Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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shdsimple.cpp File Reference
#include <d3dx8math.h>
#include "dx8fvf.h"
#include "dx8wrapper.h"
#include "assetmgr.h"
#include "shdsimple.h"
#include "editable.h"
#include "shdclassids.h"
#include "shddeffactory.h"
#include "shdinterface.h"
#include "shdhwshader.h"
#include "persistfactory.h"
#include "wwhack.h"

Go to the source code of this file.

Enumerations

enum  { CHUNKID_VARIABLES = 0x16490450 , VARID_TEXTURE_NAME = 0x00 , VARID_AMBIENT_COLOR , VARID_DIFFUSE_COLOR }
 

Functions

 DECLARE_FORCE_LINK (SimpleShader)
 
 REGISTER_SHDDEF (ShdSimpleDefClass, SHDDEF_CLASSID_SIMPLE,"Simple")
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
CHUNKID_VARIABLES 
VARID_TEXTURE_NAME 
VARID_AMBIENT_COLOR 
VARID_DIFFUSE_COLOR 

Definition at line 60 of file shdsimple.cpp.

Function Documentation

◆ DECLARE_FORCE_LINK()

DECLARE_FORCE_LINK ( SimpleShader )

◆ REGISTER_SHDDEF()

REGISTER_SHDDEF ( ShdSimpleDefClass ,
SHDDEF_CLASSID_SIMPLE ,
"Simple"  )