Here is a list of all enum values with links to the files they belong to:
- v -
- VARID_AMBIENT_COLOR : shdbumpdiff.cpp, shdbumpspec.cpp, shdcubemap.cpp, shdglossmask.cpp, shdlegacyw3d.cpp, shdsimple.cpp
- VARID_ATTACHED_BONE : SoundSceneObj.cpp
- VARID_ATTACHED_OBJ : SoundSceneObj.cpp
- VARID_AUTO_CALC_VEL : Sound3D.cpp
- VARID_BACK_COLOR : AudioSaveLoad.cpp
- VARID_BUMP_MAP_NAME : shdbumpdiff.cpp, shdbumpspec.cpp
- VARID_CAMERA_TM : AudioSaveLoad.cpp
- VARID_CURR_VEL : Sound3D.cpp
- VARID_DEFINTION_ID : twiddler.cpp
- VARID_DIFFUSE_BUMPINESS : shdbumpdiff.cpp, shdbumpspec.cpp
- VARID_DIFFUSE_COLOR : shdbumpdiff.cpp, shdbumpspec.cpp, shdcubemap.cpp, shdglossmask.cpp, shdlegacyw3d.cpp, shdsimple.cpp
- VARID_DROP_OFF_RADIUS : LogicalSound.cpp
- VARID_ID : SoundSceneObj.cpp
- VARID_INCLUDE_FILE : AudioSaveLoad.cpp
- VARID_INDIRECT_CLASSID : twiddler.cpp
- VARID_INSTANCEID : definition.cpp
- VARID_IS_DIRTY : vehiclecurve.cpp
- VARID_IS_SINGLE_SHOT : LogicalSound.cpp
- VARID_IS_STATIC : Sound3D.cpp
- VARID_LAST_NOTIFY : LogicalSound.cpp
- VARID_LOGICAL_LISTENER_GLOBAL_SCALE : AudioSaveLoad.cpp
- VARID_MAPCHANNEL00 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL01 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL10 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL11 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL20 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL21 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL30 : shdlegacyw3d.cpp
- VARID_MAPCHANNEL31 : shdlegacyw3d.cpp
- VARID_MATERIAL0 : shdlegacyw3d.cpp
- VARID_MATERIAL1 : shdlegacyw3d.cpp
- VARID_MATERIAL2 : shdlegacyw3d.cpp
- VARID_MATERIAL3 : shdlegacyw3d.cpp
- VARID_MAX_DIM : SoundScene.cpp
- VARID_MAX_LISTENERS : LogicalSound.cpp
- VARID_MAX_VOL_RADIUS : Sound3D.cpp
- VARID_MIN_DIM : SoundScene.cpp
- VARID_NAME : definition.cpp, shddef.cpp
- VARID_NEXTDEFID : definitionmgr.cpp
- VARID_NOTIFY_DELAY : LogicalSound.cpp
- VARID_PASS_COUNT : shdlegacyw3d.cpp
- VARID_POSITION : LogicalListener.cpp, LogicalSound.cpp
- VARID_RADIUS : vehiclecurve.cpp
- VARID_SCALE : LogicalListener.cpp
- VARID_SHADER0 : shdlegacyw3d.cpp
- VARID_SHADER1 : shdlegacyw3d.cpp
- VARID_SHADER2 : shdlegacyw3d.cpp
- VARID_SHADER3 : shdlegacyw3d.cpp
- VARID_SPECULAR_BUMPINESS : shdbumpspec.cpp
- VARID_SPECULAR_COLOR : shdbumpspec.cpp, shdcubemap.cpp, shdglossmask.cpp
- VARID_SURFACETYPE : shddef.cpp
- VARID_TEXTURE_ATTRIBUTES00 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES01 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES10 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES11 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES20 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES21 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES30 : shdlegacyw3d.cpp
- VARID_TEXTURE_ATTRIBUTES31 : shdlegacyw3d.cpp
- VARID_TEXTURE_NAME : shdbumpdiff.cpp, shdbumpspec.cpp, shdcubemap.cpp, shdglossmask.cpp, shdsimple.cpp
- VARID_TYPE_MASK : LogicalListener.cpp, LogicalSound.cpp
- VARID_USER_DATA : SoundSceneObj.cpp
- VARID_USER_OBJ : SoundSceneObj.cpp
- VARID_XXX1 : LogicalListener.cpp, LogicalSound.cpp, Sound3D.cpp
- VARID_XXX2 : Sound3D.cpp
- VERT_COLORS : MeshDeformDefs.h
- VERT_POSITION : MeshDeformDefs.h
- VICTORY_NOBUILDINGS : VictoryConditions.h
- VICTORY_NOUNITS : VictoryConditions.h
- VOT_CashValue : PartitionManager.h
- VOT_NumItems : PartitionManager.h
- VOT_ThreatValue : PartitionManager.h
- VSLIDER_DISABLED_BOTTOM : Properties.h
- VSLIDER_DISABLED_CENTER : Properties.h
- VSLIDER_DISABLED_SMALL_CENTER : Properties.h
- VSLIDER_DISABLED_TOP : Properties.h
- VSLIDER_ENABLED_BOTTOM : Properties.h
- VSLIDER_ENABLED_CENTER : Properties.h
- VSLIDER_ENABLED_SMALL_CENTER : Properties.h
- VSLIDER_ENABLED_TOP : Properties.h
- VSLIDER_HILITE_BOTTOM : Properties.h
- VSLIDER_HILITE_CENTER : Properties.h
- VSLIDER_HILITE_SMALL_CENTER : Properties.h
- VSLIDER_HILITE_TOP : Properties.h
- VSLIDER_THUMB_DISABLED : Properties.h
- VSLIDER_THUMB_DISABLED_PUSHED : Properties.h
- VSLIDER_THUMB_ENABLED : Properties.h
- VSLIDER_THUMB_ENABLED_PUSHED : Properties.h
- VSLIDER_THUMB_HILITE : Properties.h
- VSLIDER_THUMB_HILITE_PUSHED : Properties.h