Richard Boegli's CnC_Generals_Zero_Hour Fork WIP
This is documentation of Richard Boegil's Zero Hour Fork
 
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WBHeightMap Member List

This is the complete list of members for WBHeightMap, including all inherited members.

ActiveRefInfoRefCountClass
ActiveRefListRefCountClassstatic
ActiveRefNodeRefCountClass
Add(SceneClass *scene)RenderObjClassvirtual
Add_Active_Ref(RefCountClass *obj)RefCountClassstatic
Add_Dependencies_To_List(DynamicVectorClass< StringClass > &file_list, bool textures_only=false)RenderObjClassprotectedvirtual
Add_Ref(void) constRefCountClass
Add_Sub_Object(RenderObjClass *subobj)RenderObjClassinlinevirtual
Add_Sub_Object_To_Bone(RenderObjClass *subobj, int bone_index)RenderObjClassinlinevirtual
Add_Sub_Object_To_Bone(RenderObjClass *subobj, const char *bname)RenderObjClassvirtual
addProp(Int id, Coord3D location, Real angle, Real scale, const AsciiString &modelName)BaseHeightMapRenderObjClass
addScorch(Vector3 location, Real radius, Scorches type)BaseHeightMapRenderObjClass
addTerrainBib(Vector3 corners[4], ObjectID id, Bool highlight)BaseHeightMapRenderObjClass
addTerrainBibDrawable(Vector3 corners[4], DrawableID id, Bool highlight)BaseHeightMapRenderObjClass
addTree(DrawableID id, Coord3D location, Real scale, Real angle, Real randomScaleAmount, const W3DTreeDrawModuleData *data)BaseHeightMapRenderObjClass
adjustTerrainLOD(Int adj)HeightMapRenderObjClassvirtual
allocateScorchBuffers(void)BaseHeightMapRenderObjClassprotected
ANIM_MODE_LOOP enum valueRenderObjClass
ANIM_MODE_LOOP_BACKWARDS enum valueRenderObjClass
ANIM_MODE_LOOP_PINGPONG enum valueRenderObjClass
ANIM_MODE_MANUAL enum valueRenderObjClass
ANIM_MODE_ONCE enum valueRenderObjClass
ANIM_MODE_ONCE_BACKWARDS enum valueRenderObjClass
AnimMode enum nameRenderObjClass
Are_Sub_Object_Transforms_Dirty(void)RenderObjClassinline
AT_MAX_LODRenderObjClassstatic
AT_MIN_LODRenderObjClassstatic
BaseHeightMapRenderObjClass(void)BaseHeightMapRenderObjClass
BitsRenderObjClassmutableprotected
BOUNDING_VOLUMES_VALID enum valueRenderObjClassprotected
Bounding_Volumes_Valid(void) constRenderObjClassinlineprotected
Build_Dependency_List(DynamicVectorClass< StringClass > &file_list, bool recursive=true)RenderObjClassvirtual
Build_Texture_List(DynamicVectorClass< StringClass > &texture_file_list, bool recursive=true)RenderObjClassvirtual
CachedBoundingBoxRenderObjClassmutableprotected
CachedBoundingSphereRenderObjClassmutableprotected
Calculate_Cost_Value_Arrays(float screen_area, float *values, float *costs) constRenderObjClassvirtual
Capture_Bone(int bindex)RenderObjClassinlinevirtual
Cast_AABox(AABoxCollisionTestClass &boxtest)RenderObjClassinlinevirtual
Cast_OBBox(OBBoxCollisionTestClass &boxtest)RenderObjClassinlinevirtual
Cast_Ray(RayCollisionTestClass &raytest)WBHeightMapvirtual
Class_ID(void) constBaseHeightMapRenderObjClassvirtual
CLASSID_AABOX enum valueRenderObjClass
CLASSID_BITMAP2D enum valueRenderObjClass
CLASSID_BOUNDFOG enum valueRenderObjClass
CLASSID_CAMERA enum valueRenderObjClass
