Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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decalmsh.h File Reference
#include "always.h"
#include "bittype.h"
#include "simplevec.h"
#include "vector.h"
#include "vector2.h"
#include "vector3.h"
#include "vector3i.h"
#include "vector4.h"
#include "shader.h"
#include "vertmaterial.h"
#include "meshgeometry.h"

Go to the source code of this file.

Classes

class  DecalMeshClass
 
class  RigidDecalMeshClass
 
struct  RigidDecalMeshClass::DecalStruct
 
class  SkinDecalMeshClass
 
struct  SkinDecalMeshClass::DecalStruct
 

Macros

#define DECALMSH_H
 

Macro Definition Documentation

◆ DECALMSH_H

#define DECALMSH_H

Definition at line 44 of file decalmsh.h.