Here is a list of all functions with links to the files they belong to:
- b -
- Base64_Decode() : base64.cpp, base64.h
- Base64_Encode() : base64.cpp, base64.h
- BattleHonorTooltip() : SkirmishBattleHonors.h, PopupPlayerInfo.cpp
- BeaconWindowInput() : FunctionLexicon.cpp, ControlBarBeacon.cpp
- Bias_To() : RECT.h
- Binary_Search() : BSEARCH.H
- Bit_Blit() : blit.cpp, blit.h
- Bitmap_Assert() : bitmaphandler.cpp, bitmaphandler.h
- Blit_Block() : draw.cpp, draw.h
- Blit_Clip() : xsurface.cpp, xsurface.h
- BOOL() : StagingRoomGameInfo.cpp, GameSpyGameInfo.cpp
- Bound() : bound.h
- Bound_Degrees() : rendobj.h
- BTREE_about() : btreeabout.cpp, btreecodex.h
- BTREE_decode() : btreecodex.h, btreedecode.cpp
- BTREE_encode() : btreecodex.h, btreeencode.cpp
- BTREE_is() : btreecodex.h, btreedecode.cpp
- BTREE_size() : btreecodex.h, btreedecode.cpp
- BuddyControlSystem() : Diplomacy.cpp, WOLBuddyOverlay.cpp
- Buffer_Size() : blit.cpp, blit.h
- Build_Matrix3() : quat.cpp, quat.h, w3dquat.cpp, w3dquat.h
- Build_Matrix3D() : quat.h, w3dquat.cpp, w3dquat.h
- Build_Matrix4() : quat.cpp, quat.h, w3dquat.cpp, w3dquat.h
- Build_Packet_CRC() : crc.cpp, crc.h
- Build_Quaternion() : quat.cpp, quat.h, w3dquat.cpp, w3dquat.h
- BuildRectFromSegmentAndWidth() : DrawObject.h, DrawObject.cpp
- buildRegion() : MessageStream.h, MessageStream.cpp
- buildTransitionSig() : W3DModelDraw.h