CLASSID_COLLECTION enum valueRenderObjClass
CLASSID_DAZZLE enum valueRenderObjClass
CLASSID_DISTLOD enum valueRenderObjClass
CLASSID_DYNAMESH enum valueRenderObjClass
CLASSID_DYNASCREENMESH enum valueRenderObjClass
CLASSID_FLARE enum valueRenderObjClass
CLASSID_FOG enum valueRenderObjClass
CLASSID_HLOD enum valueRenderObjClass
CLASSID_HMODEL enum valueRenderObjClass
CLASSID_IMAGE3D enum valueRenderObjClass
CLASSID_LAND enum valueRenderObjClass
CLASSID_LAST enum valueRenderObjClass
CLASSID_LAYERFOG enum valueRenderObjClass
CLASSID_LIGHT enum valueRenderObjClass
CLASSID_LINE3D enum valueRenderObjClass
CLASSID_MESH enum valueRenderObjClass
CLASSID_NULL enum valueRenderObjClass
CLASSID_OBBOX enum valueRenderObjClass
CLASSID_PARTICLEBUFFER enum valueRenderObjClass
CLASSID_PARTICLEEMITTER enum valueRenderObjClass
CLASSID_PREDLODGROUP enum valueRenderObjClass
CLASSID_RING enum valueRenderObjClass
CLASSID_SCREENPOINTGROUP enum valueRenderObjClass
CLASSID_SEGLINE enum valueRenderObjClass
CLASSID_SEGLINETRAIL enum valueRenderObjClass
CLASSID_SHDMESH enum valueRenderObjClass
CLASSID_SOUND enum valueRenderObjClass
CLASSID_SPHERE enum valueRenderObjClass
CLASSID_TEXT2D enum valueRenderObjClass
CLASSID_TEXT3D enum valueRenderObjClass
CLASSID_TEXTDRAW enum valueRenderObjClass
CLASSID_TILEMAP enum valueRenderObjClass
CLASSID_UNKNOWN enum valueRenderObjClass
CLASSID_VIEWPOINTGROUP enum valueRenderObjClass
CLASSID_WORLDPOINTGROUP enum valueRenderObjClass
clearAllScorches(void)BaseHeightMapRenderObjClass
Clone(void) constBaseHeightMapRenderObjClassvirtual
COLL_TYPE_MASK enum valueRenderObjClassprotected
ContainerRenderObjClassprotected
Control_Bone(int bindex, const Matrix3D &objtm, bool world_space_translation=false)RenderObjClassinlinevirtual
crc(Xfer *xfer)BaseHeightMapRenderObjClassprotectedvirtual
Create_Decal(DecalGeneratorClass *generator)RenderObjClassinlinevirtual
Decrement_LOD(void)RenderObjClassinlinevirtual
DEFAULT_BITS enum valueRenderObjClassprotected
Delete_Decal(uint32 decal_id)RenderObjClassinlinevirtual
Delete_This(void)RefCountClassinlinevirtual
doesNeedFullUpdate(void)BaseHeightMapRenderObjClassinline
doPartialUpdate(const IRegion2D &partialRange, WorldHeightMap *htMap, RefRenderObjListIterator *pLightsIterator)HeightMapRenderObjClassvirtual
doTextures(Bool flag)BaseHeightMapRenderObjClassinline
doTheDynamicLight(VERTEX_FORMAT *vb, VERTEX_FORMAT *vbMirror, Vector3 *light, Vector3 *normal, W3DDynamicLight *pLights[], Int numLights)HeightMapRenderObjClassprotected
doTheLight(VERTEX_FORMAT *vb, Vector3 *light, Vector3 *normal, RefRenderObjListIterator *pLightsIterator, UnsignedByte alpha)BaseHeightMapRenderObjClass
drawScorches(void)BaseHeightMapRenderObjClassprotected
evaluateAsVisibleCliff(Int xIndex, Int yIndex, Real valuesGreaterThanRad)BaseHeightMapRenderObjClass
flattenHeights(void)WBHeightMapprotected
freeIndexVertexBuffers(void)HeightMapRenderObjClassprotected
freeMapResources(void)HeightMapRenderObjClassvirtual
freeScorchBuffers(void)BaseHeightMapRenderObjClassprotected
Get_Base_Model_Name(void) constRenderObjClassinlinevirtual
