Richard Boegli's CnC_Generals_Zero_Hour Fork
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This is documentation of Richard Boegil's Zero Hour Fork
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dx8list.h
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : ww3d *
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* *
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* $Archive:: /Commando/Code/ww3d2/dx8list.h $*
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* *
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* Original Author:: Greg Hjelstrom *
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* *
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* Author : Kenny Mitchell *
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* *
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* $Modtime:: 06/27/02 1:27p $*
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* *
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* $Revision:: 5 $*
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* *
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* 06/27/02 KM Texture class abstraction *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef DX8LIST_H
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#define DX8LIST_H
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#include "always.h"
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#include "
multilist.h
"
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/*
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** Here we're just typedefing some multi-lists so we don't have to write the
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** long template names.
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*/
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class
DX8TextureCategoryClass
;
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typedef
MultiListClass<DX8TextureCategoryClass>
TextureCategoryList
;
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typedef
MultiListIterator<DX8TextureCategoryClass>
TextureCategoryListIterator
;
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class
DX8FVFCategoryContainer
;
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typedef
MultiListClass<DX8FVFCategoryContainer>
FVFCategoryList
;
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typedef
MultiListIterator<DX8FVFCategoryContainer>
FVFCategoryListIterator
;
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class
DX8PolygonRendererClass
;
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typedef
MultiListClass<DX8PolygonRendererClass>
DX8PolygonRendererList
;
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typedef
MultiListIterator<DX8PolygonRendererClass>
DX8PolygonRendererListIterator
;
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class
TextureTrackerClass
;
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typedef
MultiListClass<TextureTrackerClass>
TextureTrackerList
;
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typedef
MultiListIterator<TextureTrackerClass>
TextureTrackerListIterator
;
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#endif
//DX8LIST_H
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DX8FVFCategoryContainer
Definition
dx8renderer.h:138
DX8PolygonRendererClass
Definition
dx8polygonrenderer.h:65
DX8TextureCategoryClass
Definition
dx8renderer.h:84
MultiListClass
Definition
multilist.h:222
MultiListIterator
Definition
multilist.h:296
TextureTrackerClass
Definition
dx8texman.h:58
TextureCategoryList
MultiListClass< DX8TextureCategoryClass > TextureCategoryList
Definition
dx8list.h:57
TextureTrackerListIterator
MultiListIterator< TextureTrackerClass > TextureTrackerListIterator
Definition
dx8list.h:70
DX8PolygonRendererListIterator
MultiListIterator< DX8PolygonRendererClass > DX8PolygonRendererListIterator
Definition
dx8list.h:66
FVFCategoryList
MultiListClass< DX8FVFCategoryContainer > FVFCategoryList
Definition
dx8list.h:61
TextureCategoryListIterator
MultiListIterator< DX8TextureCategoryClass > TextureCategoryListIterator
Definition
dx8list.h:58
DX8PolygonRendererList
MultiListClass< DX8PolygonRendererClass > DX8PolygonRendererList
Definition
dx8list.h:65
TextureTrackerList
MultiListClass< TextureTrackerClass > TextureTrackerList
Definition
dx8list.h:69
FVFCategoryListIterator
MultiListIterator< DX8FVFCategoryContainer > FVFCategoryListIterator
Definition
dx8list.h:62
multilist.h
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dx8list.h
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