Here is a list of all macros with links to the files they belong to:
- n -
- N : random.cpp
- NAME__STR : PeerThread.cpp
- NAMED_ANGLE_EDITABLE_PARAM : editable.h
- NAMED_EDITABLE_PARAM : editable.h
- NAMED_FILENAME_PARAM : editable.h
- NAMED_FLOAT_UNITS_PARAM : editable.h
- NAMED_INT_UNITS_PARAM : editable.h
- NAMED_TEXTURE_FILENAME_PARAM : editable.h
- NETUTIL_E_BUSY : netutildefs.h
- NETUTIL_E_CANTVERIFY : netutildefs.h
- NETUTIL_E_ERROR : netutildefs.h
- NETUTIL_E_INVALIDFIELD : netutildefs.h
- NETUTIL_E_TIMEOUT : netutildefs.h
- NETUTIL_S_FINISHED : netutildefs.h
- NEUTRAL_PLAYER_COLOR : Player.cpp
- NEW_LAYOUT_DIALOG : resource.h
- NEW_NETCOMMANDREF : NetCommandRef.h
- NEW_REF : refcount.h
- newInstance : GameMemory.h
- newInstanceDesc : GameMemory.h
- NEXT_SUPER_CLASSID : definitionclassids.h
- nextVer : dx8wrapper.h
- NO_ALLOW_NONSLEEPY_UPDATES : GameLogic.h
- NO_ALLOW_TEMPORARIES : matrix3d.h
- no_BRIDGE_TOWERS : TerrainLogic.cpp
- NO_CD_DRIVE : GetCD.h
- NO_CIRCLE_FOR_LANDING : Locomotor.h
- NO_CLOCK : Gadget.h
- NO_CPOP_STARTS_FROM_PREV_SEG : AIPathfind.h
- NO_DAMAGE_REGION : w3dappdata.h
- NO_DEBUG_CRC : ObjectCreationList.cpp, PhysicsUpdate.cpp, W3DModelDraw.cpp
- NO_DUMP_PERF_STATS : GameCommon.h
- NO_EVAL_TILING_MODES : WorldHeightMap.h
- no_EXPAND_ONE_CELL : AIPathfind.cpp
- no_EXTENDED_STATS : dx8wrapper.h
- NO_FILTER_PROFILING : PartitionManager.cpp
- no_IGNORE_INVALID : Locomotor.cpp
- no_INTENSE_DEBUG : AIPathfind.cpp
- NO_INTENSIVE_AUDIO_DEBUG : AudioEventInfo.h
- NO_MAX_SCREEN_SIZE : w3d_file.h
- NO_MORE_COMPLEX_SKIRMISH_SCRIPTS : Scripts.h
- no_OPTIMIZED_HEIGHTMAP_LIGHTING : HeightMap.cpp
- NO_PERF_TIMERS : PerfTimer.h
- no_PRE_TRANSFORM_VERTEX : BaseHeightMap.h
- NO_REAL_DIST : AIPathfind.cpp
- NO_RELEASE_DEBUG_LOGGING : Debug.h
- NO_RESTRICT_KEYS : propedit.cpp
- NO_RETAIN_ANIM_HANDLES : W3DModelDraw.h
- NO_ROTATE_OFFSETS : AIStates.cpp
- no_SAMPLE_DYNAMIC_LIGHT : W3DDisplay.cpp
- no_SET_LAYER_INTENSE_DEBUG : Object.cpp
- no_SIMPLE_FILE : ffactory.h
- NO_STOP_AND_SLIDE : AIStates.cpp
- NO_TEST_CULL : W3DRoadBuffer.cpp
- no_TEST_PLACEMENT : render2dsentence.cpp
- no_TIMING_TESTS : BaseHeightMap.h
- NO_USE_BRIDGE_NORMALS : W3DBridgeBuffer.cpp
- NO_USE_BUFFERED_IO : LocalFile.h
- NO_USE_QPF : PerfTimer.h
- NOISE_FREQ : W3DWater.cpp
- NOISE_REPEAT_FACTOR : W3DWater.cpp
- noLOG_STATS : W3DRoadBuffer.cpp
- NOMINMAX : always.h
- NONE_SPAWNED_YET : SpawnBehavior.cpp
- NONE_STRING : ScriptEngine.cpp, ParticleEditorDialog.h, WorldBuilder.h
- NORMAL : autorun.h
- NORMAL_CLOCK : Gadget.h
- NORMAL_MASS : RailroadGuideAIUpdate.cpp
- NORMAL_VEL_Z : RailroadGuideAIUpdate.cpp
- not_VERBOSE : DataChunk.cpp
- notONLY_ONE_AT_A_TIME : WorldBuilderDoc.cpp
- NoxRead : NoxCompress.cpp
- NULL : BaseType.h, always.h, HASHLIST.H, INI.H, WWFILE.H, UTypes.h, wstypes.h, always.h, wwfile.h
- NULL_H : nullrobj.h
- NULL_HANDLE : RAWFILE.H, rawfile.h
- NULLSAVE_H : nullsave.h
- NUM_ALPHA_TILES : WorldHeightMap.h
- NUM_ARGUMENTS : autorun.cpp
- NUM_ARROW_TRI : DrawObject.cpp
- NUM_BLEND_TILES : WorldHeightMap.h
- NUM_BOX_FACES : boxrobj.cpp
- NUM_BOX_VERTS : boxrobj.cpp
- NUM_BUCKETS_PRI : AUD_Events.cpp
- NUM_BUCKETS_VOL : AUD_Events.cpp
- NUM_BUMP_FRAMES : W3DWater.h
- NUM_BUTTONS : autorun.cpp
- NUM_CLIFF_INFO : WorldHeightMap.h
- NUM_DLG_PRIORITIES : GameSpeech.cpp
- NUM_EMISSION_TYPES : ParticleEditorDialog.h
- NUM_FLICKER_FRAMES : autorun.cpp
- NUM_FLICKER_POSITIONS : autorun.cpp
- NUM_GENERALS : ChallengeGenerals.h
- NUM_MODELCONDITION_DOOR_STATES : ModelState.h
- NUM_PARTICLE_TYPES : ParticleEditorDialog.h
- NUM_PS2_SHADER_BLEND_PRESETS : PS2GameMtlShaderDlg.cpp
- NUM_SELECT_TRI : DrawObject.cpp
- NUM_SHADER_BLEND_PRESETS : GameMtlShaderDlg.cpp
- NUM_SHADER_TYPES : ParticleEditorDialog.h
- NUM_SONGS : autorun.cpp
- NUM_SOURCE_TILES : WorldHeightMap.h
- NUM_TEST_PORTS : FirewallHelper.h
- NUM_TEXTURE_CLASSES : WorldHeightMap.h
- NUM_TRI : W3DStatusCircle.cpp, DrawObject.cpp
- NUM_VELOCITY_TYPES : ParticleEditorDialog.h
- NUMBER_PLAYER_COLOR_BITS : W3DScene.cpp
- NUMFMT : buildVersionUpdate.cpp, versionUpdate.cpp
- NUMFMT_MINOR : buildVersionUpdate.cpp
- NUMOBS_STR : PeerThread.cpp
- NUMPLAYER_STR : PeerThread.cpp