Get_Bone_Index(const char *bonename)RenderObjClassinlinevirtual
Get_Bone_Name(int bone_index)RenderObjClassinlinevirtual
Get_Bone_Transform(const char *bonename)RenderObjClassinlinevirtual
Get_Bone_Transform(int boneindex)RenderObjClassinlinevirtual
Get_Bounding_Box(void) constRenderObjClassvirtual
Get_Bounding_Sphere(void) constRenderObjClassvirtual
Get_Collision_Type(void) constRenderObjClassinlinevirtual
Get_Container(void) constRenderObjClassinline
Get_Cost(void) constRenderObjClassvirtual
Get_Current_LOD(void)RenderObjClassinlinevirtual
Get_Factory(void) constRenderObjClassvirtual
Get_HTree(void) constRenderObjClassinlinevirtual
Get_List_Node() constMultiListObjectClassinline
Get_LOD_Count(void) constRenderObjClassinlinevirtual
Get_LOD_Level(void) constRenderObjClassinlinevirtual
Get_Material_Info(void)RenderObjClassinlinevirtual
Get_Name(void) constRenderObjClassinlinevirtual
Get_Native_Screen_Size(void) constRenderObjClassinlinevirtual
Get_Num_Bones(void)RenderObjClassinlinevirtual
Get_Num_Polys(void) constRenderObjClassinlinevirtual
Get_Num_Snap_Points(void)RenderObjClassinlinevirtual
Get_Num_Sub_Objects(void) constRenderObjClassinlinevirtual
Get_Num_Sub_Objects_On_Bone(int boneindex) constRenderObjClassinlinevirtual
Get_Obj_Space_Bounding_Box(AABoxClass &aabox) constBaseHeightMapRenderObjClassvirtual
Get_Obj_Space_Bounding_Sphere(SphereClass &sphere) constBaseHeightMapRenderObjClassvirtual
Get_ObjectColor(void) constRenderObjClassinline
Get_ObjectScale(void) constRenderObjClassinline
Get_Position(void) constRenderObjClass
Get_Post_Increment_Value(void) constRenderObjClassinlinevirtual
Get_Render_Hook(void)RenderObjClassinline
Get_Scene(void)RenderObjClassvirtual
Get_Screen_Size(CameraClass &camera)RenderObjClassvirtual
Get_Snap_Point(int index, Vector3 *set)RenderObjClassinlinevirtual
Get_Sort_Level(void) constRenderObjClassinlinevirtual
Get_Sub_Object(int index) constRenderObjClassinlinevirtual
Get_Sub_Object_Bone_Index(RenderObjClass *subobj) constRenderObjClassinlinevirtual
Get_Sub_Object_Bone_Index(int LodIndex, int ModelIndex) constRenderObjClassinlinevirtual
Get_Sub_Object_By_Name(const char *name, int *index=NULL) constRenderObjClassvirtual
Get_Sub_Object_On_Bone(int index, int boneindex) constRenderObjClassinlinevirtual
Get_Transform(void) constRenderObjClass
Get_Transform(bool &is_transform_identity) constRenderObjClass
Get_Transform_No_Validity_Check(void) constRenderObjClass
Get_Transform_No_Validity_Check(bool &is_transform_identity) constRenderObjClass
Get_User_Data()RenderObjClassinlinevirtual
Get_Value(void) constRenderObjClassinlinevirtual
getClipHeight(Int x, Int y) constBaseHeightMapRenderObjClassinline
getDrawEntireMap(void)WBHeightMapinline
getHeightMapHeight(Real x, Real y, Coord3D *normal)WBHeightMapvirtual
HeightMapRenderObjClass::getHeightMapHeight(Real x, Real y, Coord3D *normal) constBaseHeightMapRenderObjClass
getMap(void)BaseHeightMapRenderObjClassinline
getMaxCellHeight(Real x, Real y)WBHeightMapvirtual
HeightMapRenderObjClass::getMaxCellHeight(Real x, Real y) constBaseHeightMapRenderObjClass
