char const * Fetch_String(int id)
void * Load_Alloc_Data(FileClass &file)
long Load_Uncompress(FileClass &file, Buffer &uncomp_buff, Buffer &dest_buff, void *reserved_data)
void const * Fetch_Resource(LPCSTR resname, LPCSTR restype)
int Load_Picture(FileClass &file, Buffer &scratchbuf, Buffer &destbuf, unsigned char *palette, PicturePlaneType format)