRAWSURFACE PaletteSurface = NULL |
◆ SurfacesRestored