getMaxHeight(void) constBaseHeightMapRenderObjClassinline
getMaximumVisibleBox(const FrustumClass &frustum, AABoxClass *box, Bool ignoreMaxHeight)BaseHeightMapRenderObjClass
getMinHeight(void) constBaseHeightMapRenderObjClassinline
getNumExtraBlendTiles(Bool visible)HeightMapRenderObjClassinlineprotectedvirtual
getNumShoreLineTiles(Bool visible)BaseHeightMapRenderObjClassinline
getShowImpassableAreas(void)BaseHeightMapRenderObjClassinline
getShroud()BaseHeightMapRenderObjClassinline
getStaticDiffuse(Int x, Int y)BaseHeightMapRenderObjClass
getViewImpassableAreaSlope(void) constBaseHeightMapRenderObjClassinline
getXWithOrigin(Int x)HeightMapRenderObjClassprotected
getYWithOrigin(Int x)HeightMapRenderObjClassprotected
HeightMapRenderObjClass(void)HeightMapRenderObjClass
IGNORE_LOD_COST enum valueRenderObjClassprotected
Increment_LOD(void)RenderObjClassinlinevirtual
initDestAlphaLUT(void)HeightMapRenderObjClassprotected
initHeightData(Int width, Int height, WorldHeightMap *pMap, RefRenderObjListIterator *pLightsIterator, Bool updateExtraPassTiles=TRUE)HeightMapRenderObjClassvirtual
Intersect(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Intersect_AABox(AABoxIntersectionTestClass &boxtest)RenderObjClassinlinevirtual
Intersect_OBBox(OBBoxIntersectionTestClass &boxtest)RenderObjClassinlinevirtual
Intersect_Sphere(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Intersect_Sphere_Quick(IntersectionClass *Intersection, IntersectionResultClass *Final_Result)RenderObjClassvirtual
Invalidate_Cached_Bounding_Volumes(void) constRenderObjClassinlineprotected
IS_ADDITIVE enum valueRenderObjClassprotected
Is_Additive(void) constRenderObjClassinlinevirtual
IS_ALPHA enum valueRenderObjClassprotected
Is_Alpha(void) constRenderObjClassinlinevirtual
Is_Animation_Hidden(void) constRenderObjClassinlinevirtual
Is_Bone_Captured(int bindex) constRenderObjClassinlinevirtual
IS_CHEATER enum valueRenderObjClassprotected
Is_Complete(void)RenderObjClassinlinevirtual
IS_FORCE_VISIBLE enum valueRenderObjClassprotected
Is_Force_Visible(void) constRenderObjClassinlinevirtual
Is_Hidden(void) constRenderObjClassinlinevirtual
Is_Ignoring_LOD_Cost(void)RenderObjClassinline
Is_In_Scene(void)RenderObjClassinlinevirtual
IS_NOT_ANIMATION_HIDDEN enum valueRenderObjClassprotected
IS_NOT_HIDDEN enum valueRenderObjClassprotected
IS_NOT_HIDDEN_AT_ALL enum valueRenderObjClassprotected
Is_Not_Hidden_At_All(void)RenderObjClassinlinevirtual
Is_Post_Load_Registered(void)PostLoadableClassinline
IS_REALLY_VISIBLE enum valueRenderObjClassprotected
Is_Really_Visible(void)RenderObjClassinlinevirtual
IS_SELF_SHADOWED enum valueRenderObjClassprotected
Is_Self_Shadowed() constRenderObjClassinline
Is_Sub_Objects_Match_LOD_Enabled(void)RenderObjClassinline
Is_Transform_Identity() constRenderObjClass
Is_Transform_Identity_No_Validity_Check() constRenderObjClass
IS_TRANSLUCENT enum valueRenderObjClassprotected
Is_Translucent(void) constRenderObjClassinlinevirtual
IS_VISIBLE enum valueRenderObjClassprotected
Is_Visible(void) constRenderObjClassinlinevirtual
isClearLineOfSight(const Coord3D &pos, const Coord3D &posOther) constBaseHeightMapRenderObjClass
isCliffCell(Real x, Real y)BaseHeightMapRenderObjClass
IsTransformIdentityRenderObjClassmutableprotected
Load(ChunkLoadClass &cload)RenderObjClassvirtual
loadPostProcess(void)BaseHeightMapRenderObjClassprotectedvirtual
loadRoadsAndBridges(W3DTerrainLogic *pTerrainLogic, Bool saveGame)BaseHeightMapRenderObjClass
m_bibBufferBaseHeightMapRenderObjClassprotected
m_bridgeBufferBaseHeightMapRenderObjClassprotected
m_curImpassableSlopeBaseHeightMapRenderObjClassprotected
m_curNumScorchIndicesBaseHeightMapRenderObjClassprotected
m_curNumScorchVerticesBaseHeightMapRenderObjClassprotected
m_currentMinWaterOpacityBaseHeightMapRenderObjClassprotected
m_depthFadeBaseHeightMapRenderObjClassprotected
m_destAlphaTextureBaseHeightMapRenderObjClassprotected
m_disableTexturesBaseHeightMapRenderObjClassprotected
m_doXNextTimeBaseHeightMapRenderObjClassprotected
m_drawEntireMapWBHeightMapprotected
m_extraBlendTilePositionsHeightMapRenderObjClassprotected
m_extraBlendTilePositionsSizeHeightMapRenderObjClassprotected
m_flattenHeightsWBHeightMapprotected
m_indexBufferHeightMapRenderObjClassprotected
m_indexScorchBaseHeightMapRenderObjClassprotected
m_macroTextureNameBaseHeightMapRenderObjClassprotected
m_mapBaseHeightMapRenderObjClassprotected
m_maxHeightBaseHeightMapRenderObjClassprotected
m_minHeightBaseHeightMapRenderObjClassprotected
m_needFullUpdateBaseHeightMapRenderObjClassprotected
m_numBlockColumnsInLastVBHeightMapRenderObjClassprotected
m_numBlockRowsInLastVBHeightMapRenderObjClassprotected
m_numExtraBlendTilesHeightMapRenderObjClassprotected
m_numScorchesBaseHeightMapRenderObjClassprotected
m_numShoreLineTilesBaseHeightMapRenderObjClassprotected
m_numVBTilesXHeightMapRenderObjClassprotected
m_numVBTilesYHeightMapRenderObjClassprotected
m_numVertexBufferTilesHeightMapRenderObjClassprotected
m_numVisibleExtraBlendTilesHeightMapRenderObjClassprotected
m_numVisibleShoreLineTilesBaseHeightMapRenderObjClassprotected
m_originXHeightMapRenderObjClassprotected
m_originYHeightMapRenderObjClassprotected
m_propBufferBaseHeightMapRenderObjClassprotected
m_roadBufferBaseHeightMapRenderObjClassprotected
m_scorchesBaseHeightMapRenderObjClassprotected
m_scorchesInBufferBaseHeightMapRenderObjClassprotected
m_scorchTextureBaseHeightMapRenderObjClassprotected
m_shaderClassBaseHeightMapRenderObjClassprotected
m_shoreLineSortInfosBaseHeightMapRenderObjClassprotected
m_shoreLineSortInfosSizeBaseHeightMapRenderObjClassprotected
m_shoreLineSortInfosXMajorBaseHeightMapRenderObjClassprotected
m_shoreLineTilePositionsBaseHeightMapRenderObjClassprotected
m_shoreLineTilePositionsSizeBaseHeightMapRenderObjClassprotected
m_shoreLineTileSortMaxCoordinateBaseHeightMapRenderObjClassprotected
m_shoreLineTileSortMinCoordinateBaseHeightMapRenderObjClassprotected
m_showAsVisibleCliffBaseHeightMapRenderObjClassprotected
m_showImpassableAreasBaseHeightMapRenderObjClassprotected
m_shroudBaseHeightMapRenderObjClassprotected
m_stageOneTextureBaseHeightMapRenderObjClassprotected
m_stageThreeTextureBaseHeightMapRenderObjClassprotected
m_stageTwoTextureBaseHeightMapRenderObjClassprotected
m_stageZeroTextureBaseHeightMapRenderObjClassprotected
m_treeBufferBaseHeightMapRenderObjClassprotected
m_updatingBaseHeightMapRenderObjClassprotected
m_useDepthFadeBaseHeightMapRenderObjClassprotected
m_vertexBufferBackupHeightMapRenderObjClassprotected
m_vertexBufferTilesHeightMapRenderObjClassprotected
m_vertexMaterialClassBaseHeightMapRenderObjClassprotected
m_vertexScorchBaseHeightMapRenderObjClassprotected
m_waypointBufferBaseHeightMapRenderObjClassprotected
m_xBaseHeightMapRenderObjClassprotected
m_yBaseHeightMapRenderObjClassprotected
MAX_SCORCH_INDEX enum valueBaseHeightMapRenderObjClassprotected
MAX_SCORCH_MARKS enum valueBaseHeightMapRenderObjClassprotected
MAX_SCORCH_VERTEX enum valueBaseHeightMapRenderObjClassprotected
MultiListObjectClass(void)MultiListObjectClassinline
NativeScreenSizeRenderObjClassprotected
Notify_Added(SceneClass *scene)BaseHeightMapRenderObjClassvirtual
Notify_Removed(SceneClass *scene)RenderObjClassvirtual
notifyShroudChanged(void)BaseHeightMapRenderObjClass
Num_Refs(void) constRefCountClassinline
ObjectColorRenderObjClassprotected
ObjectScaleRenderObjClassprotected
On_Frame_Update(void)HeightMapRenderObjClassvirtual
On_Post_Load(void)PostLoadableClassinlinevirtual
operator=(const RenderObjClass &)RenderObjClass
oversizeTerrain(Int tilesToOversize)HeightMapRenderObjClassvirtual
Peek_Animation(void)RenderObjClassinlinevirtual
Peek_Scene(void)RenderObjClassinlinevirtual
PostLoadableClass(void)PostLoadableClassinline
Prepare_LOD(CameraClass &camera)RenderObjClassvirtual
ReAcquireResources(void)HeightMapRenderObjClassvirtual
Recalculate_Static_LOD_Factors(void)RenderObjClassinlinevirtual
recordShoreLineSortInfos(void)BaseHeightMapRenderObjClass
redirectToHeightmap(WorldHeightMap *pMap)BaseHeightMapRenderObjClassinline
RefCountClass(void)RefCountClassinline
RefCountClass(const RefCountClass &)RefCountClassinline
Release_Bone(int bindex)RenderObjClassinlinevirtual
Release_Ref(void) constRefCountClassinline
ReleaseResources(void)HeightMapRenderObjClassvirtual
Remove(void)RenderObjClassvirtual
Remove_Active_Ref(RefCountClass *obj)RefCountClassstatic
Remove_Sub_Object(RenderObjClass *robj)RenderObjClassinlinevirtual
Remove_Sub_Objects_From_Bone(int boneindex)RenderObjClassvirtual
Remove_Sub_Objects_From_Bone(const char *bname)RenderObjClassvirtual
removeAllProps(void)BaseHeightMapRenderObjClass
removeAllTerrainBibs(void)BaseHeightMapRenderObjClass
removeAllTrees(void)BaseHeightMapRenderObjClass
removeProp(Int id)BaseHeightMapRenderObjClass
removeTerrainBib(ObjectID id)BaseHeightMapRenderObjClass
removeTerrainBibDrawable(DrawableID id)BaseHeightMapRenderObjClass
removeTerrainBibHighlighting(void)BaseHeightMapRenderObjClass
removeTree(DrawableID id)BaseHeightMapRenderObjClass
removeTreesAndPropsForConstruction(const Coord3D *pos, const GeometryInfo &geom, Real angle)BaseHeightMapRenderObjClass
Render(RenderInfoClass &rinfo)WBHeightMapvirtual
renderExtraBlendTiles(void)HeightMapRenderObjClass
RenderHookRenderObjClassprotected
RenderObjClass(void)RenderObjClass
RenderObjClass(const RenderObjClass &src)RenderObjClass
renderShoreLines(CameraClass *pCamera)BaseHeightMapRenderObjClassprotected
renderShoreLinesSorted(CameraClass *pCamera)BaseHeightMapRenderObjClassprotected
renderTerrainPass(CameraClass *pCamera)HeightMapRenderObjClassprotected
renderTrees(CameraClass *camera)BaseHeightMapRenderObjClass
reset(void)HeightMapRenderObjClassvirtual
Restart(void)RenderObjClassinlinevirtual
Save(ChunkSaveClass &csave)RenderObjClassvirtual
Scale(float scale)RenderObjClassinlinevirtual
Scale(float scalex, float scaley, float scalez)RenderObjClassinlinevirtual
SceneRenderObjClassprotected
SCORCH_MARKS_IN_TEXTURE enum valueBaseHeightMapRenderObjClassprotected
SCORCH_PER_ROW enum valueBaseHeightMapRenderObjClassprotected
Set_Additive(int onoff)RenderObjClassinlinevirtual
Set_Alpha(int onoff)RenderObjClassinlinevirtual
Set_Animation(void)RenderObjClassinlinevirtual
Set_Animation(HAnimClass *motion, float frame, int anim_mode=ANIM_MODE_MANUAL)RenderObjClassinlinevirtual
Set_Animation(HAnimClass *motion0, float frame0, HAnimClass *motion1, float frame1, float percentage)RenderObjClassinlinevirtual
Set_Animation(HAnimComboClass *anim_combo)RenderObjClassinlinevirtual
Set_Animation_Hidden(int onoff)RenderObjClassinlinevirtual
Set_Base_Model_Name(const char *name)RenderObjClassinlinevirtual
Set_Collision_Type(int type)RenderObjClassinlinevirtual
Set_Container(RenderObjClass *con)RenderObjClassvirtual
Set_Force_Visible(int onoff)RenderObjClassinlinevirtual
Set_Hidden(int onoff)RenderObjClassinlinevirtual
Set_Ignore_LOD_Cost(bool onoff)RenderObjClassinline
Set_Is_Self_Shadowed()RenderObjClassinline
Set_List_Node(MultiListNodeClass *node)MultiListObjectClassinline
Set_LOD_Bias(float bias)RenderObjClassinlinevirtual
Set_LOD_Level(int lod)RenderObjClassinlinevirtual
Set_Name(const char *name)RenderObjClassinlinevirtual
Set_Native_Screen_Size(float screensize)RenderObjClassinlinevirtual
Set_ObjectColor(unsigned int color)RenderObjClassinline
Set_ObjectScale(float scale)RenderObjClassinlinevirtual
Set_Position(const Vector3 &v)RenderObjClassvirtual
Set_Post_Load_Registered(bool onoff)PostLoadableClassinline
Set_Ref_Owner(RefCountClass *obj, char *file, int line)RefCountClassstatic
Set_Render_Hook(RenderHookClass *hook)RenderObjClassinline
Set_Sort_Level(int level)RenderObjClassinlinevirtual
Set_Sub_Object_Transforms_Dirty(bool onoff)RenderObjClassinline
Set_Sub_Objects_Match_LOD(int onoff)RenderObjClassinline
Set_Transform(const Matrix3D &m)RenderObjClassvirtual
Set_Translucent(int onoff)RenderObjClassinlinevirtual
Set_User_Data(void *value, bool recursive=false)RenderObjClassinlinevirtual
Set_Visible(int onoff)RenderObjClassinlinevirtual
setDrawEntireMap(Bool entire)WBHeightMapinline
setFlattenHeights(Bool flat)WBHeightMap
setShoreLineDetail(void)BaseHeightMapRenderObjClass
setShowImpassableAreas(Bool show)BaseHeightMapRenderObjClassinline
setTextureLOD(Int lod)BaseHeightMapRenderObjClass
setTimeOfDay(TimeOfDay tod)BaseHeightMapRenderObjClass
setViewImpassableAreaSlope(Real viewSlope)BaseHeightMapRenderObjClassinline
showAsVisibleCliff(Int xIndex, Int yIndex) constBaseHeightMapRenderObjClass
Snapshot(void)Snapshot
Special_Render(SpecialRenderInfoClass &rinfo)RenderObjClassinlinevirtual
staticLightingChanged(void)HeightMapRenderObjClassvirtual
SUBOBJ_TRANSFORMS_DIRTY enum valueRenderObjClassprotected
SUBOBJS_MATCH_LOD enum valueRenderObjClassprotected
Total_Refs(void)RefCountClassinlinestatic
TransformRenderObjClassprotected
unitMoved(Object *unit)BaseHeightMapRenderObjClass
Unset_Is_Self_Shadowed()RenderObjClassinline
Update_Cached_Bounding_Volumes(void) constRenderObjClassprotectedvirtual
Update_Obj_Space_Bounding_Volumes(void)RenderObjClassinlinevirtual
Update_Sub_Object_Bits(void)RenderObjClassprotectedvirtual
Update_Sub_Object_Transforms(void)RenderObjClassvirtual
updateBlock(Int x0, Int y0, Int x1, Int y1, WorldHeightMap *pMap, RefRenderObjListIterator *pLightsIterator)HeightMapRenderObjClassvirtual
updateCenter(CameraClass *camera, RefRenderObjListIterator *pLightsIterator)HeightMapRenderObjClassvirtual
updateMacroTexture(AsciiString textureName)BaseHeightMapRenderObjClass
updateScorches(void)BaseHeightMapRenderObjClassprotected
updateShorelineTile(Int X, Int Y, Int Border, WorldHeightMap *pMap)BaseHeightMapRenderObjClass
updateShorelineTiles(Int minX, Int minY, Int maxX, Int maxY, WorldHeightMap *pMap)BaseHeightMapRenderObjClass
updateTreePosition(DrawableID id, Coord3D location, Real angle)BaseHeightMapRenderObjClass
updateVB(DX8VertexBufferClass *pVB, char *data, Int x0, Int y0, Int x1, Int y1, Int originX, Int originY, WorldHeightMap *pMap, RefRenderObjListIterator *pLightsIterator)HeightMapRenderObjClassprotected
updateVBForLight(DX8VertexBufferClass *pVB, char *data, Int x0, Int y0, Int x1, Int y1, Int originX, Int originY, W3DDynamicLight *pLights[], Int numLights)HeightMapRenderObjClassprotected
updateVBForLightOptimized(DX8VertexBufferClass *pVB, char *data, Int x0, Int y0, Int x1, Int y1, Int originX, Int originY, W3DDynamicLight *pLights[], Int numLights)HeightMapRenderObjClassprotected
updateViewImpassableAreas(Bool partial=FALSE, Int minX=0, Int maxX=0, Int minY=0, Int maxY=0)BaseHeightMapRenderObjClass
User_DataRenderObjClassprotected
USER_DATA_MATERIAL_OVERRIDE enum valueRenderObjClass
Validate_Active_Ref(RefCountClass *obj)RefCountClassstatic
Validate_Cached_Bounding_Volumes(void) constRenderObjClassinlineprotected
Validate_Transform(void) constRenderObjClassvirtual
WBHeightMap(void)WBHeightMap
worldBuilderUpdateBridgeTowers(W3DAssetManager *assetManager, SimpleSceneClass *scene)BaseHeightMapRenderObjClass
xfer(Xfer *xfer)BaseHeightMapRenderObjClassprotectedvirtual
~BaseHeightMapRenderObjClass(void)BaseHeightMapRenderObjClassvirtual
~HeightMapRenderObjClass(void)HeightMapRenderObjClassvirtual
~MultiListObjectClass(void)MultiListObjectClassvirtual
~PostLoadableClass(void)PostLoadableClassinlinevirtual
~RefCountClass(void)RefCountClassinlineprotectedvirtual
~RenderObjClass(void)RenderObjClassinlinevirtual
~Snapshot(void)Snapshot